Dungeon Crawl Stone Soup version v1.0-4-gf91daec (webtiles) character file. 7 Ark the Chiller (level 1, 0/14 HPs) Began as a Draconian Ice Elementalist on Feb 7, 2018. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:58 (186 turns). Ark the Chiller (Draconian Ice Elementalist) Turns: 186, Time: 00:00:58 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 83% Magic: 1/3 EV: 12 Int: 15 God: Gold: 29 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . j - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Clarity + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -4), very slightly contaminated A: unfitting armour, claws 1, clarity, inhibited regeneration, cold-blooded, MP-powered wands, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have sharp fingernails. You possess an exceptional clarity of mind. You do not regenerate when monsters are visible. You expend magic power (3 MP) to strengthen your wands. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting Level 1.0 Conjurations + Level 3.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Freeze Ice ##.. 5% 1 #...... Inventory: Hand Weapons j - a +0 dagger of venom (weapon) Jewellery f - an uncursed amulet of magic regeneration {unknown} Scrolls d - a scroll of amnesia {unknown} g - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} Books a - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 Comestibles b - a ration c - 6 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒▒▒ ▒▒▒ ... .. ▒▒▒▒▒▒ ..▒.. ▒..d.▒ ▒.▒. ▒.▒▒.▒ ..▒ ▒.. ▒.▒▒.▒ ▒...▒.▒▒▒▒.▒▒.▒ ▒...†...▒▒.▒ ▒.▒..▒▒▒▒▒▒.▒ ▒ ▒...▒ ▒.▒ ▒▒▒.▒ ▒.▒ ▒▒▒▒ ▒.▒ ▒.▒ There were no monsters in sight! Message History Aiming: Freeze (safe; 5% risk of failure) Aim: a crabgoblin You miscast Freeze. You shiver with cold. * * * CRAB GONE DIE * * * You feel sick. The crabgoblin barely misses you. Aiming: Freeze (safe; 5% risk of failure) Aim: a crabgoblin You miscast Freeze. Nothing appears to happen. The crabgoblin closely misses you. Aiming: Freeze (safe; 5% risk of failure) Aim: a crabgoblin You freeze the crabgoblin. You kill the crabgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. * * * CRAB GONE DIE * * * You feel sick. You see here a crabgoblin corpse. Unknown command. Unknown command. Unknown command. Unknown command. * * * CRAB GONE DIE * * * You feel sick. * * * CRAB GONE DIE * * * You feel sick. Your journey is over little crab Action || total -------------------------++------- Melee: Unarmed || 2 Tailslap || 1 Cast: Freeze || 7 Use: Potion || 2 Armor: Skin || 3 Dodge: Dodged || 5 Vault maps used: D:1: scummos_arrival_simple_fountains, minmay_tiny_reverse_x Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ark the Draconian Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 170 | D:1 | Gained mutation: You do not regenerate when monsters are visible. [potion of mutation] 170 | D:1 | Gained mutation: You have sharp fingernails. [potion of mutation] 170 | D:1 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 170 | D:1 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 179 | D:1 | HP: 1/14 [poisoned by a goblin] 186 | D:1 | Succumbed to a goblin's poison Vanquished Creatures A bat (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 5 creatures vanquished.