Dungeon Crawl Stone Soup version bcrawl-1.33.1b (webtiles) character file. Game seed: 13841567448653633355 0 Bane the Conjurer (level 1, 11/11 HPs) Began as a Fairy Conjurer on Aug 26, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (7 turns). Bane the Conjurer (Fairy Conjurer) Turns: 7, Time: 00:00:05 Health: 11/11 AC: 3 Str: 6 XL: 1 Next: 0% Magic: 6/6 EV: 16 Int: 18 God: Gold: 15 SH: 3 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Fists (2.4) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: flying evasively A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +3 a: Stop Flying You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Potions b - a potion of magic Comestibles e - a ration {!d} Skills: + Level 2.6 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###..... 3% 2 None Iskenderun's Mystic Bla Conj ###..... 7% 3 None Fulminant Prism Conj/Hex ##........ 52% 4 None Irradiate Conj/Tmut ##........ 86% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +3, SH +3) You are small and have problems with some larger weapons. You can fly continuously. Message History Welcome, Bane the Fairy Conjurer. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press m to set your skill training. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You flutter up into the air. You now have 15 gold pieces. You see here a hand axe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #...<# #..#..# #####.# #.#.## #≈#.# #.#.# ##@## #...## #..## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bane the Fairy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 7 | D:1 | Quit the game