Dungeon Crawl Stone Soup version 0.22-a0-996-ge17abb2 (webtiles) character file. 1 Charun the Conjurer (level 1, 5/14 HPs) Began as a Draconian Conjurer on June 13, 2020. Got out of the dungeon alive. The game lasted 00:00:15 (20 turns). Charun the Conjurer (Draconian Conjurer) Turns: 20, Time: 00:00:15 Health: 5/14 AC: 4 Str: 10 XL: 1 Next: 16% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no cloak) rElec . Reflect . (no gloves) rCorr . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn @: very slightly contaminated A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You have taken no pledge. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Battlesphe Conj/Chrm #....... 95% 5 ######. Fulminant Prism Conj/Hex #......... 67% 4 #####.. Dazzling Spray Conj/Hex #..... 28% 3 ###.... Force Lance Conj/Tloc #....... 67% 4 #####.. Searing Ray Conj ##.... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! The hobgoblin hits you with a club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! The hobgoblin closely misses you. You have escaped! #..##### #..#8.8## #.......# #.......# #.......## #.......8# #......g@# #.......8# #...)...## ...........# ...........# ......#8.8## ......##### .....# ..... You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 20 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: mrwooster_arrival_statue_2, item_on_display_a Action || total -------------------------++------- Melee: Unarmed || 7 Tailslap || 2 Cast: Magic Dart || 3 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 20 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 20 +---------+---------+-------+---------+---------+-------+---------