Dungeon Crawl Stone Soup version 0.22-a0-996-ge17abb2 (webtiles) character file. 0 Charun the Sneak (level 1, -1/9 HPs) Began as a Spriggan Enchanter on June 17, 2020. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (96 turns). Charun the Sneak (Spriggan Enchanter) Turns: 96, Time: 00:00:09 Health: -1/9 AC: 2 Str: 4 XL: 1 Next: 8% Magic: 5/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no amulet) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn MPRegen 0.09/turn @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You have taken no pledge. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of ambrosia {unknown} Comestibles d - a ration Skills: + Level 1.1 Short Blades + Level 3.0 Dodging + Level 4.4 Stealth + Level 2.7 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 13% 3 ###.... Tukima's Dance Hex ##...... 13% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 14% 2 ##..... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History The ooze closely misses you. You hit the ooze but do no damage. The ooze is moderately wounded. The ooze hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze. The ooze is heavily wounded. The ooze closely misses you. You hit the ooze. The ooze is severely wounded. The ooze hits you. You die... .. #.####### #### ###.......# ###... .........# #....# #.......# ####...J# #.......# .......@########.......# #....................... #.##.#...............(.. ........?.......###.## #.##.#.#######.#.## #.## . ...#. #.#+# #.#. ... #. ... ##.#. ... #. ##... #..#( #.... #..#. You could see an ooze. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 2 | D:1 | Noticed a tengu 2 | D:1 | Noticed a spriggan 4 | D:1 | Noticed a formicid 4 | D:1 | Noticed a vampire 6 | D:1 | Noticed a ghoul 6 | D:1 | Noticed a halfling 8 | D:1 | Noticed a merfolk 10 | D:1 | Noticed a minotaur 12 | D:1 | Noticed a demonspawn 12 | D:1 | Noticed an octopode 14 | D:1 | Noticed a gargoyle 14 | D:1 | Noticed a naga 16 | D:1 | Noticed a promethean 16 | D:1 | Noticed an ogre 18 | D:1 | Noticed a centaur 20 | D:1 | Noticed a dwarf 20 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a troll 24 | D:1 | Noticed a draconian 24 | D:1 | Noticed a human 26 | D:1 | Noticed an elf 26 | D:1 | Noticed a felid 96 | D:1 | Slain by an ooze Vault maps used: D:1: kb_arrival_jail Action || total -------------------------++------- Melee: Dagger || 9 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 96 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 96 +---------+---------+-------+---------+---------+-------+---------