Dungeon Crawl Stone Soup version 0.22-a0-996-ge17abb2 (webtiles) character file. 8 Charun the Sneak (level 2, 0/13 HPs) Began as a Vine Stalker Enchanter on June 19, 2020. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (80 turns). Charun the Sneak (Vine Stalker Enchanter) Turns: 80, Time: 00:00:18 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 8% Magic: 0/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You have taken no pledge. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - an uncursed amulet of the gourmand {unknown} Potions c - a potion of brilliance {unknown} Comestibles d - a ration Skills: + Level 1.1 Short Blades + Level 1.7 Dodging + Level 3.8 Stealth + Level 2.3 Spellcasting + Level 3.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Dazzling Spray Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Devices cannot restore your health. You are immune to rotting. Message History Aim: a hobgoblin (chance to defeat MR: 64%) The hobgoblin is outlined in light. You hit the hobgoblin but do no damage. You bite the hobgoblin. You drain its power. You feel invigorated. The hobgoblin is heavily wounded. The hobgoblin hits you. The hobgoblin hits you with a club! * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! The hobgoblin hits you but does no damage. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 64%) You miscast Corona. Nothing appears to happen. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You die... (.## ##... .... ... gg .# #######†# #...#@gr# ###.#.#†### ### #...#...# ..# #.#####.# ###.# #..# #...#.#.# #.## #####.#.# #.# #...#.# #.### #.###.# #...# #.....# You could see a hobgoblin and a rat. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Vine Stalker Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 62 | D:1 | Reached skill level 1 in Short Blades 75 | D:1 | Reached XP level 2. HP: 7/13 MP: 3/6 80 | D:1 | Slain by a hobgoblin Vault maps used: D:1: elethiomel_arrival_maze Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.1 Dodging | | 1.7 Stealth | | 3.8 Spellcasting | | 2.3 Hexes | | 3.1 Action || total -------------------------++------- Melee: Dagger || 16 Bite || 3 Cast: Corona || 5 Armor: Robe || 6 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 80 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 80 +---------+---------+-------+---------+---------+-------+---------