Dungeon Crawl Stone Soup version 0.22-a0-982-gdd22fea (webtiles) character file. 4 Notta the Conjurer (level 1, 0/13 HPs) Began as a Hermit Crab Conjurer on May 8, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (48 turns). Notta the Conjurer (Hermit Crab Conjurer) Turns: 48, Time: 00:01:01 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/5 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no cloak) rElec . Reflect . (no amulet) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ HPRegen 0.04/turn MPRegen 0.09/turn @: no status effects A: pincers, sturdy frame 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You have taken no pledge. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Battlesphe Conj/Chrm ##...... 89% 5 ######. Fulminant Prism Conj/Hex ##........ 56% 4 #####.. Dazzling Spray Conj/Hex ##.... 22% 3 ###.... Force Lance Conj/Tloc ##...... 56% 4 #####.. Searing Ray Conj ###... 4% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The jackal bites you but does no damage. The jackal bites you but does no damage. There is a staircase leading out of the dungeon here. You miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The hobgoblin barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... .# . .# .#.# ... ###.##### ....... ##...## ##.g...## ##..h@...## ##.........# ##...........# ##......#......# ##......###...... ##......## #..... ##......## #.... #.####......## #... .....).....## #. You could see a jackal and a hobgoblin. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Notta the Hermit Crab Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 48 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_central, st_stairs_5 Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 8 Armor: Robe || 7 Dodge: Dodged || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 48 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 48 +---------+---------+-------+---------+---------+-------+---------