Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 7234877913935375234 1484 Pandrake the Conjurer (level 8, 0/57 HPs) Began as a Demigod Conjurer on Jan 30, 2024. Shot with a sling bullet by Joseph (16 damage) ... on level 7 of the Dungeon. The game lasted 00:33:26 (7904 turns). Pandrake the Conjurer (Demigod Conjurer) Turns: 7904, Time: 00:33:27 Health: 0/57 AC: 4 Str: 8 XL: 8 Next: 25% Magic: 4/21 EV: 17 Int: 26 God: Gold: 407 SH: 0 Dex: 12 Spells: 8/19 levels left rFire . . . b - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . c - +1 hat {Stlth+} rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - ring of flight HPRegen 0.29/turn n - +5 ring of evasion MPRegen 0.17/turn %: no passive effects @: flying A: high MP 1, forlorn, divine attributes, dopey 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 407 gold pieces. Inventory: Hand Weapons g - a +0 hand axe k - a +0 quarterstaff r - a +0 war axe of draining Missiles e - 9 boomerangs Armour a - a +0 robe (worn) c - a +1 hat of stealth (worn) h - a +0 cloak (worn) l - the +3 leather armour "Fagebeu" {rC+} (You took it off an orc on level 5 of the Dungeon) rC+: It protects you from cold. Magical Staves b - a staff of cold (weapon) Jewellery f - a ring of flight (left hand) n - a +5 ring of evasion (right hand) Talismans q - a beast talisman Wands i - a wand of roots (10) Scrolls j - 3 scrolls of teleportation o - 3 scrolls of vulnerability s - 2 scrolls of identify Potions d - 2 potions of curing m - a potion of lignification {unknown} p - a potion of enlightenment {unknown} Skills: - Level 0.1 Staves - Level 2.0 Dodging - Level 2.0 Stealth + Level 6.3 Spellcasting * Level 7.9 Conjurations + Level 0.1 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 13% 4 d - Fulminant Prism Conj/Alch 14% 3d8 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 7% 1 Jinxbite Hex 16% N/A 11% 2 Animate Armour Summ/Erth 16% N/A 56% 4 Summon Lightning Spire Summ/Air 8% N/A 56% 4 Lee's Rapid Deconstruct Erth 4% 3d5* 88% 5 Silence Hex/Air 4% N/A 88% 5 Yara's Violent Unravell Hex/Alch 4% 3d4 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Shops: D:3 [ D:6 * Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are dopey. (Int -2) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (lightly wounded, 85% to hit) The searing ray hits the bullfrog. The bullfrog is severely wounded. The searing ray hits Joseph! Joseph is lightly wounded. (Press . to maintain the ray.) The searing ray hits the bullfrog. The bullfrog is almost dead. The searing ray hits Joseph but does no damage. Joseph is lightly wounded. The bullfrog closely misses you. The bullfrog hits you. The searing ray hits the bullfrog! You kill the bullfrog! The searing ray misses Joseph. The searing ray hits the orc. The orc is almost dead. Joseph shoots a sling bullet. The sling bullet hits you!! The searing ray hits Joseph. Joseph is moderately wounded. The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Joseph. Joseph is moderately wounded. Joseph is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (moderately wounded, 85% to hit) The searing ray hits Joseph! Joseph is heavily wounded. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * You feel better. Joseph shoots a sling bullet. The sling bullet hits you! You die... .......# # #......# # #......# #....=.# #......# #)# #@### #†#.# #@#.# #...# ###.# #.# #.# #.# #.# #.# #.# You could see Joseph. Vanquished Creatures Grinder (D:5) Menkaure (D:5) An ice beast (D:6) A sky beast (D:7) 2 ogres A bullfrog (D:7) A bombardier beetle (D:3) 2 jellies 2 orc priests 5 hounds 2 sleepcaps 3 iguanas 4 orc wizards 5 adders 2 gnolls (D:3) A shadow imp (D:6) A white imp (D:7) 2 ufetubi (D:5) 3 dart slugs 2 ribbon worms 28 orcs 12 ball pythons 4 bats 11 endoplasms 2 giant cockroaches 10 hobgoblins 4 jackals (D:2) 6 quokkas 7 frilled lizards 5 goblins 8 kobolds 4 rats 143 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 5 creatures vanquished. Grand Total: 148 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pandrake the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 232 | D:1 | Reached skill level 4 in Conjurations 420 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1218 | D:1 | Learned a level 2 spell: Searing Ray 1303 | D:2 | Reached XP level 3. HP: 18/26 MP: 0/8 2573 | D:3 | Reached XP level 4. HP: 30/33 MP: 4/10 2988 | D:3 | Reached skill level 5 in Conjurations 3874 | D:3 | Found Esugguidgh's Antique Armour Shoppe. 4120 | D:4 | Reached XP level 5. HP: 38/38 MP: 9/12 4777 | D:4 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 5008 | D:5 | Entered Level 5 of the Dungeon 5008 | D:5 | Noticed an ogre 5011 | D:5 | Killed an ogre 5012 | D:5 | Reached XP level 6. HP: 39/45 MP: 10/15 5121 | D:5 | Noticed Menkaure 5131 | D:5 | Killed Menkaure 5132 | D:5 | Reached skill level 6 in Conjurations 5241 | D:5 | Identified the +3 leather armour "Fagebeu" {rC+} 5594 | D:5 | Noticed Grinder 5601 | D:5 | Killed Grinder 5602 | D:5 | Reached XP level 7. HP: 26/50 MP: 8/17 5615 | D:5 | Reached skill level 5 in Spellcasting 5764 | D:5 | Found a staircase to the Ecumenical Temple. 5944 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 5949 | D:6 | Learned a level 4 spell: Fulminant Prism 6119 | D:6 | Got Xeov's Papyrus of Guile 6376 | D:6 | Reached skill level 7 in Conjurations 6582 | D:6 | Found Dauff's Mayhem Merchandise. 6912 | D:6 | Reached XP level 8. HP: 57/57 MP: 13/20 7889 | D:7 | Noticed Joseph 7904 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, minmay_pentomino_z4 D:2: layout_basic, basic_altar, minmay_misc_feat_x D:3: layout_basic, okawaru_altar_gauntlet_db, ashenzari_conservatory_becter, serial_shops, shop, roderic_lattice_a D:4: layout_rooms, nemelex_diamond_rough_becter D:5: layout_basic, overflow_temple_1_default, fedhas_altar_2, minmay_temple_entry_tees, uniq_grinder, uniq_menkaure D:6: layout_layer_cave, nicolae_dithmenos_the_darkroom, minmay_shop_mayhem D:7: layout_basic, minmay_misc_feat_doors, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 4 5 6 7 | 7.9 Spellcasting | 2 3 4 5 6 | 6.3 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Staves | | 0.1 Alchemy | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 6 | | || 6 Quarterstaff | 3 | 40 | 7 || 50 Staff | | | 30 || 30 Cast: Magic Dart | 78 | 57 | 50 || 185 Searing Ray | 4 | 21 | 13 || 38 Iskenderun's Myst | | | 5 || 5 Fulminant Prism | | | 5 || 5 Use: Scroll | 6 | 1 | 2 || 9 Potion | | 3 | 3 || 6 Armour: Robe | 12 | 56 | 39 || 107 Dodge: Dodged | 34 | 57 | 40 || 131