Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 11706132700887973316 0 Skilfsilihog the Magician (level 1, 14/14 HPs) Began as a Draconian Wanderer on Feb 20, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Skilfsilihog the Magician (Draconian Wanderer) Turns: 1, Time: 00:00:07 Health: 14/14 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/8 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . b - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 hat (worn) Skills: + Level 1.0 Dodging + Level 1.7 Stealth + Level 4.0 Spellcasting + Level 2.0 Transmutations + Level 1.0 Invocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 18% N/A 8% 1 Summon Small Mammal Summ 12% N/A 19% 1 Call Canine Familiar Summ 3% N/A 47% 3 Ice Form Ice/Tmut 6% N/A 75% 4 Petrify Tmut/Erth 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Skilfsilihog the Draconian Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 hat; and the following spells available to memorise: Beastly Appendage, Summon Small Mammal, Call Canine Familiar, Ice Form, Petrify. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! +## #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skilfsilihog the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | Skilfsilihog set off with the following items: a +0 club, a | +0 hat; and the following spells available to memorise: | Beastly Appendage, Summon Small Mammal, Call Canine | Familiar, Ice Form, Petrify 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic