Dungeon Crawl Stone Soup version v1.0-481-geaf2cae (webtiles) character file. 4 Snark the Ducker (level 1, -2/18 HPs) Began as a Hermit Crab Monk on July 16, 2018. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (42 turns). Snark the Ducker (Hermit Crab Monk) Turns: 42, Time: 00:00:17 Health: -2/18 AC: 2 Str: 11 XL: 1 Next: 70% Magic: 2/2 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: pincers, sturdy frame 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Comestibles b - a ration Skills: - Level 3.0 Fighting - Level 3.2 Dodging - Level 2.0 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) Message History Your Crab-fu Combat skill increases to level 3! You miss the goblin crab. The goblin crab hits you with a club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin crab. A batcrab comes into view. The goblin crab hits you with a club. * * * CRAB GONE DIE * * * The batcrab moves out of view. You barely miss the goblin crab. The goblin crab barely misses you. You closely miss the goblin crab. You scratch the goblin crab. The goblin crab is heavily wounded. The goblin crab hits you with a club. Your journey is over little crab ...... .# ##.............. .###. .........#......###..... ...................... .(........... ....... ......#.... ....## .........# #....###. .........# #@g.>.... .........## ##........ ..)...###.## ##.###...## .......###.###.## ..# ###.#...###...## .# #.#....##.<.# .# #.#...###...# . #.#..###.###.# #.#.###.## #.# You could see a goblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snark the Hermit Crab Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 42 | D:1 | Slain by a goblin Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.0 Dodging | | 3.2 Stealth | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 13 Punch || 1 Armor: Robe || 3 Dodge: Dodged || 11