Dungeon Crawl Stone Soup version 0.22-a0-770-gb14bcdc (webtiles) character file. 7 gishou the Charmwright (level 2, 26/26 HPs) Began as a Gnoll Skald on Feb 1, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (86 turns). gishou the Charmwright (Gnoll Skald) Turns: 86, Time: 00:00:17 Health: 26/26 AC: 3 Str: 13 XL: 2 Next: 0% Magic: 4/6 EV: 14 Int: 15 God: Gold: 24 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of remove curse {unknown} e - a scroll of enchant weapon {unknown} Comestibles d - a ration f - 3 chunks of flesh Skills: + Level 4.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 4.4 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 5.3 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 21% 3 ###.... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Song of Slaying Chrm ###..... 3% 2 ##..... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. Your attacks are magically infused. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History No target in view! No target in view! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. f - 2 chunks of flesh You see here a club. x2 You butcher the frilled lizard corpse. f - 3 chunks of flesh (gained 1) Found a club. You now have 24 gold pieces (gained 15). HP restored. e - a scroll labeled BENENU GEKHLI Magic restored. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#.........#.. ..# ########.########..## ..............#.... #############.#... #.#.. #.#.# ∆ # #.#.### #.#.....# #..@..#.# ####### There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gishou the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 85 | D:1 | Reached XP level 2. HP: 26/26 MP: 4/7 86 | D:1 | Quit the game Vault maps used: D:1: matt_arrival_grand_opening Action || total -------------------------++------- Melee: Hand axe || 16 Bite || 1 Cast: Infusion || 1 Armor: Leather armour || 6 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 86 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 86 +---------+---------+-------+---------+---------+-------+---------