Dungeon Crawl Stone Soup version 0.22-a0-982-gdd22fea (webtiles) character file. 16 plsesad the Skirmisher (level 2, -1/25 HPs) Began as a Demonspawn Archaeologist on Mar 1, 2020. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (937 turns). plsesad the Skirmisher (Demonspawn Archaeologist) Turns: 937, Time: 00:00:54 Health: -1/25 AC: 4 Str: 12 XL: 2 Next: 41% Magic: 2/2 EV: 13 Int: 13 God: Gold: 30 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 robe rPois . Spirit . c - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You have taken the pledge of the Explorer. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Armour b - a +1 robe (worn) c - a +1 hat (worn) Scrolls f - 4 scrolls of identify h - a scroll of remove curse {unknown} k - a scroll of teleportation {unknown} l - a scroll of magic mapping {unknown} m - a scroll of fog {unknown} Potions i - a potion of invisibility {unknown} j - a potion of curing {unknown} Miscellaneous d - a dusty tome e - an ancient crate Comestibles g - 2 rations Skills: + Level 3.8 Fighting - Level 2.6 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The worm bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The worm is almost dead. The worm bites you! You die... #........ +........ ##+#......## #.......#... #....##.#.###. #..$......<... ###..........### #......##....... #.....w@<.....# #######.......#... #.............# ..#####.#....##.# #.....#.......# #.#.#.....####### #.#.......#.....# #.#######>#.....# #..(# #.#.....# You could see a worm. Vanquished Creatures A leopard gecko (D:2) 2 bats (D:1) A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | plsesad the Demonspawn Archaeologist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:1 | Noticed an electric eel 381 | D:1 | Gained mutation: You regenerate a little health from kills. [demonic ancestry] 381 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/2 937 | D:2 | Slain by a worm Vault maps used: D:1: arrival_aquarium_a Action || total -------------------------++------- Melee: Whip || 75 Armor: Robe || 24 Dodge: Dodged || 57 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 24 | 0.0 | 0 | 12 | 0.0 | 937 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 10 | 0.0 | 868 D:2 | 0 | 5 | 0.0 | 0 | 2 | 0.0 | 69 +---------+---------+-------+---------+---------+-------+---------