Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 11552906347960904369 27 sopto the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Sept 7, 2024. Slain by a goblin ... wielding a +0 dagger ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (677 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 677, Time: 00:03:05 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 8/8 EV: 12 Int: 22 God: Gold: 76 SH: 0 Dex: 19 Spells: 4/7 levels left rFire . . . i - +0 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of dexterity HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons f - a +0 dagger i - a +0 short sword of venom (weapon) Missiles k - 5 poisoned darts l - a throwing net Armour a - a +0 robe (worn) Jewellery h - a +6 ring of dexterity (left hand) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of fog {unknown} j - a scroll of poison {unknown} m - a scroll of teleportation {unknown} Potions e - a potion of mutation {unknown} g - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (almost dead, strong, 74% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The goblin barely misses you. A goblin comes into view. It is wielding a +0 dagger. Without enough magic to sustain it, your searing ray dissipates. The goblin closely misses you. The goblin misses you. The goblin unwields a +2 dagger of venom. It stops dripping with poison. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet barely misses you. Magic courses through your body. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin no longer looks unusually strong. The goblin shoots a sling bullet. The sling bullet closely misses you. There is a stone staircase leading up here. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. Robin's horned helmet rattles. Robin throws the goblin at you! There is an open door here. You closely miss the goblin. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... ######+## #.......# #.......# #.......### +.......@g# #.......#.# #.....<.#.# #.......#.#### #.......#.##.# #......g#g##.# ###........gg# #######.##g# #.##).gg.g.. You could see Robin and 2 goblins. Vanquished Creatures A dart slug (D:1) 3 ball pythons An endoplasm (D:1) 6 goblins 3 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 2 bats (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 230 | D:1 | Learned a level 2 spell: Searing Ray 502 | D:1 | Reached skill level 5 in Conjurations 653 | D:2 | Noticed Robin 677 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms D:2: layout_basic, basic_altar, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 1 Short sword || 1 Cast: Magic Dart || 39 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 10