Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 17310985008779782110 467234 steven32 the Cloud Mage (level 23, -2/155 (158) HPs) Began as a Deep Elf Earth Elementalist on May 18, 2023. Was the Champion of Ashenzari. Engulfed by a death drake's foul pestilence (13 damage) ... summoned by a white draconian stormcaller ... on level 4 of the Depths on May 19, 2023. The game lasted 02:13:17 (77800 turns). steven32 the Cloud Mage (DEEE) Turns: 77800, Time: 02:13:18 HP: -2/155 (158) AC: 16 Str: 5 XL: 23 Next: 47% MP: 0/51 EV: 24 Int: 43 God: Ashenzari [******] Gold: 1400 SH: 17 Dex: 25 Spells: 3/67 levels left rFire + + + i - +1 broad axe "Enlightened Adversity" {flame, Contam rElec rF+ Dex+6, Elem, Fort} (curse) rCold + + + x - +2 shield of Resistance {rF++ rC++ Will++, Self, Fort} (curse) rNeg . . . R - +3 leather armour "Behold Eternity" {Self, Range} (curse) rPois . I - +0 helmet "Eternal With Me" {Will+, Cun, Self} (curse) rElec + t - +2 cloak of Supernal Understanding {rF+, Self, Cun} (curse) rCorr + m - +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} (curse) SInv + W - +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} (curse) Will +++++ A - amulet of the Visionary Empyrean {Spirit rC+ Int+5 Dex+4, Elem, Bglg} (curse) Stlth ++++ Y - ring of the Oracular Disgust {rCorr, Evo, Self} (curse) HPRegen 0.45/turn F - ring "I Foresaw This" {Int+6, Elem, Self} (curse) MPRegen 0.32/turn %: clarity, guardian spirit @: lethally poisoned (-2 -> -44), frozen, flying, slowed, studying Throwing, lightly drained, very slow A: no striking features }: 2/15 runes: decaying, serpentine a: Renounce Religion, Shatter the Chains You were on level 4 of the Depths. You worshipped Ashenzari. Ashenzari was exalted by your worship. You visited 9 branches of the dungeon, and saw 42 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Trove, Bailey and Volcano. You collected 6660 gold pieces. You spent 5260 gold pieces at shops. Inventory: Hand Weapons i - the cursed +1 broad axe "Enlightened Adversity" (weapon) {flame, Contam rElec rF+ Dex+6, Elem, Fort} (You bought it in a shop in a bazaar) Dex: It affects your dexterity (+6). rF: It protects you from fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Armour and Shields. Missiles G - 40 boomerangs L - 21 silver javelins Armour m - the cursed +2 pair of gloves "Ordeal of Ashenzari" (worn) {Alch, Cun} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Cunning: Dodging and Stealth. t - the cursed +2 cloak of Supernal Understanding (worn) {rF+, Self, Cun} (You found it in a volcano) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Cunning: Dodging and Stealth. x - the cursed +2 shield of Resistance (worn) {rF++ rC++ Will++, Self, Fort} (You acquired it on level 3 of the Dungeon) rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Fortitude: Armour and Shields. I - the cursed +0 helmet "Eternal With Me" (worn) {Will+, Cun, Self} (You acquired it on level 4 of the Snake Pit) Will: It increases your willpower. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Introspection: Fighting and Spellcasting. R - the cursed +3 leather armour "Behold Eternity" (worn) {Self, Range} (You found it on level 12 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Ranged Combat: Ranged Weapons and Throwing. W - the cursed +2 pair of boots of Supernal Wisdom (worn) {Fly, Elem, Cun} (You bought it in a shop on level 2 of the Orcish Mines) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Cunning: Dodging and Stealth. Jewellery l - a +6 ring of strength A - the cursed amulet of the Visionary Empyrean (around neck) {Spirit rC+ Int+5 Dex+4, Elem, Bglg} (You found it on level 1 of the Vaults) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). rC: It protects you from cold. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Beguiling: Conjurations, Hexes and Translocations. F - the cursed ring "I Foresaw This" (right hand) {Int+6, Elem, Self} (You found it on level 6 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. Y - the cursed ring of the Oracular Disgust (left hand) {rCorr, Evo, Self} (You found it on level 1 of the Swamp) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. It has a curse which improves the following skills: Evocations: Evocations. Introspection: Fighting and Spellcasting. Wands r - a wand of digging (19) u - a wand of flame (138) v - a wand of mindburst (3) K - a wand of polymorph (24) O - a wand of roots (12) Q - a wand of light (5) T - a wand of charming (37) Scrolls a - 5 scrolls of fear c - 8 scrolls of vulnerability e - 8 scrolls of poison k - 6 scrolls of immolation p - 10 scrolls of blinking y - 8 scrolls of fog C - 11 scrolls of magic mapping D - 8 scrolls of summoning H - 16 scrolls of teleportation N - 2 scrolls of amnesia X - 2 scrolls of silence Z - 3 scrolls of torment Potions b - 3 potions of magic d - 8 potions of might g - 4 potions of resistance h - 4 potions of haste n - 13 potions of mutation q - 12 potions of curing s - 15 potions of brilliance w - 11 potions of heal wounds z - 10 potions of flight B - 5 potions of cancellation E - 6 potions of lignification J - 5 potions of invisibility M - 11 potions of attraction P - 4 potions of ambrosia Miscellaneous f - a phantom mirror j - a lightning rod (4/4) o - a condenser vane S - a tin of tremorstones (2/2) U - a phial of floods V - a box of beasts Skills: - Level 13.0(20.5) Fighting - Level 11.2(16.9) Dodging - Level 2.4(6.6) Stealth - Level 11.5(15.1) Shields - Level 15.1(22.6) Spellcasting + Level 14.6(17.0) Conjurations - Level 13.3 Necromancy - Level 9.5(12.0) Translocations - Level 14.0(16.3) Transmutations - Level 10.8(16.5) Fire Magic - Level 21.1(26.4) Air Magic - Level 14.0(19.6) Earth Magic - Level 8.0(10.5) Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Passage of Golubria Tloc 100% N/A 1% 4 b - Plasma Beam Fire/Air 62% 2x1d86 1% 6 c - Borgnjor's Vile Clut Necr/Erth 56% N/A 1% 5 d - Blink Tloc 100% N/A 1% 2 e - Sandblast Erth 100% 2d20 0% 1 g - Iron Shot Conj/Erth 58% 9d11 1% 6 h - Maxwell's Capacitive Air 67% ∞ 1% 8 i - Irradiate Conj/Tmut 56% 3d30 1% 5 j - Lehudib's Crystal Sp Conj/Erth 58% 10d14 7% 8 o - Orb of Destruction Conj 57% 9d14 1% 7 p - Passwall Tmut/Erth 97% N/A 0% 2 s - Statue Form Tmut/Erth 78% N/A 1% 6 w - Flame Wave Conj/Fire 100% 2d21 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 100% N/A 0% 1 Kiss of Death Conj/Necr 100% 2d13 0% 1 Magic Dart Conj 100% 1d8 0% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 100% N/A 0% 2 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Scorch Fire 100% 2d9 0% 2 Wereblood Tmut 100% N/A 0% 2 Mephitic Cloud Conj/Pois/Air 100% N/A 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Freeze Ice 100% 1d10 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Lesser Beckoning Tloc 100% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Gell's Gravitas Tloc 100% N/A 1% 3 Hailstorm Conj/Ice 90% 3d18 1% 3 Inner Flame Hex/Fire 88% N/A 1% 3 Spider Form Tmut/Pois 88% N/A 1% 3 Teleport Other Tloc 100% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Call Imp Summ 96% N/A 3% 2 Frozen Ramparts Ice 100% 1d16 4% 3 Ozocubu's Armour Ice 54% N/A 4% 3 Confusing Touch Hex 50% N/A 5% 3 Tukima's Dance Hex 50% N/A 5% 3 Call Canine Familiar Summ 48% N/A 6% 3 Summon Guardian Golem Hex/Summ 49% N/A 6% 3 Petrify Tmut/Erth 100% N/A 0% 4 Arcjolt Conj/Air 62% 1d72 0% 5 Anguish Hex/Necr 41% N/A 1% 4 Animate Armour Summ/Erth 100% N/A 1% 4 Animate Dead Necr 100% N/A 1% 4 Dispel Undead Necr 100% 3d31 1% 4 Iskenderun's Mystic Bla Conj/Tloc 100% 2d19 1% 4 Sticky Flame Conj/Fire 100% 2d11 1% 4 Summon Lightning Spire Summ/Air 100% N/A 1% 4 Alistair's Intoxication Tmut/Pois 58% N/A 1% 5 Blade Hands Tmut 56% N/A 1% 5 Iskenderun's Battlesphe Conj 100% 2d15 1% 5 Silence Hex/Air 52% N/A 1% 5 Yara's Violent Unravell Hex/Tmut 44% 3d17 1% 5 Death Channel Necr 52% N/A 1% 6 Starburst Conj/Fire 57% 6d15 1% 6 Dragon Form Tmut 56% N/A 1% 7 Storm Form Tmut/Air 62% N/A 1% 7 Eringya's Noxious Bog Tmut/Pois 44% N/A 11% 6 Simulacrum Ice/Necr 41% N/A 17% 6 Necromutation Tmut/Necr 54% N/A 30% 8 Metabolic Englaciation Hex/Ice 26% N/A 41% 5 Spellforged Servitor Conj/Summ 44% N/A 47% 7 Infestation Necr 52% N/A 50% 8 Haunt Necr/Summ 41% N/A 73% 7 Enfeeble Hex 25% N/A 100% 7 Monstrous Menagerie Summ 24% N/A 100% 7 Ozocubu's Refrigeration Ice 27% 4d13 100% 7 Polar Vortex Ice 27% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 20503 Temple (1/1) D:7 Zot: 5773 Lair (5/5) D:9 Zot: 17726 Swamp (4/4) Lair:2 Zot: 14561 Snake (4/4) Lair:3 Zot: 15162 Slime (0/5) Lair:4 Orc (2/2) D:9 Zot: 6963 Elf (3/3) Orc:2 Zot: 10742 Vaults (4/5) D:14 Zot: 12953 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot: 15093 Bailey (visited) Volcano (visited) Zot: Depths:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 [ D:9 [ D:11 : D:14 ( Orc:2 [[:? Elf:1 ( Elf:3 : Snake:2 ! Depths:1 !? Portals: Hell: Lair:5 Depths:1 Depths:2 Depths:3 Abyss: Depths:2 Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:4 Annotations: Elf:2 2 runed translucent doors Depths:1 3 runed translucent doors, steven32's ghost, journeyman DjCj Depths:3 2 runed translucent doors Message History Press: ? - help, Shift-Dir - straight line, f - fire giant Aim: a fire giant, wielding a +2 great sword of flaming (flame, moderately wounded, 95% to hit) The iron shot hits the fire giant!!! The fire giant is almost dead. You are engulfed in blazing flames. You resist. The fire giant is engulfed in blazing flames. The fire giant completely misses you. The fire giant is engulfed in blazing flames. The fire giant closely misses you. You take 3 damage, and have 166/202 hp. You now have 4/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the fire giant but do no damage. The fire giant is almost dead. You are engulfed in blazing flames. You resist. The fire giant is engulfed in blazing flames. The fire giant gestures at you while chanting. The fireball explodes! The fireball engulfs you. You resist. The fireball engulfs the fire giant. The fire giant resists. You block the fire giant's attack. You take 2 damage, and have 164/202 hp. You now have 3/50 mp. You slash the fire giant! The fire giant is almost dead. You are engulfed in blazing flames. You resist. The fire giant is engulfed in blazing flames. You block the fire giant's attack. The fire giant is engulfed in blazing flames. The fire giant completely misses you. The fire giant is engulfed in blazing flames. You kill the fire giant! You take 2 damage, and have 162/202 hp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The shadow dragon bites you but does no damage. The shadow dragon misses you. You block the shadow dragon's attack. The shadow dragon breathes negative energy at you. The bolt of negative energy hits the shadow dragon. The shadow dragon completely resists. The bolt of negative energy misses you. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you! You partially resist. You feel drained. There is an open translucent door, spattered with blood here. Things that are here: a +2 great sword of flaming; a +1 battleaxe of freezing You take 6 damage, and have 156/198 hp. You hit the shadow dragon. You burn the shadow dragon. The shadow dragon is heavily wounded. The shadow dragon bites you but does no damage. You block the shadow dragon's attack. The shadow dragon claws you. The shadow dragon bites you but does no damage. You block the shadow dragon's attack. The shadow dragon closely misses you. You take 5 damage, and have 151/198 hp. You slash the shadow dragon! You burn the shadow dragon. The shadow dragon is heavily wounded. The shadow dragon bites you. You block the shadow dragon's attack. x2 The shadow dragon breathes negative energy at you. The bolt of negative energy hits the shadow dragon. The shadow dragon completely resists. The bolt of negative energy hits you! You partially resist. You feel drained. The shadow dragon breathes negative energy at you. The bolt of negative energy misses you. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you but does no damage. You partially resist. You take 12 damage, and have 139/193 hp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow dragon Aim: a shadow dragon (heavily wounded, 100% to hit) Zombie hands grab the shadow dragon. x2 The zombie hands constrict the shadow dragon! Flame seeps out of the shadow dragon. The zombie hands constrict the shadow dragon!! The shadow dragon barely misses you. You block the shadow dragon's attack. x2 The shadow dragon struggles to escape constriction. You now have 2/50 mp. You hit the shadow dragon. You burn the shadow dragon. The shadow dragon is severely wounded. The zombie hands constrict the shadow dragon! Flame seeps out of the shadow dragon. The zombie hands constrict the shadow dragon!! The shadow dragon's inner flame fades away. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you! You partially resist. You feel drained. The shadow dragon is engulfed in blazing flames. You kill the shadow dragon! The shadow dragon closely misses you. You block the shadow dragon's attack. The shadow dragon claws you but does no damage. The shadow dragon completely misses you. The shadow dragon barely misses you. You block the shadow dragon's attack. You take 10 damage, and have 130/191 hp. You hit the shadow dragon. You burn the shadow dragon. The shadow dragon is almost dead. The zombie hands constrict the shadow dragon!! You kill the shadow dragon! Things that are here: +0 gold dragon scales; a shadow dragon corpse; a golden dragon corpse You start resting. You start resting. Your transformation is almost over. You revert to your normal fleshy form. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} unmelds from your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} unmelds from your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} unmelds from your body. You fly up into the air. You now have 129/150 hp. You start resting. You start resting. HP restored. Health restored: 150 You regained 14 mp, and now have 40/51 mp. Unknown command. Magic restored. Things that are here: a +0 halberd of pain; a +0 plate armour; MP restored: 51 Done exploring. Unknown command. Done exploring. Things that are here: +0 gold dragon scales; a shadow dragon corpse; a golden dragon corpse There is an open translucent door, spattered with blood here. Things that are here: a +2 great sword of flaming; a +1 battleaxe of freezing You see here a +0 troll leather armour. The spriggan defender shouts! The sphinx shouts! Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} melds into your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} melds into your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} melds into your body. You float gracefully downwards. You now have 192/192 hp. You open the door. You block the spriggan defender's attack. x2 Casting: Statue Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spriggan defender Aim: a spriggan defender, wielding a +0 quick blade of venom, wearing a +0 robe and wearing a +0 buckler (100% to hit) Zombie hands grab the spriggan defender. Zombie hands grab the sphinx. The zombie hands constrict the spriggan defender! The zombie hands constrict the sphinx! The spriggan defender closely misses you. The spriggan defender hits you but does no damage. You now have 40/50 mp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spriggan defender Aim: a spriggan defender, wielding a +0 quick blade of venom, wearing a +0 robe and wearing a +0 buckler (lightly wounded, constricted by zombie hands, 87% to hit) The iron shot hits the spriggan defender!!! The spriggan defender is almost dead. The zombie hands constrict the spriggan defender!! You kill the spriggan defender! The zombie hands constrict the sphinx! The sphinx struggles to escape constriction. You now have 34/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sphinx Aim: a sphinx (moderately wounded, constricted by zombie hands, 100% to hit) The iron shot hits the sphinx!!! You kill the sphinx! You now have 29/50 mp. There is an open translucent door, spattered with blood here. Things that are here: a +0 quick blade of venom; a +0 robe; a +0 buckler Done exploring. Health restored: 196; MP restored: 50 Unknown command. Done exploring. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Depths:3 @ (x,y), ? - help) Your transformation is almost over. You revert to your normal fleshy form. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} unmelds from your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} unmelds from your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} unmelds from your body. You fly up into the air. Items here: ( ) = [[. There is an open door, spattered with blood here. Things that are here: a +0 dire flail; a +0 dire flail A fire dragon comes into view. You now have 153/153 hp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} melds into your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} melds into your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} melds into your body. You float gracefully downwards. The fire dragon roars deafeningly! The fire dragon breathes flames at you. The blast of flame hits you. You resist. You now have 193/196 hp. Casting: Statue Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fire dragon Aim: a fire dragon (100% to hit) Zombie hands grab the fire dragon. The zombie hands constrict the fire dragon! The fire dragon breathes flames at you. The blast of flame hits you but does no damage. The fire dragon struggles to escape constriction. You now have 40/50 mp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire dragon Aim: a fire dragon (lightly wounded, catching its breath, constricted by zombie hands, 100% to hit) The iron shot hits the fire dragon!!! The fire dragon is severely wounded. The zombie hands constrict the fire dragon!! You kill the fire dragon! You now have 34/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. A storm dragon comes into view. Health restored: 197 You regained 7 mp, and now have 41/50 mp. Unknown command. A storm dragon is nearby! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The storm dragon roars deafeningly! The storm dragon breathes lightning at you. The bolt of lightning hits you! You resist. You take 8 damage, and have 189/197 hp. You now have 40/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - storm dragon Aim: a storm dragon (100% to hit) Zombie hands grab the storm dragon. The zombie hands constrict the storm dragon! The storm dragon struggles to escape constriction. The storm dragon breathes lightning at you. The bolt of lightning hits you. You resist. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (lightly wounded, catching its breath, constricted by zombie hands, 100% to hit) The iron shot hits the storm dragon!!! The storm dragon is heavily wounded. The zombie hands constrict the storm dragon! The storm dragon struggles to escape constriction. x2 You take 4 damage, and have 186/197 hp. You now have 29/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (severely wounded, constricted by zombie hands, 100% to hit) The iron shot hits the storm dragon!!! You kill the storm dragon! Your base Conjurations skill increases to level 14! You now have 24/50 mp. Unknown command. Your transformation is almost over. You revert to your normal fleshy form. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} unmelds from your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} unmelds from your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} unmelds from your body. You fly up into the air. Done exploring. You now have 155/155 hp. Done exploring. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Depths:4, ? - help) Things that are here: a +1 war axe of freezing; a +0 animal skin There is an open door here. A stone giant comes into view. The stone giant shouts! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} melds into your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} melds into your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} melds into your body. You float gracefully downwards. The stone giant throws a large rock. You block the large rock. You now have 198/198 hp. The stone giant throws a large rock. The large rock barely misses you. Casting: Statue Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - stone giant Aim: a stone giant, quivering large rocks (100% to hit) Zombie hands grab the stone giant. The zombie hands constrict the stone giant! The stone giant throws a large rock. The large rock hits you!! Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant, quivering large rocks (lightly wounded, constricted by zombie hands, 100% to hit) The iron shot hits the stone giant!!! The stone giant is severely wounded. The zombie hands constrict the stone giant. The stone giant throws a large rock. You block the large rock. The stone giant struggles to escape constriction. You take 15 damage, and have 183/198 hp. You now have 31/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant, quivering large rocks (severely wounded, constricted by zombie hands, 100% to hit) The iron shot hits the stone giant!!! You kill the stone giant! You now have 25/50 mp. Unknown command. Unknown command. Okay, then. Your transformation is almost over. Done exploring. Health restored: 200; MP restored: 50 Done exploring. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You now have 44/50 mp. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Depths:4, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. Magic restored. You have a vision of multiple gates. There is a stone staircase leading up here. MP restored: 50 Unknown command. You open the door. You sense a monster nearby. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. Found a stone staircase leading up. There is an open door here. e - 8 scrolls of poison (gained 1) There is an open door here. You open the door. There is an open door here. Found a broken altar of Ashenzari. Your transformation is almost over. C - 11 scrolls of magic mapping (gained 1) You open the door. Found a stone staircase leading up. There is an open door here. HP restored. You revert to your normal fleshy form. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} unmelds from your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} unmelds from your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} unmelds from your body. You fly up into the air. You reach down and open the door. An ice dragon comes into view. You now have 156/156 hp. An ice dragon is nearby! An ice dragon is nearby! Unknown command. An ice dragon is nearby! Casting: Statue Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} melds into your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} melds into your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} melds into your body. You float gracefully downwards. The ice dragon roars deafeningly! You now have 200/200 hp. The ice dragon breathes frost at you. The blast of cold hits you. You resist. There is an open door here. You take 3 damage, and have 197/200 hp. You now have 43/50 mp. Casting: Statue Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice dragon Aim: an ice dragon (catching its breath, 100% to hit) Zombie hands grab the ice dragon. The zombie hands constrict the ice dragon! The ice dragon struggles to escape constriction. You now have 39/50 mp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (lightly wounded, catching its breath, constricted by zombie hands, 100% to hit) The iron shot hits the ice dragon!!! The ice dragon is severely wounded. The zombie hands constrict the ice dragon! The ice dragon escapes! You block the ice dragon's attack. The ice dragon misses you. The ice dragon closely misses you. You now have 33/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (severely wounded, 85% to hit) The iron shot hits the ice dragon!!! You kill the ice dragon! You now have 28/50 mp. Unknown command. Your transformation is almost over. You open the door. There is an open door here. You revert to your normal fleshy form. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} unmelds from your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} unmelds from your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} unmelds from your body. You fly up into the air. There is an open door here. You reach down and open the door. A glowing orange brain comes into view. You now have 156/156 hp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} melds into your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} melds into your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} melds into your body. You float gracefully downwards. You now have 200/200 hp. The glowing orange brain pulsates. There is an open door here. The iron dragon breathes metal splinters at you. The spray of metal splinters misses you. The glowing orange brain pulsates. Something tries to feed on your intellect! You block the iron dragon's attack. The iron dragon claws you but does no damage. The iron dragon tramples you! You stumble backwards! You take 7 damage, and have 193/200 hp. Casting: Statue Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - glowing orange brain Aim: a glowing orange brain (100% to hit) Zombie hands grab the iron dragon. Zombie hands grab the glowing orange brain. The zombie hands constrict the glowing orange brain!! The zombie hands constrict the iron dragon, but do no damage. The iron dragon breathes metal splinters at you. The spray of metal splinters misses you. The glowing orange brain struggles to escape constriction. You now have 40/50 mp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - glowing orange brain Aim: a glowing orange brain (moderately wounded, constricted by zombie hands, 100% to hit) The iron shot hits the iron dragon!!! The iron dragon is heavily wounded. The zombie hands constrict the glowing orange brain!!! The zombie hands constrict the iron dragon! The glowing orange brain struggles to blink free from constriction. The iron dragon breathes metal splinters at you. The spray of metal splinters hits you!! The glowing orange brain pulsates. You resist with almost no effort. You take 21 damage, and have 172/200 hp. You now have 31/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - glowing orange brain Aim: a glowing orange brain (almost dead, constricted by zombie hands, 100% to hit) The iron shot hits the iron dragon!! The iron dragon is almost dead. The zombie hands constrict the glowing orange brain!! You kill the glowing orange brain! The zombie hands lose their grip on the iron dragon. The iron dragon dissolves into shadows! The stone giant dissolves into shadows! You now have 25/50 mp. You start resting. Your transformation is almost over. You revert to your normal fleshy form. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} unmelds from your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} unmelds from your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} unmelds from your body. You fly up into the air. You now have 142/156 hp. You start resting. HP restored. Health restored: 156 You regained 10 mp, and now have 41/51 mp. Unknown command. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} melds into your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} melds into your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} melds into your body. You float gracefully downwards. You now have 200/200 hp. Unknown command. Magic restored. You sense a monster nearby. MP restored: 50 You open the door. There is an open door here. You open the door. A ynoxinul comes into view. The ynoxinul bellows! A ynoxinul is nearby! Casting: Statue Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ynoxinul Aim: a ynoxinul (100% to hit) Zombie hands grab the ynoxinul. The zombie hands constrict the ynoxinul! The ynoxinul gestures at you. The iron shot hits you but does no damage. The ynoxinul completely misses you. You now have 45/50 mp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ynoxinul Aim: a ynoxinul (moderately wounded, constricted by zombie hands, 100% to hit) The iron shot hits the ynoxinul!!! You kill the ynoxinul! You now have 40/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You now have 34/50 mp. You open the large door. An orange demon and an ice devil come into view. Found 12 gold pieces. There is a large open door here. Casting: Statue Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of lightning hits the orange demon! The orange demon is lightly wounded. The bolt of lightning hits the ice devil!! The ice devil is heavily wounded. The fiery plasma hits the orange demon!!!! You kill the orange demon! The fiery plasma hits the ice devil! The ice devil is burned terribly! The ice devil is severely wounded. You hear a roar! You now have 29/50 mp. Casting: Plasma Beam (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice devil Aim: an ice devil (severely wounded, 79% to hit) The iron shot hits the ice devil!!! You kill the ice devil! You now have 24/50 mp. Key pressed, stopping explore. Unknown command. You regained 21 mp, and now have 45/50 mp. Your transformation is almost over. You now have enough gold to buy a manual of Fire Magic on Elf:3. You can access your shopping list by pressing '$'. You now have 1369 gold pieces (gained 12). MP restored: 50 You open the large door. There is a large open door here. You open the door. A chaos spawn comes into view. You revert to your normal fleshy form. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} unmelds from your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} unmelds from your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} unmelds from your body. You fly up into the air. You now have 156/156 hp. A chaos spawn is nearby! A chaos spawn is nearby! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - chaos spawn Aim: a chaos spawn (wandering, hasn't noticed you, 74% to hit) The iron shot hits the chaos spawn!!! You kill the chaos spawn! The chaos spawn degenerates into a cloud of primal chaos! You now have 45/51 mp. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. Key pressed, stopping explore. Found an escape hatch in the ceiling. There is an open door here. MP restored: 51 There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. You now have 1400 gold pieces (gained 31). Key pressed, stopping explore. You sense a monster nearby. You sense a monster nearby. A green very ugly thing comes into view. A green very ugly thing is nearby! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} melds into your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} melds into your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} melds into your body. You float gracefully downwards. The green very ugly thing gurgles horribly! You hear a horrible gurgling sound! x4; You hear a shout! You now have 200/200 hp. You barely miss the green very ugly thing. The green very ugly thing barely misses you. You block the green very ugly thing's attack. x2 You hit the green very ugly thing but do no damage. The green very ugly thing misses you. The green very ugly thing headbutts you but does no damage. The green very ugly thing misses you. The green very ugly thing attacks as you move away! The green very ugly thing headbutts you but does no damage. The green very ugly thing closely misses you. A green very ugly thing comes into view. The green very ugly thing misses you. Casting: Statue Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - green very ugly thing Aim: a green very ugly thing (79% to hit) The iron shot hits the green very ugly thing!!! The green very ugly thing is heavily wounded. You block the green very ugly thing's attack. A green very ugly thing comes into view. The green very ugly thing headbutts you. You take 3 damage, and have 197/200 hp. You now have 42/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - green very ugly thing, p - green very ugly thing Aim: a green very ugly thing (wandering, hasn't noticed you, 100% to hit) Zombie hands grab the green very ugly thing. x2 The green very ugly thing gurgles horribly! Zombie hands grab the green very ugly thing. The zombie hands constrict the green very ugly thing! x3 You hear a horrible gurgling sound! A green very ugly thing comes into view. The green very ugly thing struggles to escape constriction. The green very ugly thing headbutts you but does no damage. You now have 38/50 mp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - green very ugly thing Aim: a green very ugly thing (lightly wounded, constricted by zombie hands, 100% to hit) The iron shot hits the green very ugly thing!!! You kill the green very ugly thing! The zombie hands constrict the green very ugly thing!! x2 The green very ugly thing basks in the mutagenic energy from its kin and changes! The green very ugly thing struggles to escape constriction. x3 A green very ugly thing comes into view. The green very ugly thing struggles to escape constriction. You now have 32/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - green very ugly thing Aim: a green very ugly thing (moderately wounded, constricted by zombie hands, 100% to hit) The iron shot hits the green very ugly thing!!! The green very ugly thing is almost dead. The zombie hands constrict the green very ugly thing! The zombie hands constrict the green very ugly thing!! You kill the green very ugly thing! The green very ugly thing struggles to escape constriction. The green very ugly thing escapes! A green ugly thing comes into view. The green very ugly thing basks in the mutagenic energy from its kin and changes! Your life force feels restored. You now have 27/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - green very ugly thing Aim: a green very ugly thing (heavily wounded, 79% to hit) The iron shot hits the green very ugly thing!!!! You kill the green very ugly thing! You now have 21/50 mp. You slash the brown very ugly thing! You burn the brown very ugly thing. The brown very ugly thing is moderately wounded. The brown very ugly thing closely misses you. The brown very ugly thing basks in the mutagenic energy from its kin and changes! You block the brown very ugly thing's attack. x2 The green ugly thing basks in the mutagenic energy from its kin and changes! Health restored: 202 Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - red ugly thing Aim: a red ugly thing (100% to hit) Zombie hands grab the brown very ugly thing. Zombie hands grab the green very ugly thing. Zombie hands grab the red ugly thing. The zombie hands constrict the green very ugly thing!! The zombie hands constrict the red ugly thing! The zombie hands constrict the brown very ugly thing! You block the brown very ugly thing's attack. x2 You now have 18/50 mp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - red ugly thing Aim: a red ugly thing (moderately wounded, constricted by zombie hands, 100% to hit) The iron shot hits the brown very ugly thing!!! The brown very ugly thing is almost dead. The zombie hands constrict the green very ugly thing! The zombie hands constrict the red ugly thing!! The zombie hands constrict the brown very ugly thing! You kill the brown very ugly thing! The green very ugly thing struggles to escape constriction. x2 You now have 12/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - red ugly thing Aim: a red ugly thing (heavily wounded, constricted by zombie hands, 100% to hit) The iron shot hits the green very ugly thing!!! The green very ugly thing is severely wounded. The zombie hands constrict the green very ugly thing! The zombie hands constrict the red ugly thing!! The green very ugly thing escapes! The red ugly thing struggles to escape constriction. You now have 7/50 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - red ugly thing Aim: a red ugly thing (almost dead, constricted by zombie hands, 100% to hit) The iron shot hits the green very ugly thing!!! You kill the green very ugly thing! The zombie hands constrict the red ugly thing!!! You kill the red ugly thing! You hear a shout! You now have 1/50 mp. You see here a very ugly thing corpse. Things that are here: a very ugly thing corpse; a very ugly thing corpse Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You see here a very ugly thing corpse. You start resting. Your transformation is almost over. HP restored. You revert to your normal fleshy form. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} unmelds from your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} unmelds from your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} unmelds from your body. You fly up into the air. You now have 158/158 hp. You start resting. You sense a monster nearby. You regained 7 mp, and now have 21/51 mp. Unknown command. You start resting. Magic restored. MP restored: 51 You see here a very ugly thing corpse. Things that are here: a very ugly thing corpse; a very ugly thing corpse You see here an ugly thing corpse. You sense a monster nearby. Found a one-way gateway to a ziggurat. There is an open door here. You sense a monster nearby. A purple draconian comes into view. It is wielding a +0 hand axe. A purple draconian is nearby! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} melds into your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} melds into your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} melds into your body. You float gracefully downwards. You now have 202/202 hp. A green draconian comes into view. It is wielding a +0 war axe. The green draconian roars! Casting: Statue Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - purple draconian Aim: a purple draconian, wielding a +0 hand axe (wandering, hasn't noticed you, 100% to hit) The purple draconian roars! Zombie hands grab the purple draconian. Zombie hands grab the green draconian. The zombie hands constrict the green draconian! The zombie hands constrict the purple draconian! The green draconian struggles to escape constriction. The purple draconian struggles to escape constriction. A shadow dragon comes into view. The purple draconian breathes dispelling energy at you. The bolt of dispelling energy hits you! Your magical effects are unravelling. The green draconian struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - purple draconian Aim: a purple draconian, wielding a +0 hand axe (lightly wounded, catching its breath, constricted by zombie hands, 100% to hit) The iron shot hits the purple draconian!!! The purple draconian is severely wounded. You revert to your normal fleshy form. The cursed +2 pair of gloves "Ordeal of Ashenzari" {Alch, Cun} unmelds from your body. The cursed +2 pair of boots of Supernal Wisdom {Fly, Elem, Cun} unmelds from your body. The cursed +3 leather armour "Behold Eternity" {Self, Range} unmelds from your body. You fly up into the air. The zombie hands constrict the green draconian! The zombie hands constrict the purple draconian! The green draconian struggles to escape constriction. The purple draconian struggles to escape constriction. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you!! You feel drained. You now have 127/151 hp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - purple draconian Aim: a purple draconian, wielding a +0 hand axe (almost dead, catching its breath, constricted by zombie hands, 100% to hit) The iron shot hits the purple draconian!!! You kill the purple draconian! The zombie hands constrict the green draconian!! The green draconian struggles to escape constriction. A white draconian stormcaller comes into view. It is wielding a +0 whip. You now have 23/51 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - green draconian Aim: a green draconian, wielding a +0 war axe (moderately wounded, constricted by zombie hands, 100% to hit) Zombie hands grab the shadow dragon. The green draconian is unaffected. The zombie hands constrict the green draconian! The zombie hands constrict the shadow dragon! The green draconian struggles to escape constriction. The shadow dragon escapes! You now have 18/51 mp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow dragon, p - green draconian Aim: a shadow dragon (lightly wounded, 79% to hit) The iron shot hits the shadow dragon!!! The shadow dragon is heavily wounded. The zombie hands constrict the green draconian!!! The green draconian struggles to escape constriction. The shadow dragon misses you. You block the shadow dragon's attack. x2 You now have 12/51 mp. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow dragon Aim: a shadow dragon (heavily wounded, 100% to hit) Zombie hands grab the shadow dragon. The green draconian is unaffected. The zombie hands constrict the green draconian!! You kill the green draconian! The zombie hands constrict the shadow dragon! The shadow dragon breathes negative energy at you. The bolt of negative energy misses you. You now have 8/51 mp. You hit the shadow dragon but do no damage. The shadow dragon is heavily wounded. The zombie hands constrict the shadow dragon. You block the shadow dragon's attack. The shadow dragon misses you. x2 The white draconian stormcaller mumbles some strange prayers to Qazlal. You block the shadow dragon's attack. The shadow dragon claws you but does no damage. You block the shadow dragon's attack. The white draconian stormcaller breathes frost at you. The blast of cold hits the shadow dragon. The shadow dragon resists. The blast of cold hits you. You resist. You take 5 damage, and have 124/153 hp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow dragon Aim: a shadow dragon (severely wounded, constricted by zombie hands, 100% to hit) Okay, then. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white draconian stormcaller, p - shadow dragon Aim: a white draconian stormcaller, wielding a +0 whip and wearing a +0 cloak (100% to hit) The shadow dragon is unaffected. Zombie hands grab the white draconian stormcaller. Zombie hands grab the swamp drake. x2 The zombie hands constrict the white draconian stormcaller! The zombie hands constrict the shadow dragon! The zombie hands constrict the swamp drake. The zombie hands constrict the swamp drake! The white draconian stormcaller mumbles some strange prayers to Qazlal against you. Qazlal smites you! You block the shadow dragon's attack. x3 The swamp drake struggles to escape constriction. x2 You take 16 damage, and have 108/153 hp. You now have 3/51 mp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The zombie hands constrict the white draconian stormcaller! The zombie hands constrict the shadow dragon!! The zombie hands constrict the swamp drake! The zombie hands constrict the swamp drake. The white draconian stormcaller breathes frost at you. The blast of cold hits the shadow dragon. The shadow dragon resists. The blast of cold hits you. You resist. The shadow dragon struggles to escape constriction. The swamp drake escapes! The swamp drake struggles to escape constriction. You take 4 damage, and have 104/153 hp. The zombie hands lose their grip on something. The zombie hands constrict the white draconian stormcaller!! The zombie hands constrict the shadow dragon! You kill the shadow dragon! The +0 shadow dragon scales are intact enough to wear. The white draconian stormcaller struggles to escape constriction. The zombie hands constrict the white draconian stormcaller! The white draconian stormcaller mumbles some strange prayers to Qazlal against you. Qazlal smites you! The swamp drake breathes poison at you. The noxious blast engulfs the death drake but does no damage. You take 12 damage, and have 93/155 hp. You now have 3/51 mp. The zombie hands lose their grip on something. The death drake breathes miasma at you. The foul vapour misses you. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 0% risk of failure) Press: ? - help, Dir - move target, p - white draconian stormcaller A rock wall. You are engulfed in dark miasma. You are poisoned. You feel very sick. You begin to meditate on the wall. You continue meditating on the rock. You are engulfed in dark miasma. You are more poisoned. You feel extremely sick. The death drake completely misses you. The death drake breathes miasma at you. The foul vapour engulfs you! You are more poisoned. You feel yourself slow down. You continue meditating on the rock. You feel extremely sick. The death drake misses you. The death drake barely misses you. You continue meditating on the rock. You feel extremely sick. The white draconian stormcaller invokes the aid of Qazlal against you. The blast of ice hits you! You partially resist. * * * LOW HITPOINT WARNING * * * You are encased in ice. The blast of ice hits the death drake!!! The death drake is flash-frozen. The death drake breathes miasma at you. The foul vapour misses you. The white draconian stormcaller invokes the aid of Qazlal against you. Qazlal smites you! * * * LOW HITPOINT WARNING * * * The death drake bites you. * * * LOW HITPOINT WARNING * * * You continue meditating on the rock. You are engulfed in dark miasma. You are more poisoned. You die... ,,,,*, *,* * *....≈§....# #. , * , ,,,,' ........#.# #. *, , , * , ,*##........ ## , * , ,**####....#..####### *,***, * * #..'........#...## ,, ##+###..#....#.....#..# ** ,*...###.kk....##..###...###.# ,, .)..).[qk...####..#..#..#..# * ###k..####k@# ##...###...## *, ,##. #### ##.## ##.### *, , ,# ##...###...## , ,∩ , #..#..#..#..# ,,,{*,* #.###...###.. , *,,∆ *, #..#..#..#... +**,,* ##...###..... ,,,{,,,,* ##### ###### , *** You could see a white draconian stormcaller, a death drake (summoned, frozen, catching breath) and 3 swamp drakes. Vanquished Creatures Mara (Snake:4) Frederick (Vaults:4) Margery (Vaults:2) 3 golden dragons (Depths:3) 2 caustic shrikes Nikola (Swamp:2) 2 tentacled monstrosities A deep elf master archer (Elf:3) 2 quicksilver dragons (Snake:4) 2 deep elf blademasters (Elf:3) 2 titans (Depths:3) A walking divine tome (Depths:3) A walking frostbound tome (Depths:3) The ghost of Buem the Warrior, an adept OgHs of Yredelemnul (Swamp:4) A sphinx (Depths:3) Frances (D:13) 2 thorn hunters Gastronok (D:8) A tentacled starspawn (Abyss:2) A tengu reaver (Depths:2) 3 shadow dragons A storm dragon (Depths:3) Agnes (Snake:4) A revenant (Vaults:2) 5 fenstrider witches A nagaraja (Snake:4) Donald (Snake:3) 10 vault wardens 3 fire giants 7 frost giants A balrug (Depths:1) 3 deep elf sorcerers (Elf:3) 7 stone giants 4 spectral caustic shrikes (Depths:2) 8 deep elf elementalists (Elf:3) 19 very ugly things An orc warlord (Vaults:3) 2 ghouls 13 ironbound preservers 2 spriggan defenders (Depths:3) 2 reapers A green draconian (Depths:4) 2 war gargoyles (Vaults:1) 8 ironbound thunderhulks 5 deep elf demonologists (Elf:3) Nessos (D:14) 2 vampire knights 6 eleionomae 26 dire elephants 3 bunyips 3 spark wasps (Depths:3) 8 deep elf annihilators (Elf:3) A purple draconian (Depths:4) 7 ettins A green death (Swamp:4) 3 merfolk javelineers 4 shambling mangroves An ettin (shapeshifter) (D:15) 7 deep elf death magi 6 great orbs of eyes 3 entropy weavers The ghost of mankie84 the Protected, a journeyman MiFi of the Shining One (Lair:2) A great orb of eyes (shapeshifter) (Vaults:4) 8 ice dragons 6 fire dragons A deep elf high priest (Elf:3) 3 rakshasas 2 spriggan air magi 13 vault guards 2 salamander tyrants (Snake:4) 8 ogre magi A peacekeeper (Vaults:1) The ghost of Dani the Cleaver, a journeyman DsFi of Gozag (D:10) 19 hydras An anaconda (shapeshifter) (Abyss:2) 3 catoblepae 8 ironbound frosthearts 7 anacondas 4 yaktaur captains 6 boulder beetles 10 centaur warriors 16 dancing weapons 14 two-headed ogres 5 deep troll shamans 11 alligators A vampire mage (Vaults:2) 12 naga warriors 4 tengu warriors 8 naga sharpshooters 6 deep troll earth magi 5 hell knights 4 orc high priests 19 spriggans 6 spriggan berserkers 9 shock serpents A skyshark (Lair:4) 6 deep elf knights A wretched star (Abyss:2) 3 sun demons 3 sixfirhies (Swamp:4) 7 iron trolls 11 goliath frogs 2 soul eaters 40 deep trolls 6 spriggan druids A salamander mystic (Volcano) A golden dragon zombie (Depths:3) 2 phantasmal warriors (Depths:1) 6 bog bodies 6 naga ritualists An orange crystal statue (D:12) A flayed ghost (Depths:3) 3 swamp dragons 5 deep elf archers 7 ironbound convokers 8 wizards 8 lindwurms 27 deep elf pyromancers 17 deep elf zephyrmancers A golden dragon skeleton (Depths:1) An obsidian statue (D:9) 2 glowing orange brains A tengu zombie (Depths:1) 6 necromancers A steelbarb worm (shapeshifter) (Elf:3) 14 mana vipers 13 orc knights A wolf spider zombie (D:12) 5 orc sorcerers 57 ugly things 8 cyclopes 8 salamanders A fire giant zombie (Depths:3) A manticore (D:9) 11 vault sentinels 4 will-o-the-wisps 10 elephants A black mamba (shapeshifter) (D:14) 5 centaur zombies (D:12) 2 iron dragon skeletons A guardian serpent (shapeshifter) (Elf:1) A torpor snail (Lair:3) 4 guardian serpents 17 cane toads 37 black mambas A rust devil (Depths:2) 14 naga magi A smoke demon (Depths:1) 3 gargoyles 6 orange demons A rime drake (shapeshifter) (D:15) 2 unseen horrors (Depths:3) 2 rime drakes (Lair:5) 2 efreet 2 ice devils 2 tengu conjurers (Depths:1) 7 komodo dragons 28 yaktaurs A golden dragon simulacrum (Depths:1) 3 red devils 8 trolls 3 polar bears A merfolk (shapeshifter) (Elf:3) 2 bloated husks 3 hellwings Grinder (D:3) 3 meliai (D:15) 7 tyrant leeches A troll (shapeshifter) (Elf:3) A tarantella (Vaults:2) A raiju (shapeshifter) (Elf:1) A meliai zombie (D:12) 26 hornets 20 dream sheep 15 blink frogs 35 slime creatures Sigmund (D:3) A slime creature (shapeshifter) (Vaults:1) The ghost of PurpleRed the Sneak, an amateur TeEn (D:4) 2 air elementals A jumping spider (Vaults:3) 54 yaks 5 shadows 2 ynoxinuls 5 water elementals 3 wraiths 4 hogs (D:12) A vampire (D:14) 5 wyverns A fire bat (shapeshifter) (Elf:1) Eustachio (D:5) 3 fire elementals 6 large abominations 7 basilisks 4 redbacks 8 chaos spawn A death yak simulacrum (Orc:2) A steam dragon (D:9) 3 neqoxecs (Abyss:2) 8 vampire mosquitoes 16 swamp worms 2 wargs 10 water moccasins 34 nagas Edmund (D:6) 2 acid dragons 4 hell hounds (Lair:5) A floating eye (shapeshifter) (Depths:2) 31 orc warriors 2 swamp drakes (Swamp:2) 3 black bears An ice beast (D:5) 31 ogres 8 small abominations (Depths:3) 20 wolves 14 centaurs 7 bullfrogs 2 gnoll sergeants 4 earth elementals 2 scorpions (D:4) A two-headed ogre simulacrum (Orc:2) A cane toad simulacrum (Orc:2) 3 wights 11 killer bees 5 howler monkeys An electric eel (Lair:2) 2 jellies (D:10) 3 hounds 13 orc priests 2 gnoll boudas 4 iguanas A sleepcap (D:4) 21 orc wizards A polar bear simulacrum (Orc:2) A troll simulacrum (Orc:2) A boggart zombie (D:12) 18 gnolls 9 adders 3 naga simulacra (Orc:2) A shadow imp (D:5) 5 white imps 3 ufetubi 2 dart slugs 73 orcs 5 ball pythons 11 endoplasms 5 giant cockroaches 7 goblins 5 hobgoblins 3 jackals (D:4) 3 quokkas A bat (D:1) A frilled lizard (D:2) 20 kobolds 2 rats (D:2) A butterfly (Lair:1) 2 starspawn tentacles (Abyss:2) 1609 creatures vanquished. Vanquished Creatures (collateral kills) 2 bunyips An alligator (Swamp:2) 2 spriggans (Swamp:2) 5 creatures vanquished. Vanquished Creatures (others) Kirke (D:12) 2 fire giants (Depths:1) A vault guard (D:13) 2 deep elf knights (Elf:1) A spriggan druid (Swamp:3) A naga ritualist (Snake:2) A deep elf zephyrmancer (Elf:1) A black mamba (Snake:2) 2 bloated husks (Swamp:1) A tyrant leech (Swamp:1) A spriggan (Swamp:1) A swamp worm (Swamp:1) A small abomination (Abyss:2) A bush (Lair:4) 15 foxfires 17 fungi 68 plants 2 starspawn tentacles (Abyss:2) 6 withered plants (D:12) 125 creatures vanquished. Grand Total: 1739 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Deep Elf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 491 | D:1 | Found a faded altar of an unknown god. 928 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 1239 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1876 | D:3 | Reached XP level 4. HP: 20/24 MP: 8/12 1888 | D:3 | Reached skill level 5 in Earth Magic 2073 | D:3 | Noticed Sigmund 2088 | D:3 | Learned a level 3 spell: Stone Arrow 2200 | D:3 | Killed Sigmund 2201 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/15 2201 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/17 2271 | D:3 | Found a sacrificial altar of Ru. 2360 | D:3 | Noticed Grinder 2367 | D:3 | Killed Grinder 2517 | D:3 | Reached XP level 7. HP: 36/36 MP: 17/20 2661 | D:3 | Identified 2 scrolls of acquirement 2661 | D:3 | Acquired the +2 shield of Resistance {rF++ rC++ Will++} 2661 | D:3 | Found the +2 shield of Resistance {rF++ rC++ Will++} 2668 | D:3 | Acquired a staff of earth 2805 | D:4 | Found a shimmering blue altar of Sif Muna. 2877 | D:4 | Found a runed translucent door. 3052 | D:4 | Identified the amulet "Hazalade" {Regen+ Dex+4} 3282 | D:4 | Found a glowing silver altar of Zin. 3441 | D:4 | Found Havik's Armour Shop. 3524 | D:4 | Reached skill level 5 in Conjurations 3921 | D:4 | Noticed PurpleRed's ghost (amateur TeEn) 3944 | D:5 | Entered Level 5 of the Dungeon 3975 | D:5 | Reached skill level 1 in Shields 3975 | D:5 | Reached XP level 8. HP: 41/41 MP: 20/22 4861 | D:5 | Found an ornate altar of the Wu Jian Council. 4861 | D:5 | Noticed Eustachio 4866 | D:5 | Killed Eustachio 4984 | D:6 | Found a glowing golden altar of the Shining One. 5154 | D:6 | Reached skill level 5 in Shields 5384 | D:6 | Noticed Edmund 5475 | D:6 | Killed Edmund 5910 | D:7 | Found a blossoming altar of Fedhas. 5953 | D:7 | Found a flagged portal. 5958 | D:7 | Reached XP level 9. HP: 45/45 MP: 7/23 6084 | Bailey | Entered a bailey 6089 | Bailey | Noticed an orc warlord 6093 | Bailey | Reached skill level 1 in Fighting 6277 | Bailey | Noticed an orc knight 6286 | Bailey | Killed an orc knight 6426 | Bailey | Found a runed translucent gate. 6426 | Bailey | Found a runed translucent gate. 6426 | Bailey | Found a runed translucent gate. 6864 | Bailey | Reached XP level 10. HP: 63/63 MP: 24/24 7157 | D:7 | Learned a level 2 spell: Passwall 7171 | D:7 | Found a staircase to the Ecumenical Temple. 7182 | Temple | Entered the Ecumenical Temple 7246 | Temple | Became a worshipper of Ashenzari the Shackled 8476 | D:8 | Acquired 1067 gold pieces 8651 | D:8 | Noticed Gastronok 8865 | D:9 | Found a staircase to the Lair. 9083 | D:9 | Found a staircase to the Orcish Mines. 9083 | D:9 | Found Sic Sore's Armour Shop. 9122 | D:9 | Got the Reference Book on the Star-crossed Gang 9239 | D:9 | Found an opulent altar of Gozag. 9332 | D:9 | Reached XP level 11. HP: 69/69 MP: 21/25 9438 | D:9 | Noticed an obsidian statue 9478 | D:10 | Entered Level 10 of the Dungeon 9497 | D:10 | Found a runed translucent gate. 9497 | D:10 | Found a runed translucent gate. 9497 | D:10 | Found a runed translucent gate. 9500 | D:10 | Noticed Dani's ghost (journeyman DsFi) 10023 | D:10 | Found a snail-covered altar of Cheibriados. 10464 | D:10 | Found a viscous altar of Jiyva. 10591 | D:11 | Found Vufo Sid's Book Shop. 10845 | D:11 | Noticed a two-headed ogre 10853 | D:11 | Reached skill level 5 in Dodging 11153 | D:11 | Found a portal to a secret trove of treasure. 11566 | D:11 | Killed a two-headed ogre 11806 | Lair:1 | Entered Level 1 of the Lair of Beasts 11812 | Lair:1 | Reached skill level 10 in Spellcasting 12139 | Lair:1 | Found a dark tunnel. 12152 | Volcano | Entered a volcano 12168 | Volcano | Noticed a salamander mystic 12173 | Volcano | Killed a salamander mystic 12184 | Volcano | Found a radiant altar of Vehumet. 12185 | Volcano | Noticed a red draconian 13088 | Lair:1 | Reached XP level 12. HP: 54/76 MP: 18/30 13997 | Lair:2 | Noticed a seven-headed hydra 14004 | Lair:2 | Killed a seven-headed hydra 14005 | Lair:2 | Reached skill level 5 in Evocations 14413 | Lair:2 | Found a staircase to the Swamp. 14819 | Lair:2 | Found a broken altar of Ashenzari. 15013 | Lair:2 | Found a runed translucent door. 15013 | Lair:2 | Found a shimmering altar of Xom. 15013 | Lair:2 | Noticed mankie84's ghost (journeyman MiFi) 15654 | Lair:2 | Reached skill level 10 in Fighting 16035 | Lair:3 | Noticed a catoblepas 16047 | Lair:3 | Killed a catoblepas 16419 | Lair:3 | Found a staircase to the Snake Pit. 17485 | Lair:4 | Noticed a seven-headed hydra 17644 | Lair:4 | Reached XP level 13. HP: 71/84 MP: 24/31 19054 | Lair:4 | Reached skill level 5 in Transmutations 19299 | Lair:4 | Found a viscous altar of Jiyva. 19300 | Lair:4 | Found a staircase to the Slime Pits. 19579 | Lair:5 | Entered Level 5 of the Lair of Beasts 19601 | Lair:5 | Reached skill level 10 in Earth Magic 19770 | Lair:5 | HP: 2/86 [blink frog (15)] 20840 | Lair:5 | Reached XP level 14. HP: 91/92 MP: 14/32 21922 | Lair:5 | Identified the +1 buckler "Mait" {Rampage rCorr} 22160 | Lair:5 | Reached skill level 10 in Transmutations 22312 | Lair:5 | Found a burning altar of Makhleb. 22943 | Lair:5 | Found a gateway to Hell. 22950 | Lair:5 | Identified the +4 great sword of Risk Management {flame, | *Noise Str+3 Int+7 Stlth+} 23414 | D:11 | Bought a book of the Sky for 616 gold pieces 23414 | D:11 | Bought the Handbook of Weathered Hurting for 560 gold | pieces 23477 | Orc:1 | Entered Level 1 of the Orcish Mines 23503 | D:9 | Reached * piety under Ashenzari 24383 | Orc:2 | Entered Level 2 of the Orcish Mines 25207 | Orc:2 | Learned a level 6 spell: Statue Form 25305 | Orc:2 | Identified the cursed +0 steam dragon scales of the Chained | Pleiades {Melee, Elem} (You found it on level 9 of the | Dungeon) 26505 | Orc:2 | Found a staircase to the Elven Halls. 26535 | Orc:2 | Reached XP level 15. HP: 79/97 MP: 2/33 26645 | Orc:2 | Found Daas's Magic Scroll Shoppe. 26645 | Orc:2 | Found Puoppimo's Book Shop. 26646 | Orc:2 | Found Liuharuq's Antique Armour Shop. 26646 | Orc:2 | Found Codag's Antique Armour Emporium. 26653 | Orc:2 | Bought a scroll of teleportation for 39 gold pieces 26653 | Orc:2 | Bought a scroll of teleportation for 39 gold pieces 26653 | Orc:2 | Bought a scroll of teleportation for 39 gold pieces 26653 | Orc:2 | Bought a scroll of teleportation for 39 gold pieces 26653 | Orc:2 | Bought a scroll of blinking for 97 gold pieces 26656 | Orc:2 | Bought a glowing helmet for 210 gold pieces 26656 | Orc:2 | Bought a runed scarf for 224 gold pieces 28387 | D:12 | Noticed Kirke 28401 | D:12 | Killed Kirke 29575 | D:13 | Noticed Frances 29718 | D:13 | Killed Frances 30716 | D:14 | Found a gate to the Vaults. 31628 | D:14 | Learned a level 4 spell: Sticky Flame 31633 | D:14 | Learned a level 4 spell: Flame Wave 31690 | D:14 | Reached skill level 1 in Fire Magic 31728 | D:14 | Found Sudgher's Antique Weapon Shop. 32199 | D:14 | Bought a slimy mace for 248 gold pieces 32199 | D:14 | Identified the +6 mace of Qoluosmy {speed, Str+3} (You | bought it in a shop on level 14 of the Dungeon) 32514 | D:14 | You fall into a shaft and drop 1 floor! 32514 | D:15 | Entered Level 15 of the Dungeon 32631 | D:15 | Reached skill level 5 in Fire Magic 32813 | D:14 | Noticed Nessos 33258 | D:14 | Killed Nessos 33793 | D:15 | Reached XP level 16. HP: 105/105 MP: 17/34 34128 | D:15 | Reached ** piety under Ashenzari 34233 | D:15 | Found a stormy altar of Qazlal. 35159 | D:15 | Found a staircase to the Depths. 35767 | Swamp:1 | Entered Level 1 of the Swamp 36000 | Swamp:1 | Reached skill level 10 in Fire Magic 36496 | Swamp:1 | Learned a level 2 spell: Blink 36816 | Swamp:2 | Reached skill level 1 in Air Magic 36904 | Swamp:2 | Reached skill level 2 in Air Magic 37031 | Swamp:2 | Reached skill level 3 in Air Magic 37054 | Swamp:2 | Reached skill level 4 in Air Magic 37334 | Swamp:2 | Reached skill level 5 in Air Magic 37540 | Swamp:2 | Noticed a thorn hunter 37546 | Swamp:2 | Killed a thorn hunter 37547 | Swamp:2 | Reached skill level 6 in Air Magic 37683 | Swamp:2 | Noticed Nikola 37692 | Swamp:2 | Killed Nikola 37700 | Swamp:2 | Reached skill level 7 in Air Magic 38060 | Swamp:2 | Reached skill level 8 in Air Magic 38566 | Swamp:2 | Reached skill level 9 in Air Magic 38786 | Swamp:2 | You fall into a shaft and drop 1 floor! 39045 | Swamp:2 | Learned a level 6 spell: Plasma Beam 39376 | Swamp:3 | Reached XP level 17. HP: 112/112 MP: 22/36 39379 | Swamp:3 | Reached skill level 10 in Air Magic 39946 | Swamp:4 | Entered Level 4 of the Swamp 40402 | Swamp:4 | Reached skill level 11 in Air Magic 40418 | Swamp:4 | HP: 3/112 [poisoned by a green death (poison gas)] 40904 | Swamp:4 | Reached skill level 12 in Air Magic 41559 | Swamp:4 | Reached skill level 13 in Air Magic 42493 | Swamp:4 | Got a decaying rune of Zot 42618 | Swamp:4 | Found a runed translucent door. 42618 | Swamp:4 | Noticed a tentacled monstrosity 42619 | Swamp:4 | Noticed Buem's ghost (adept OgHs) 43013 | Snake:1 | Entered Level 1 of the Snake Pit 43325 | Snake:1 | Reached skill level 14 in Air Magic 45060 | Snake:2 | Found an ornate altar of the Wu Jian Council. 45069 | Snake:2 | Found Egret's Distillery. 45073 | Snake:2 | Bought a potion of heal wounds for 95 gold pieces 45073 | Snake:2 | Bought a potion of heal wounds for 95 gold pieces 45073 | Snake:2 | Bought a potion of resistance for 190 gold pieces 45073 | Snake:2 | Bought a potion of brilliance for 76 gold pieces 45323 | D:11 | You paid a toll of 4 potions of resistance to enter a | treasure trove 45324 | Trove | Entered a treasure trove 45324 | Trove | Identified the staff of fire "Jigiag" {rF+ rN+ Dex+2} 45424 | D:11 | Learned a level 7 spell: Storm Form 46115 | Snake:2 | Reached XP level 18. HP: 117/117 MP: 5/38 46335 | Snake:2 | Identified the cursed +3 leather armour "Behold Eternity" | {Self, Range} (You found it on level 12 of the Dungeon) 47638 | Snake:3 | Noticed Donald 47643 | Snake:3 | Killed Donald 47700 | Snake:3 | Identified the +5 kite shield of Eternal Vigilance {Regen+} 48100 | Snake:4 | Entered Level 4 of the Snake Pit 48110 | Snake:4 | Reached *** piety under Ashenzari 48115 | Snake:4 | Noticed Agnes 48121 | Snake:4 | Killed Agnes 48122 | Snake:4 | Reached skill level 15 in Spellcasting 48251 | Snake:4 | Noticed Mara 48253 | Snake:4 | Noticed steven32's illusion 48384 | Snake:4 | Noticed steven32's illusion 48787 | Snake:4 | Killed Mara 49294 | Snake:4 | Acquired the +0 helmet "Beeklus" {Will+} 49396 | Snake:4 | Identified the ring "Ifoukhem" {rF+ Str+5} 51009 | Snake:4 | Got a serpentine rune of Zot 51454 | Elf:1 | Entered Level 1 of the Elven Halls 51730 | Elf:1 | Paralysed by an air elemental for 1 turns 51792 | Elf:1 | Reached skill level 10 in Shields 51906 | Elf:1 | Identified the Almanac of Arson and Hexes 52777 | Elf:1 | Identified the Quarto of Force 53046 | Elf:1 | Reached **** piety under Ashenzari 53213 | Elf:1 | Found Leeruw's Antique Weapon Shoppe. 53794 | Abyss:2 | Cast into level 2 of the Abyss (+5 flail of distortion) 53902 | Abyss:2 | Found a corrupted altar of Lugonu. 54037 | Abyss:2 | Reached XP level 19. HP: 56/91 MP: 3/45 54212 | Abyss:2 | Identified the cursed +2 pair of gloves "Ordeal of | Ashenzari" {Alch, Cun} (You found it on level 2 of the | Dungeon) 54270 | Elf:2 | Escaped the Abyss 54358 | Elf:2 | Found a flickering gateway to a bazaar. 54390 | Bazaar | Entered a bazaar 54500 | Bazaar | Found Iduqacurr's Book Shoppe. 54516 | Bazaar | Found Zuggoj's Antique Weapon Emporium. 54516 | Bazaar | Found Yttoset's Antique Weapon Shoppe. 54538 | Bazaar | Found Ekkeasycko's General Store. 54554 | Bazaar | Found Miluex's General Store. 54607 | Bazaar | Bought a potion of magic for 104 gold pieces 54607 | Bazaar | Bought a potion of heal wounds for 65 gold pieces 54621 | Bazaar | Bought a slimy broad axe for 171 gold pieces 54621 | Bazaar | Identified the +1 broad axe "Qathrid" {flame, Contam rElec | rF+ Dex+6} (You bought it in a shop in a bazaar) 54627 | Bazaar | Bought a polished falchion for 256 gold pieces 54627 | Bazaar | Identified the +0 falchion of the Whelk {heavy, rElec Will+ | Str-2 Int+3 Dex+4} (You bought it in a shop in a bazaar) 54643 | Bazaar | Bought a book of Transfigurations for 640 gold pieces 54643 | Bazaar | Bought Great Wizards, Vol. II for 608 gold pieces 54704 | Elf:2 | Learned a level 5 spell: Borgnjor's Vile Clutch 54735 | Elf:2 | Reached skill level 1 in Necromancy 54892 | Elf:2 | Found a runed translucent door. 54916 | Elf:2 | Found a runed translucent door. 54973 | Elf:2 | Reached ***** piety under Ashenzari 55283 | Elf:2 | Reached skill level 5 in Necromancy 55894 | Elf:3 | Entered Level 3 of the Elven Halls 55911 | Elf:2 | Learned a level 5 spell: Irradiate 55920 | Elf:2 | Learned a level 8 spell: Maxwell's Capacitive Coupling 56138 | Elf:3 | Identified the +2 scimitar "Cyicum" {heavy, rElec Str-3 | Int+9} 56138 | Elf:3 | Identified the +1 giant spiked club of Imiwk {vamp, rF+ | rN+} 56360 | Elf:3 | Found Defyg's Self-Improvement Boutique. 56480 | Elf:3 | Identified the +9 long sword of Wyrd {freeze, Will+ Str+2 | Int+4} 56884 | Elf:3 | Identified the +9 falchion "Moimeir" {heavy, *Noise Str+3 | Int+3} 57037 | Elf:3 | Identified the +7 lajatang of Eternity {spect, rElec Int+5 | Dex+3} 57045 | Elf:3 | Identified the +4 lajatang "Purywnet" {heavy, Int+4} 57315 | Elf:3 | Reached skill level 10 in Necromancy 57773 | Elf:3 | Identified the +4 falchion "Neul" {flame, rC+ Stlth+} 57959 | Elf:3 | Identified Qiegotai's Omnibus of Wintry Venin 57990 | Elf:3 | Learned a level 6 spell: Iron Shot 58107 | Orc:2 | Bought a pair of embroidered boots for 210 gold pieces 58772 | Vaults:1 | Entered Level 1 of the Vaults 59007 | D:4 | Killed PurpleRed's ghost 59399 | D:8 | Killed Gastronok 60007 | D:10 | Killed Dani's ghost 60354 | Lair:2 | Killed mankie84's ghost 60672 | Swamp:4 | Killed Buem's ghost 61515 | Vaults:1 | Reached skill level 15 in Air Magic 61515 | Vaults:1 | Reached XP level 20. HP: 140/140 MP: 47/47 61664 | Vaults:1 | Identified the amulet "Nonennad" {Spirit rC+ Int+5 Dex+4} 61872 | Vaults:1 | Reached skill level 16 in Air Magic 62059 | Vaults:1 | Reached XP level 21. HP: 139/139 MP: 6/46 63583 | Vaults:2 | Reached skill level 17 in Air Magic 63982 | Vaults:2 | Noticed Margery 64127 | Vaults:2 | Killed Margery 64489 | Vaults:2 | Found a staircase to the Crypt. 64544 | Vaults:2 | Reached skill level 18 in Air Magic 65841 | Vaults:3 | Reached skill level 19 in Air Magic 67481 | Vaults:3 | Reached skill level 20 in Air Magic 68150 | Vaults:4 | Noticed Frederick 68154 | Vaults:4 | Killed Frederick 68155 | Vaults:4 | Reached XP level 22. HP: 137/148 MP: 10/48 68727 | Vaults:4 | Reached skill level 21 in Air Magic 69528 | Vaults:4 | Reached ****** piety under Ashenzari 69553 | Vaults:4 | Learned a level 8 spell: Lehudib's Crystal Spear 69606 | Vaults:4 | Identified the cursed +2 pair of boots of Supernal Wisdom | {Fly, Elem, Cun} (You bought it in a shop on level 2 of the | Orcish Mines) 70236 | Depths:1 | Entered Level 1 of the Depths 70427 | D:15 | Learned a level 7 spell: Orb of Destruction 70689 | Depths:1 | Reached skill level 10 in Dodging 71231 | Depths:1 | Noticed a golden dragon 71236 | Depths:1 | Noticed steven32's ghost (journeyman DjCj) 71258 | Depths:1 | Found a runed translucent gate. 71258 | Depths:1 | Found a runed translucent gate. 71258 | Depths:1 | Found a runed translucent gate. 71382 | Depths:1 | Found Otejawke's Magic Scroll Shoppe. 71382 | Depths:1 | Found Derig's Distillery. 71397 | Depths:1 | Bought a potion of heal wounds for 90 gold pieces 71397 | Depths:1 | Bought a potion of heal wounds for 90 gold pieces 71431 | Depths:1 | Bought a scroll of blinking for 172 gold pieces 71431 | Depths:1 | Bought a scroll of summoning for 218 gold pieces 71431 | Depths:1 | Bought a scroll of teleportation for 69 gold pieces 71579 | Depths:1 | Reached skill level 10 in Conjurations 72465 | Depths:2 | Found a one-way gate leading to the halls of Pandemonium. 72771 | Depths:2 | Noticed a caustic shrike 72775 | Depths:2 | Killed a caustic shrike 72975 | Depths:2 | Learned a level 4 spell: Passage of Golubria 73017 | Depths:2 | Reached skill level 1 in Translocations 73675 | Depths:2 | Identified the +3 chain mail "Ubroedut" {-Tele Regen+ Int+4 | Slay+3} 73734 | Depths:2 | Found a hide-covered altar of Uskayaw. 74089 | Depths:2 | Found a one-way gate to the infinite horrors of the Abyss. 74249 | Depths:3 | Found a sparkling altar of Nemelex Xobeh. 74346 | Depths:3 | Reached skill level 5 in Translocations 74840 | Depths:3 | Noticed a golden dragon 74844 | Depths:3 | Reached XP level 23. HP: 156/156 MP: 30/50 76110 | Depths:3 | Identified the ring "Xuastrear" {Will+ Str+2} 76400 | Depths:3 | Found a runed translucent door. 76403 | Depths:3 | Found a runed translucent door. 76404 | Depths:3 | Found a runed translucent door. 76428 | Depths:3 | Noticed a caustic shrike 76434 | Depths:3 | Killed a caustic shrike 76606 | Depths:3 | Identified the Spellbook of Geometric Bodies 76611 | Depths:3 | Identified Ziugom's Octavo of Mighty Company 76621 | Depths:3 | Found a runed translucent door. 77213 | Depths:4 | Entered Level 4 of the Depths 77261 | Depths:4 | Found a broken altar of Ashenzari. 77773 | Depths:4 | Found a one-way gateway to a ziggurat. 77800 | Depths:4 | Engulfed by a death drake's foul pestilence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, chequers_ecumenical_altar_lobes, dreamdust_princess_corridor, serial_bayou_pond_a D:2: layout_basic D:3: layout_rooms, nicolae_ru_sacrificial_ziggurat, uniq_sigmund, uniq_grinder D:4: layout_loops_corners, zin_scriptorium, mainiacjoe_overflow_surrounded_room, serial_shops, shop, ebering_ghost_reflecting_pool, minmay_three_crescents D:5: layout_loops_cross, nzn_wu_jian_council_hall, kennysheep_generic_room_12, uniq_eustachio D:6: layout_basic, mainiacjoe_overflow_tiny_flanked, kennysheep_minor_cross, uniq_edmund D:7: layout_basic, fedhas_altar_3, minmay_temple_entry_large_hall, enter_bailey_5, st_stairs_5, nicolae_concentric_dashed_squares_mild D:8: layout_loops_ring, uniq_gastronok D:9: layout_roguey, mainiacjoe_overflow_six_doors_small, lair_entry_dummy, orc_david_3, dreamdust_wishing_well, minmay_statue_bubble D:10: layout_irregular_city, marbit_many_paths, gammafunk_ghost_ooze D:11: layout_irregular_city, enter_trove_1, serial_shops, shop D:12: layout_rooms, serial_undead, serial_undead_e, serial_undead_c, serial_undead_e, serial_undead_c, minmay_misc_feat_tiny, minivault_16, uniq_kirke D:13: layout_irregular_city, uniq_frances D:14: layout_irregular_city, lightli_vaults_fourway_checkpoint, serial_shops, shop_statue, serial_bayou_pond_b, drop_trap, uniq_nessos D:15: gammafunk_enter_depths_forms, layout_loops_ring, hangedman_glass_teeth, grunt_qazlal_clouds Temple: eino_temple_water Lair:1: layout_cave_pods, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_end_3, infiniplex_forest_end_1, infiniplex_forest_end_2, infiniplex_forest_join, infiniplex_forest_end_3, infiniplex_forest_straight_1, enter_volcano_2, grunt_megastairs_1, serial_bayou_shore_b, lemuel_fruit_fields Lair:2: layout_hall_layers, nicolae_swamp_entry_splash_gauntlet, ebering_ghost_xom, basic_altar Lair:3: layout_chaotic_city, guppyfry_snake_entry_garden, dreamdust_gnoll_shepherd, lemuel_fruit_tree, grunt_megastairs_3 Lair:4: layout_misc_corridors, slime_entry_1 Lair:5: evil_forest, layout_hall_layers Swamp:1: layout_falls_marsh, evilmike_swamp_ruin_rubble_2, swamp_pool2, infiniplex_staircase_pool Swamp:2: nzn_winding_woodlands_medium [nzn_winding_woodlands_5x5_cross, nzn_winding_woodlands_5x15_cabin, nzn_winding_woodlands_5x5_three, nzn_winding_woodlands_5x5_perimeter, nzn_winding_woodlands_center_lodge, nzn_winding_woodlands_5x5_closed_star, nzn_winding_woodlands_5x5_checkerboard, nzn_winding_woodlands_5x15_pathside_ponds, nzn_winding_woodlands_5x5_default], layout_falls_marsh, evilmike_swamp_ruin_house_1, uniq_nikola Swamp:3: layout_falls_marsh, evilmike_swamp_ruin_house_6 Swamp:4: nzn_swamp_witches_coven, layout_basic_swamp, ebering_ghost_inner_flame Snake:1: layout_honeycomb Snake:2: nicolae_snake_crotalidae_crossing, layout_misc_corridors, serial_shops, shop, basic_altar Snake:3: layout_misc_corridors, uniq_donald Snake:4: hellmonk_snake_rune_quicksilver_temple, layout_onion_interference, uniq_mara, uniq_agnes Orc:1: layout_caves, basic_altar Orc:2: st_orc_ogre_mass, layout_caves, portal_ice_cave_entry_ice_simulacra Elf:1: elf_arrival_002, layout_onion_city, serial_shops, nicolae_shop_dealshenge, minmay_elf_annihilation Elf:2: nicolae_elf_blades_splatter_lattice [nicolae_blade_entry_splitting_headache], layout_gridlike, serial_shops, bzr_entry_water Elf:3: grunt_elf_hall_spiral, layout_gridlike, amcnicky_mini_corridor_feature, wad_floor_pattern_untrapped, nicolae_shop_self_help Vaults:1: hangedman_vaults_stretched_pinwheel, nicolae_vaults_sealed_display, nicolae_vaults_sesquioval_fish, vaults_room_guarded_vault, nicolae_vaults_trapezoid_lopsided_1, vaults_dpeg_hooks, layout_vaults_omnigrid Vaults:2: nicolae_vaults_oval_intersection, nicolae_vaults_trapezoid_4, nicolae_vaults_little_squares_6, minmay_crypt_entry_simple_statues, vaults_room_grid, ontoclasm_vaults_ring_square, nicolae_vaults_little_squares_5, nicolae_vaults_trapezoid_1, nicolae_vaults_trapezoid_layered, layout_vaults_omnibox, uniq_margery Vaults:3: portal_desolation_entry_ruin, nicolae_vaults_little_squares_3, nicolae_vaults_trapezoid_lopsided_2, hangedman_vaults_restitches, special_room_vaults [special_room_orc], nicolae_vaults_sightless_eye, vaults_mumra_chevron_long, grunt_vaults_twisty, v_rooms_3, nicolae_vaults_wine_cellar, vaults_standard_mumra_lines, nicolae_vaults_little_squares_4, layout_vaults_ring Vaults:4: vaults_room_boxed, nicolae_vaults_heart-shaped_vault, vaults_room_door_ring, ontoclasm_vaults_pinch, nicolae_vaults_tetromino_Z_1, nicolae_vaults_trapezoid_lopsided_4, hangedman_vaults_trim, nicolae_vaults_an_arrangement, vaults_room_grid, nicolae_vaults_diamond_2, hangedman_vaults_trim, layout_vaults_omnicross, uniq_frederick Depths:1: layout_roguey, lightli_too_deep, gammafunk_ghost_split, drop_trap, kennysheep_generic_room_11, minmay_shoptagon, serial_bayou_shore_a Depths:2: minmay_distorted_concentric_squares, layout_gridlike, pf_hell_entry_tar_river, abyss_entry_small_statue_room, nicolae_uskayaw_en_pointe, grunt_pan_entry_spiral, chequers_jeans, serial_bayou_crossing Depths:3: minmay_the_grid_triangle_9x9_recursive_3_mashed [minmay_the_grid_triangle_9x9_longest, minmay_the_grid_triangle_9x9_limited_checkers, minmay_the_grid_triangle_9x9_subtriangle, minmay_the_grid_triangle_9x9_prize_center, minmay_the_grid_triangle_9x9_thin_v, minmay_the_grid_triangle_9x9_fully_insulated_deathbox, minmay_the_grid_triangle_9x9_corrupted_corridor, minmay_the_grid_triangle_9x9_steps, minmay_the_grid_triangle_9x9_descending_squares], layout_honeycomb, minmay_room_of_horrors, hell_entry, nemelex_xobeh_ov_fountains_minmay, infiniplex_staircase_zigzag_3 Depths:4: evilmike_zot_entry_basic, layout_honeycomb, enter_ziggurat_b, hangedman_abyss_entry_splay, nicolae_ashenzari_skybound, rand_demon_pan_entry_7, hell_entry, minmay_strange_pillars Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | ---------------+----------------------------------------------------------------------+----- Earth Magic | 4 6 9 10 12 14 | 14.0 Spellcasting | 4 6 7 8 12 15 | 15.1 Conjurations | 2 6 9 12 14 | 14.6 Shields | 1 6 11 | 11.5 Fighting | 7 8 9 11 12 13 | 13.0 Dodging | 6 11 | 11.2 Evocations | 4 8 | 8.0 Transmutations | 8 13 14 | 14.0 Fire Magic | 7 10 | 10.8 Air Magic | 9 14 15 16 20 21 | 21.1 Necromancy | 13 | 13.3 Translocations | 7 9 | 9.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total ---------------------------+-------+-------+-------+-------+-------+-------+-------+-------++------- Melee: Unarmed | | 3 | | | | | | || 3 Staff | | | | 2 | 18 | | | || 20 Mace | | | | | 21 | 216 | 20 | || 257 Broad axe | | | | | | | 143 | 72 || 215 Cast: Sandblast | 39 | 21 | 82 | 135 | 263 | 61 | 14 | 6 || 621 Stone Arrow | | 10 | 49 | 238 | 736 | 446 | 66 | || 1545 Statue Form | | | | | 62 | 147 | 98 | 81 || 388 Passwall | | | | | 3 | 10 | 12 | 10 || 35 Sticky Flame | | | | | | 7 | 3 | || 10 Flame Wave | | | | | | 27 | 16 | 14 || 57 Plasma Beam | | | | | | 261 | 129 | 79 || 469 Storm Form | | | | | | 1 | | || 1 Blink | | | | | | 1 | | || 1 Iron Shot | | | | | | | 109 | 143 || 252 Borgnjor's Vile C | | | | | | | 59 | 67 || 126 Irradiate | | | | | | | 40 | 20 || 60 Maxwell's Capacit | | | | | | | 7 | || 7 Invoke: Curse Item | | | | 1 | 2 | 4 | 4 | 2 || 13 Shatter the Chain | | | | | 1 | | 2 | || 3 Ability: End Transformatio | | | | | 1 | | | || 1 Evoke: Wand | | | | 5 | 14 | 31 | 17 | || 67 Phantom mirror | | | | | 1 | 1 | | || 2 Tin of tremorston | | | | | | 6 | 2 | || 8 Box of beasts | | | | | | 2 | | 1 || 3 Phial of floods | | | | | | 1 | | || 1 Lightning rod | | | | | | | 6 | || 6 Condenser vane | | | | | | | 1 | || 1 Use: Scroll | | | 13 | 11 | 8 | 13 | 3 | 3 || 51 Potion | | | 1 | | 4 | 6 | 1 | || 12 Stab: Invisible | | | | | | 1 | 2 | || 3 Armour: Robe | 2 | 9 | 4 | 2 | | | | || 17 Steam dragon scal | | | | 40 | 83 | | | || 123 Skin | | | | | 443 | 730 | 398 | 229 || 1800 Leather armour | | | | | 8 | 9 | 8 | 3 || 28 Dodge: Dodged | 10 | 5 | 7 | 93 | 515 | 605 | 541 | 380 || 2156 Block: Kite shield | | | 34 | 170 | 728 | 809 | 737 | 386 || 2864