Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 14955996131802149942 550 steven32 the Firebug (level 7, 0/55 HPs) Began as a Demonspawn Fire Elementalist on Jan 22, 2024. Slain by a killer bee (6 damage) ... on level 5 of the Dungeon. The game lasted 00:08:15 (6327 turns). steven32 the Firebug (Demonspawn Fire Elementalist) Turns: 6327, Time: 00:08:15 Health: 0/55 AC: 5 Str: 8 XL: 7 Next: 7% Magic: 1/10 EV: 12 Int: 19 God: Gold: 176 SH: 0 Dex: 14 Spells: 3/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . s - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . q - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -23), very slightly contaminated A: claws 1, demonic guardian 2, big brain 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 176 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 pair of boots q - a +1 pair of boots (worn) s - a +0 helmet (worn) Jewellery r - a ring of wizardry w - an amulet of regeneration Wands t - a wand of acid (6) Scrolls c - a scroll of fog d - a scroll of torment {unknown} e - a scroll of vulnerability {unknown} f - a scroll of summoning {unknown} i - a scroll of amnesia {unknown} u - a scroll of teleportation {unknown} v - a scroll of revelation {unknown} Potions g - 2 potions of curing {unknown} h - a potion of degeneration j - a potion of enlightenment k - 2 potions of attraction {unknown} l - a potion of brilliance {unknown} n - a potion of resistance {unknown} o - a potion of lignification {unknown} p - a potion of invisibility {unknown} Skills: - Level 4.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 2.3 Conjurations + Level 5.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Flame Wave Conj/Fire 16% 2d7 34% 4 s - Scorch Fire 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 17% 1 Inner Flame Hex/Fire 12% N/A 17% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 17% 3 Lesser Beckoning Tloc 2% N/A 26% 2 Confusing Touch Hex 1% N/A 45% 3 Gell's Gravitas Tloc 1% N/A 45% 3 Sigil of Binding Hex 1% N/A 45% 3 Teleport Other Tloc 1% N/A 45% 3 Vampiric Draining Necr 1% 2d6 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 23665 Temple: D:4-7 Altars: Dithmenos Gozag Hepliaklqana Annotations: D:4 Eustachio, Sigmund D:5 exclusion: steam dragon Innate Abilities, Weirdness & Mutations You have sharp fingernails. A demonic guardian rushes to your aid. You have an unusually large brain. (Int +2) Message History Flames lash the ball python. You kill the ball python! You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) q - a +1 pair of boots An adder comes into view. MP restored: 7 An adder is nearby! An adder is nearby! The adder hisses angrily. Flames lash the adder. The adder is severely wounded. The adder's fire resistance burns away. You now have 5/7 mp. Flames lash the adder. The adder is burned terribly! You kill the adder! You have reached level 5! Your demonic ancestry asserts itself... Your fingernails lengthen. Health restored: 41 You now have 3/8 mp. Unknown command. r - a ring of wizardry MP restored: 8 Found a stone staircase leading up. Found a stone staircase leading down. There is a stone staircase leading down here. An orc comes into view. It is wielding a +0 dagger. The orc shouts! An orc is nearby! Flames lash the orc. You kill the orc! You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. Found a stone. MP restored: 8 s - a +0 helmet Found a stone staircase leading down. You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. An orc comes into view. It is wielding a +0 falchion. An orc is nearby! An orc is nearby! Okay, then. You start removing your armour. You continue taking off your +0 pair of boots. x4 You finish taking off your +0 pair of boots. You start putting on your armour. You continue putting on your +1 pair of boots. x5 You finish putting on your +1 pair of boots. An orc is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Flames lash the orc. The orc shouts! The orc is heavily wounded. The orc's fire resistance burns away. You now have 6/8 mp. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 4/8 mp. g - 2 orange potions (gained 1) Things that are here: a +0 flail; a +0 scale mail There is a stone staircase leading up, spattered with blood here. You see here a +0 trident. Key pressed, stopping explore. An endoplasm comes into view. The endoplasm quivers. The endoplasm jiggles. The endoplasm moves out of view. MP restored: 8 An endoplasm is nearby! The endoplasm freezes you. You are frozen. You take 1 damage, and have 40/41 hp. Flames lash the endoplasm. You kill the endoplasm! Health restored: 41 You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. An adder is nearby! An adder is nearby! The adder hisses angrily. Flames lash the adder. The adder is almost dead. The adder's fire resistance burns away. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 38/41 hp. You now have 5/8 mp. Flames lash the adder. The adder is burned terribly! You kill the adder! You feel sick. You take 1 damage, and have 37/42 hp. You now have 3/8 mp. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Found a stone staircase leading up. Health restored: 42; MP restored: 8 A gnoll comes into view. It is wielding a +0 club. Found 8 gold pieces. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll shouts! A kobold comes into view. It is wielding a +0 whip. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The kobold shouts! You hear a shout! x2 You now have 6/8 mp. Flames lash the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You now have 4/8 mp. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 2/8 mp. There is a stone staircase leading up here. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll hits you but does no damage. You now have 0/8 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You scratch the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You take 6 damage, and have 36/42 hp. You scratch the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. You scratch the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. You take 6 damage, and have 30/42 hp. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You take 2 damage, and have 28/42 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll is no longer more vulnerable to fire. The gnoll hits you with a +0 club. You take 5 damage, and have 23/42 hp. You now have 0/8 mp. The foxfire hits the gnoll. You kill the gnoll! Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! You need to enable at least one skill for training. There is a stone staircase leading down, spattered with blood here. You start resting. You start resting. Magic restored. You regained 18 hp, and now have 41/42 hp. MP restored: 8 HP restored. You climb downwards. The gnoll shouts! The gnoll hits you but does no damage. There is a stone staircase leading up here. Health restored: 42 Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 club. You take 2 damage, and have 40/42 hp. You now have 6/8 mp. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 4/8 mp. Flames lash the kobold. You kill the kobold! You now have 2/8 mp. A gnoll comes into view. It is wielding a +0 whip. You climb upwards. There is a stone staircase leading down, spattered with blood here. Health restored: 42 You start resting. There is a stone staircase leading down, spattered with blood here. You start resting. You start resting. Magic restored. MP restored: 8 You climb downwards. The gnoll hits you with a +0 whip. The gnoll misses you. There is a stone staircase leading up here. You take 5 damage, and have 37/42 hp. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 whip. You take 4 damage, and have 33/42 hp. You now have 6/8 mp. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 4/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. You now have 129 gold pieces (gained 3). Things that are here: a +0 whip; a gnoll corpse You now have 137 gold pieces (gained 8). Things that are here: a +0 whip; a gnoll corpse There is a stone staircase leading up, spattered with blood here. Items here: ( )) †. You see here a +0 spear. Key pressed, stopping explore. You see here a +1 quarterstaff of draining. Health restored: 42; MP restored: 8 You now have 141 gold pieces (gained 4). k - 2 grey potions (gained 1) t - a wand of acid (7) You pick up a book of Debilitation and begin reading... You add the spells Slow, Sigil of Binding, Vampiric Draining and Confusing Touch to your library. You open the large door. A rat comes into view. A rat is nearby! A rat is nearby! A dart slug comes into view. There is a large open door here. Flames lash the dart slug. The dart slug is heavily wounded. The dart slug's fire resistance burns away. You now have 6/8 mp. Flames lash the dart slug. The dart slug is burned terribly! You kill the dart slug! You now have 4/8 mp. Flames lash the rat. You kill the rat! You now have 2/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. MP restored: 8 Done exploring. Done exploring. There is a large open door here. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled QANGEJOILL. There is a stone staircase leading up here. u - a scroll labelled QANGEJOILL A kobold comes into view. It is wielding a +0 short sword. Found 12 gold pieces. A kobold is nearby! A kobold is nearby! The kobold shouts! Flames lash the kobold. You kill the kobold! Health restored: 43 You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 153 gold pieces (gained 12). You open the door. There is an open door here. Found a leather armour. MP restored: 8 An orc comes into view. It is wielding a +0 short sword. An orc is nearby! Found a flail. The orc shouts! Flames lash the orc. The orc is heavily wounded. The orc's fire resistance burns away. You now have 6/8 mp. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 4/8 mp. Found a stone staircase leading down. MP restored: 8 A dart slug comes into view. A dart slug is nearby! Found a pair of boots. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - you Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 41/43 hp. Flames lash the dart slug. The dart slug is severely wounded. The dart slug's fire resistance burns away. You now have 6/8 mp. Flames lash the dart slug. The dart slug is burned terribly! You kill the dart slug! The dart slug launches a dart at you. The slug dart hits you but does no damage. You now have 4/8 mp. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 40/43 hp. The dart slug launches a dart at you. The slug dart hits you but does no damage. A hobgoblin comes into view. The dart slug launches a dart at you. The slug dart hits you. Flames lash the dart slug. The dart slug is moderately wounded. The dart slug's fire resistance burns away. You now have 2/8 mp. Flames lash the dart slug. The dart slug is burned terribly! The dart slug is heavily wounded. You now have 0/8 mp. You are out of magic! The dart slug barely misses you. You scratch the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you but does no damage. You scratch the dart slug but do no damage. The dart slug is heavily wounded. You scratch the dart slug. The dart slug is almost dead. The dart slug completely misses you. You scratch the dart slug but do no damage. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. You don't have enough magic to cast this spell. You scratch the dart slug but do no damage. The dart slug is almost dead. The dart slug is no longer more vulnerable to fire. The dart slug launches a dart at you. The slug dart hits you. A demonic guardian appears! You take 4 damage, and have 38/43 hp. You scratch the dart slug but do no damage. The dart slug is almost dead. Your white imp gestures at the dart slug. The puff of frost hits the dart slug. The dart slug dies! No reachable target in view! No reachable target in view! A hobgoblin is nearby! No reachable target in view! No reachable target in view! You see here a dart slug corpse. Found a stone staircase leading down. Why would you want to do that? Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is severely wounded. The hobgoblin's fire resistance burns away. You now have 0/8 mp. A hobgoblin is nearby! A hobgoblin is nearby! Unknown command. Your white imp gestures at the hobgoblin. The puff of frost hits the hobgoblin. The hobgoblin dies! HP restored. Your white imp disappears in a puff of smoke! Key pressed, stopping explore. v - a scroll labelled YZUIPE QURUOLLIV Health restored: 43; MP restored: 8 There is a stone staircase leading down here. A quokka comes into view. A quokka is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Flames lash the quokka. The quokka is moderately wounded. The quokka's fire resistance burns away. The quokka bites you. You take 3 damage, and have 40/43 hp. You now have 6/8 mp. Flames lash the quokka. The quokka is burned terribly! You kill the quokka! You now have 4/8 mp. You open the door. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. Found a morningstar. Health restored: 43; MP restored: 8 A quokka comes into view. Things that are here: a +0 short sword; an orc skeleton There is a stone staircase leading up here. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. You now have 6/8 mp. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You now have 4/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll misses you. You now have 2/8 mp. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 flail. You take 2 damage, and have 41/43 hp. You now have 0/8 mp. You are out of magic! You scratch the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You scratch the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You take 9 damage, and have 32/43 hp. MASSIVE DAMAGE!! You scratch the gnoll but do no damage. The gnoll is heavily wounded. The gnoll is no longer more vulnerable to fire. The gnoll hits you with a +0 flail. Your magical contamination has completely faded away. You take 3 damage, and have 29/43 hp. You scratch the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. You scratch the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 flail! You take 10 damage, and have 20/43 hp. MASSIVE DAMAGE!! You now have 0/8 mp. You scratch the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 75% to hit) The bolt of acid misses the gnoll. The gnoll hits you with a +0 flail. A demonic guardian appears! You take 4 damage, and have 16/43 hp. The gnoll hits your shadow imp with a +0 flail! Your shadow imp gestures at the gnoll. The gnoll writhes in agony. The gnoll dies! Your magical contamination has completely faded away. You start resting. Your shadow imp disappears in a puff of smoke! You start resting. Magic restored. You regained 17 hp, and now have 33/43 hp. MP restored: 8 You start resting. HP restored. Health restored: 43 Done exploring. Done exploring. There is a stone staircase leading down, spattered with blood here. Things that are here: a +0 flail; a gnoll corpse You climb downwards. There is a stone staircase leading up here. You see here a +0 whip. A quokka is nearby! A quokka is nearby! A quokka is nearby! You see here a +0 leather armour. Flames lash the quokka. You kill the quokka! You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You pick your way through the web. An endoplasm comes into view. There is a web here. You see here an amulet of regeneration. MP restored: 8 An endoplasm is nearby! An endoplasm is nearby! w - an amulet of regeneration Flames lash the endoplasm. You kill the endoplasm! You now have 6/8 mp. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. A kobold comes into view. It is wielding a +0 whip. MP restored: 8 As you read the scroll of identify, it crumbles to dust. c - a scroll of fog The kobold shouts! Something bites the plant. The plant begins to die. A kobold is nearby! A kobold is nearby! A quokka comes into view. The quokka bites the plant. Flames lash the kobold. You kill the kobold! You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No reachable target in view! No reachable target in view! A nearby plant withers and dies. Flames lash the quokka. You kill the quokka! You now have 4/8 mp. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Something bites the plant. The plant begins to die. Found a stone staircase leading down. A nearby plant withers and dies. The quokka twitches its whiskers. The quokka bites you but does no damage. The quokka closely misses you. Flames lash the quokka. You kill the quokka! You now have 4/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the ceiling. MP restored: 8 Eustachio the Magnificent comes into view. He is wielding a +0 falchion. Found a stone staircase leading up. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. You can't go down here! An endoplasm comes into view. Found 7 stones. An endoplasm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Flames lash the endoplasm. You kill the endoplasm! You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. MP restored: 8 A jackal is nearby! A jackal is nearby! The jackal barks! You hear a bark! A jackal comes into view. A jackal comes into view. The jackal barely misses you. Flames lash the jackal. You kill the jackal! You hear a bark! You now have 6/8 mp. Flames lash the jackal. You kill the jackal! You now have 4/8 mp. Flames lash the jackal. You kill the jackal! You now have 2/8 mp. No target in view! Key pressed, stopping explore. Found a quarterstaff. MP restored: 8 You now have 163 gold pieces (gained 10). Found 5 stones. No target in view! You now have 168 gold pieces (gained 5). You open the door. Found a glowing silver altar of Zin and an opulent altar of Gozag. There is an open door here. You now have 170 gold pieces (gained 2). You now have 172 gold pieces (gained 2). You now have 173 gold pieces (gained 1). You now have 174 gold pieces (gained 1). There is an open door here. You see here a jackal corpse. Found a shadowy altar of Dithmenos. Found an escape hatch in the floor. Found a stone staircase leading up. There is a stone staircase leading up here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You see here 5 stones. Key pressed, stopping explore. There is an open door here. You see here a +0 morningstar. You open the door. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. There is an open door here. Flames lash the endoplasm. The endoplasm is heavily wounded. The endoplasm's fire resistance burns away. You now have 6/8 mp. Flames lash the endoplasm. The endoplasm is burned terribly! You kill the endoplasm! You now have 4/8 mp. A jelly comes into view. The jelly quivers. MP restored: 8 A jelly is nearby! A jelly comes into view. Flames lash the jelly. The jelly is heavily wounded. The jelly's fire resistance burns away. The jelly quivers. You now have 6/8 mp. Flames lash the jelly. The jelly is burned terribly! The jelly is almost dead. The jelly hits you but does no damage. You now have 4/8 mp. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The jelly hits you but does no damage. You now have 2/8 mp. Flames lash the jelly. The jelly is burned terribly! You kill the jelly! You have reached level 6! Your demonic ancestry asserts itself... Your guardian grows in power. Health restored: 49 You now have 0/9 mp. Your magical contamination has completely faded away. There is an open door here. You close the door. You see here a +0 morningstar. You hear a slurping noise. The jelly eats the door! There is an open door here. You start resting. You start resting. Magic restored. MP restored: 9 You enter the shallow water. Moving in this stuff is going to be slow. A jelly is nearby! A jelly is nearby! No reachable target in view! No reachable target in view! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The jelly quivers. Flames lash the jelly. The jelly is heavily wounded. The jelly's fire resistance burns away. You now have 7/9 mp. Flames lash the jelly. The jelly is burned terribly! You kill the jelly! You now have 5/9 mp. Key pressed, stopping explore. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. Partly explored, can't reach some items and places. MP restored: 9 Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You now have 176 gold pieces (gained 2). You open the door. A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! 3 jackals come into view. There is an open door here. Unknown command. You close the door. You start waiting. A bombardier beetle is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Flames lash the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle's fire resistance burns away. You now have 7/9 mp. Flames lash the bombardier beetle but do no damage. The bombardier beetle bites you. You take 3 damage, and have 46/49 hp. You now have 5/9 mp. Flames lash the bombardier beetle. The bombardier beetle is burned terribly! The bombardier beetle is severely wounded. You now have 3/9 mp. Flames lash the bombardier beetle. The bombardier beetle is burned terribly! You kill the bombardier beetle! You now have 1/9 mp. HP restored. Magic restored. Health restored: 49; MP restored: 9 A jackal is nearby! A jackal is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The jackal barks! Flames lash the jackal. You kill the jackal! The jackal barks! The jackal bites you. You take 1 damage, and have 48/49 hp. You now have 7/9 mp. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. You now have 5/9 mp. Flames lash the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you but does no damage. Health restored: 49 You now have 3/9 mp. Flames lash the jackal. You kill the jackal! You now have 1/9 mp. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. Found a stone staircase leading down. MP restored: 9 l - a red potion As you open the door, it creaks loudly! Found an escape hatch in the floor. Found a stone staircase leading down. There is an open door here. As you open the door, it creaks loudly! A quokka comes into view. A quokka is nearby! A quokka is nearby! There is an open door here. Flames lash the quokka. You kill the quokka! You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. A scorpion comes into view. MP restored: 9 A scorpion is nearby! A scorpion is nearby! Flames lash the scorpion. The scorpion is moderately wounded. The scorpion's fire resistance burns away. The scorpion stings you but does no damage. You now have 7/9 mp. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is severely wounded. The scorpion completely misses you. The scorpion closely misses you. You now have 5/9 mp. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is almost dead. The scorpion misses you. You now have 3/9 mp. A scorpion is nearby! Flames lash the scorpion. The scorpion is burned terribly! You kill the scorpion! You now have 1/9 mp. You see here a scorpion corpse. Found a stone staircase leading down. MP restored: 9 You open the door. There is an open door here. You open the door. An ufetubus comes into view. The ufetubus moves out of view. There is an open door here. You open the door. An ufetubus and a steam dragon come into view. You close the door. A killer bee comes into view. Found a scroll of identify and 8 stones. An ufetubus comes into view. Flames lash the killer bee. The killer bee is lightly wounded. The killer bee's fire resistance burns away. The killer bee misses you. You now have 7/9 mp. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The killer bee closely misses you. The killer bee stings you. You take 4 damage, and have 45/49 hp. You now have 5/9 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The killer bee stings you. The killer bee closely misses you. You take 6 damage, and have 39/49 hp. You now have 4/9 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The killer bee is no longer more vulnerable to fire. The foxfire hits the killer bee. The killer bee is moderately wounded. The foxfire hits the killer bee. The killer bee is heavily wounded. The killer bee barely misses you. The killer bee stings you. A demonic guardian appears! You take 5 damage, and have 34/49 hp. You now have 3/9 mp. Your foxfire dissipates! The foxfire hits the killer bee but does no damage. The killer bee is heavily wounded. The killer bee stings you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The killer bee barely misses you. The killer bee stings you but does no damage. Your rust devil completely misses the killer bee. You now have 2/9 mp. Your foxfire dissipates! The foxfire hits the killer bee. The killer bee is severely wounded. The killer bee misses you. Your rust devil barely misses the killer bee. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The killer bee barely misses you. The killer bee stings you. Your rust devil hits the killer bee. Your rust devil corrodes the killer bee! You take 5 damage, and have 29/49 hp. You now have 0/9 mp. The killer bee closely misses you. You scratch the killer bee. You kill the killer bee! Your Conjurations skill increases to level 2! Your Fire Magic skill increases to level 5! You start resting. Your magical contamination has completely faded away. You start resting. Your rust devil disappears in a puff of smoke! HP restored. Health restored: 49 You regained 7 mp, and now have 8/9 mp. You start resting. Magic restored. MP restored: 9 A killer bee comes into view. The killer bee buzzes angrily. You hear an angry buzzing noise. A killer bee comes into view. x2 Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A killer bee comes into view. You now have 8/9 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is severely wounded. The killer bee's fire resistance burns away. The foxfire hits the killer bee. The killer bee is almost dead. The foxfire hits the killer bee! The killer bee is burned terribly! You kill the killer bee! You now have 6/9 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A killer bee comes into view. The killer bee stings you but does no damage. You now have 5/9 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is lightly wounded. The killer bee's fire resistance burns away. The foxfire hits the killer bee! The killer bee is burned terribly! The killer bee is heavily wounded. The foxfire hits the killer bee. The killer bee is burned terribly! The killer bee is severely wounded. The killer bee stings you. x2 You are poisoned. The killer bee poisons you! You take 8 damage, and have 41/49 hp. You now have 3/9 mp. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (43% to hit) Okay, then. Okay, then. Okay, then. Okay, then. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (43% to hit) Okay, then. Unknown command. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. You feel sick. The killer bee barely misses you. x2; The killer bee stings you! x2 A demonic guardian appears! You are more poisoned. The killer bee poisons you! The killer bee stings you. You take 19 damage, and have 22/49 hp. MASSIVE DAMAGE!! MP restored: 9 Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 36% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the killer bee! The killer bee is burned terribly! You kill the killer bee! The flame wave engulfs the killer bee! The killer bee is heavily wounded. The flame wave engulfs the killer bee! The killer bee is heavily wounded. (Press . to intensify the flame waves.) You feel very sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The killer bee poisons you! The killer bee stings you but does no damage. The killer bee completely misses you. Your ice devil misses the killer bee. The killer bee barely misses you. You have reached level 7! You take 8 damage, and have 14/55 hp. You now have 5/10 mp. Unknown command. Casting: Flame Wave (quite dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Flame Wave (quite dangerous; 34% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel very sick. The killer bee barely misses you. The killer bee stings you but does no damage. The killer bee stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The killer bee poisons you! The killer bee closely misses you. The killer bee stings you. You die... ........# ........# ........# ........############## ...................#.# ...................'.. ................4..# ###........†....yy.# ..#.............@y.# ..###+############........ .......D #........ .......... #.?...... ..##........ #........ ..# ...5... #......y. ..# ....... #........ ..# ..5.... '....(... ..+ You could see 3 killer bees and a friendly ice devil (summoned). Vanquished Creatures A scorpion (D:5) 3 killer bees (D:5) A bombardier beetle (D:5) 2 jellies (D:4) Terence (D:2) 5 gnolls 5 adders 4 dart slugs A ribbon worm (D:2) 7 orcs 9 endoplasms 5 giant cockroaches (D:1) 4 goblins 8 hobgoblins 11 jackals 7 kobolds 9 quokkas 5 ball pythons 6 bats 3 frilled lizards 6 rats 103 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) A dart slug (D:4) An endoplasm (D:2) A goblin (D:1) A hobgoblin (D:4) 5 creatures vanquished. Vanquished Creatures (others) 69 foxfires 69 creatures vanquished. Grand Total: 177 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 137 | D:1 | Reached skill level 3 in Fire Magic 254 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 254 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 656 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 656 | D:1 | Reached XP level 3. HP: 22/24 MP: 2/6 877 | D:1 | Reached skill level 4 in Fire Magic 880 | D:1 | Learned a level 2 spell: Scorch 1422 | D:1 | Reached skill level 1 in Fighting 1737 | D:2 | Noticed Terence 2030 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 2263 | D:2 | Killed Terence 3452 | D:3 | Found a hazy altar of Hepliaklqana. 3522 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 3522 | D:3 | Reached XP level 5. HP: 41/41 MP: 3/8 5014 | D:4 | Noticed Eustachio 5021 | D:4 | Learned a level 4 spell: Flame Wave 5142 | D:4 | Found an opulent altar of Gozag. 5203 | D:4 | Found a shadowy altar of Dithmenos. 5234 | D:4 | Noticed Sigmund 5412 | D:4 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 5412 | D:4 | Reached XP level 6. HP: 49/49 MP: 0/9 5710 | D:5 | Entered Level 5 of the Dungeon 6206 | D:5 | Noticed a steam dragon 6235 | D:5 | Reached skill level 5 in Fire Magic 6327 | D:5 | Reached XP level 7. HP: 14/55 MP: 5/10 6327 | D:5 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring D:2: layout_basic, uniq_terence D:3: layout_loops_cross, nicolae_overflow_crystal_walls, kennysheep_generic_room_15 D:4: wad_woods_tower, layout_basic, nicolae_dithmenos_through_a_glass_darkly, grunt_temple_overflow_gold_and_silver, corner_web_ring, chequers_serial_rivers_micro_e, uniq_sigmund, uniq_eustachio D:5: layout_gridville, hangedman_abyss_or_decor_jellyfish_corner, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 3 4 5 | 5.4 Fighting | 1 3 4 | 4.7 Conjurations | 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 74 | 36 | || 110 Punch | 5 | 2 | || 7 Cast: Foxfire | 46 | 7 | || 53 Scorch | 23 | 97 | || 120 Flame Wave | | 1 | || 1 Evoke: Wand | | 1 | || 1 Use: Scroll | 2 | 1 | || 3 Potion | | 1 | || 1 Armour: Robe | 61 | 72 | 3 || 136 Dodge: Dodged | 87 | 52 | 2 || 141