Dungeon Crawl Stone Soup version 0.22-a0-1003-g31bc37a (webtiles) character file. 1 thesequoiad the Skirmisher (level 1, -3/18 HPs) Began as a Formicid Archaeologist on Nov 14, 2020. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (76 turns). thesequoiad the Skirmisher (Formicid Archaeologist) Turns: 76, Time: 00:01:25 Health: -3/18 AC: 3 Str: 16 XL: 1 Next: 22% Magic: 1/1 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + h - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 robe rPois . Spirit . (no cloak) rElec . Reflect . (no gloves) rCorr . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You have taken the pledge of Madness. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 whip h - a +0 dagger (weapon) Armour b - a +1 robe (worn) Scrolls e - 4 scrolls of identify Miscellaneous c - a dusty tome d - an ancient crate Comestibles f - a ration g - a chunk of flesh Skills: * Level 3.3 Fighting - Level 2.6 Dodging + Level 1.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You see here 8 gold pieces. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) h - a +0 dagger (weapon) The gnoll hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... ########## #.@g....!. #g######## #K# #l# ####g#####. #..!.{.....# #.##.####### #.##.# #.##.###### You could see a gnoll, 2 goblins, a kobold and a frilled lizard. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thesequoiad the Formicid Archaeologist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 76 | D:1 | Slain by a gnoll Vault maps used: D:1: ldierk_walled_garden_2 Action || total -------------------------++------- Melee: Whip || 13 Dagger || 5 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 76 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 76 +---------+---------+-------+---------+---------+-------+---------