Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6433701117716251862 14 1011686 the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on Oct 22, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (481 turns). 1011686 the Conjurer (Octopode Conjurer) Turns: 481, Time: 00:01:51 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 45% Magic: 1/5 EV: 12 Int: 20 God: Gold: 74 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Scrolls d - a scroll of fear {unknown} Potions a - a potion of magic b - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 2.1 Dodging + Level 3.0 Stealth * Level 2.3 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the quokka but does no damage. The quokka is almost dead. You closely miss the quokka. Your grab misses the quokka. The quokka is almost dead. The quokka bites you. You hit the quokka but do no damage. Your grab misses the quokka. The quokka is almost dead. The quokka bites you. The quokka barely misses you. You hit the quokka but do no damage. Your grab misses the quokka. The quokka is almost dead. The quokka bites you. You closely miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka is almost dead. The quokka bites you. x2 You hit the quokka but do no damage. Your grab misses the quokka. The quokka is almost dead. The quokka bites you. You hit the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka is almost dead. The quokka barely misses you. The quokka closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is severely wounded. The quokka bites you. You die... #.##.##...........#######.#### #.##.##.########...÷.........#### #.##....# #.######......#..# #.#####.# #.# #......'... #.# #.# #.# ########.<# #.#####.# #.# ###.'..# #.......# #.# ##..†#### ######### #.# #...## #@# ##..## #.r....##†..## #..###.##....# ...# #....# .... #....# .....# #...## #...## ##..# ##..# #### You could see a quokka. Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) 7 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1011686 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 481 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.4 Dodging | | 2.1 Spellcasting | | 2.3 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 16 Constrict || 6 Tentacles || 3 Club || 6 Punch || 1 Cast: Magic Dart || 13 Armour: Skin || 14 Dodge: Dodged || 13