1011686 Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (2, -11, D:1) a hobgoblin corpse (skeletalised by now) (3, -8, D:1) a +0 spear (14, -7, D:1) a hobgoblin corpse (skeletalised by now) (14, -5, D:1) a bat corpse (skeletalised by now) (21, 12, D:1) a +0 short sword (22, -16, D:1) a +0 pair of gloves (22, -10, D:1) a +0 short sword a goblin corpse (skeletalised by now) (22, 12, D:1) a +0 club (23, -13, D:1) a +0 dagger (25, -15, D:1) a +0 dagger (26, 7, D:1) a bat skeleton (29, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 3, D:1) a +0 war axe (49, -9, D:1) a +0 dagger (51, 7, D:1) a +0 sling Level 2 of the Dungeon [Shop] Myfuopt's Weapon Boutique a +0 spear (39 gold) a +0 mace (39 gold) the +6 battleaxe "Vukiug" {flame, Fly rF+} (751 gold) rF+: It protects you from fire. Fly: It grants you flight. a +0 heavy quarterstaff (119 gold) a +0 whip (32 gold) 6 javelins (234 gold) a +0 club (13 gold) a +0 falchion (39 gold) (0, 0, D:2) a +0 dagger a +0 robe (5, -17, D:2) a +0 dagger of freezing a goblin skeleton (9, 7, D:2) a +0 club a gnoll corpse (skeletalised by now) (10, 7, D:2) a +0 spear (11, 6, D:2) a +0 dagger (18, 8, D:2) a +2 short sword of electrocution a stone a kobold skeleton (24, -8, D:2) a +0 dagger 5 poisoned darts a goblin skeleton (24, 18, D:2) a +0 whip a +0 flail (25, 32, D:2) a +0 scale mail (26, -4, D:2) a +0 dagger a +2 dagger of venom a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger 3 stones a +0 dagger a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton a hobgoblin skeleton (26, -2, D:2) a +0 dagger a +0 sling a +0 dagger (27, -5, D:2) a +0 club a goblin skeleton (33, 29, D:2) a +0 long sword (33, 31, D:2) a bat skeleton (39, 21, D:2) a +0 short sword a stone (53, 13, D:2) a +0 mace Level 3 of the Dungeon [Shop] Taso's Weapon Emporium a +0 short sword (30 gold) a +0 dagger (20 gold) the +7 sling of Calculation {drain, Dex+3} (510 gold) Dex+3: It affects your dexterity (+3). a +0 spear (30 gold) a +0 spear (30 gold) a +0 long sword (35 gold) 5 stones (5 gold) (0, 0, D:3) a +0 trident (4, -10, D:3) 7 stones (5, -4, D:3) 7 stones (7, -8, D:3) a +0 spear (10, -10, D:3) 5 stones (13, -1, D:3) 6 poisoned darts a +0 short sword (18, 7, D:3) 7 stones (19, 11, D:3) a +0 short sword 3 stones a kobold skeleton (20, -9, D:3) a +0 whip a +0 scale mail a +0 hand axe a +0 dagger a +0 robe a +0 whip a +1 dagger of venom (31, -11, D:3) a +0 short sword 4 stones (34, -11, D:3) a +0 whip (46, 21, D:3) a bat corpse (skeletalised by now) (49, 4, D:3) a hobgoblin corpse (skeletalised by now) (50, 3, D:3) 4 stones (52, 17, D:3) a +0 dagger (54, -12, D:3) 5 stones (56, 24, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 whip (11, 18, D:4) a hound corpse (skeletalised by now) (12, 39, D:4) a +0 dagger (13, -2, D:4) an adder corpse (skeletalised by now) (14, 8, D:4) a +0 club (20, 19, D:4) a black bear skeleton (37, 35, D:4) the +1 robe "Inanul" {rPois MP+4} rPois: It protects you from poison. MP+4: It affects your magic capacity (+4). (39, 1, D:4) a +0 short sword (51, 8, D:4) a +0 robe a +0 dagger a +0 whip a +0 flail an orc skeleton (51, 23, D:4) a +0 club (52, 8, D:4) a +0 chain mail a +0 hand axe (54, -6, D:4) a +0 flail (54, 10, D:4) a +0 short sword (57, -5, D:4) 6 stones (57, 0, D:4) a +0 falchion an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 long sword a +0 robe of willpower (2, 33, D:5) a +2 spear of venom a +0 scale mail a +0 kite shield 2 stones (3, 30, D:5) a +0 giant club (4, 30, D:5) a +0 giant spiked club (5, 35, D:5) a +0 halberd (6, -5, D:5) 2 stones (9, 30, D:5) 6 stones (10, 9, D:5) a +2 dagger of venom (10, 42, D:5) a +0 shortbow a centaur skeleton (14, 45, D:5) a +0 club a +0 club a +0 chain mail a gnoll skeleton an orc skeleton (14, 48, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (16, -2, D:5) a +0 rapier a +3 leather armour of cold resistance (19, -2, D:5) a +0 spear a gnoll corpse (skeletalised by now) (20, -3, D:5) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (24, 1, D:5) a +0 robe (24, 10, D:5) a +0 leather armour (26, 7, D:5) an adder skeleton (26, 21, D:5) an iguana skeleton (29, 26, D:5) a +0 robe (37, 23, D:5) a +0 dagger a +0 robe an orc skeleton (37, 24, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 dagger a +0 ring mail a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 23, D:5) a +0 hand axe a +0 flail an orc skeleton (44, 30, D:5) a +0 dagger a +0 robe (45, 30, D:5) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (47, 12, D:5) a +0 mace (53, 38, D:5) an iguana corpse (skeletalised by now) (57, 16, D:5) a +0 hammer (58, 16, D:5) a +2 quarterstaff of chaos a +1 cloak Level 6 of the Dungeon (0, 0, D:6) an adder skeleton (20, -15, D:6) a +0 flail (22, -12, D:6) a +0 mace a +0 scale mail (24, -2, D:6) 2 poisoned darts a +0 whip a kobold skeleton (25, 19, D:6) a water moccasin skeleton (30, -15, D:6) a +0 whip a gnoll skeleton (30, -11, D:6) a +0 flail (30, 17, D:6) a +0 scale mail (35, 18, D:6) 3 stones (36, 6, D:6) a +0 spear (37, 18, D:6) a +0 sling (38, 22, D:6) 4 stones (52, 27, D:6) a +2 trident of draining a +0 robe the barachi corpse of Jeremiah (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, 2, D:7) a +0 whip (5, -35, D:7) a +0 mace an orc skeleton (5, -33, D:7) a +0 dagger (6, -34, D:7) a +0 hand axe a +0 ring mail a +0 short sword a +0 ring mail a +0 club (6, 12, D:7) a +0 whip a +0 robe (8, 12, D:7) a hound skeleton (16, 11, D:7) a centaur skeleton (26, 0, D:7) a +0 dagger (32, -1, D:7) a +0 mace a +0 chain mail an orc skeleton (33, -2, D:7) a +0 falchion a +0 scale mail (35, -36, D:7) a +0 hand axe (35, 24, D:7) 5 stones (46, -13, D:7) a +0 spear a hobgoblin skeleton (46, -12, D:7) a +0 spear an orc skeleton (46, -11, D:7) a +0 spear (47, -12, D:7) a +0 spear an orc skeleton (47, -11, D:7) a +0 spear (50, 10, D:7) a +0 club a gnoll corpse (skeletalised by now) (51, 10, D:7) a +0 whip (51, 15, D:7) +0 steam dragon scales a steam dragon skeleton (52, 10, D:7) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (53, 11, D:7) a +0 leather armour Level 8 of the Dungeon (3, 0, D:8) a +0 flail (4, -4, D:8) a +4 battleaxe a +0 robe (4, 16, D:8) a +0 whip (6, -2, D:8) a +2 trident a +0 robe (6, -1, D:8) a +0 scimitar a +0 robe (8, 3, D:8) a +3 hand axe a +0 robe a +0 spear a +0 robe (9, -3, D:8) 2 potions of degeneration (17, 18, D:8) a book of Hexes 25 gold pieces a scroll of identify a book of Callings (17, 25, D:8) a shapeshifter corpse (18, 16, D:8) a Gell's gravitambourine (2/2) (still there?) the +9 sword of Zonguldrok {reap} (still there?) a +0 great sword of electrocution (still there?) a +4 short sword of distortion (still there?) (18, 28, D:8) a +0 dagger a +0 robe a vampire mosquito corpse (19, 18, D:8) a +0 scale mail (still there?) a +0 ring mail (still there?) 5 stones (still there?) 19 gold pieces (still there?) a +2 heavy morningstar (still there?) (19, 29, D:8) a +0 dagger a +0 robe (21, 31, D:8) a +0 falchion (21, 32, D:8) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (23, 32, D:8) a +2 antimagic hand axe a +0 chain mail a +0 club 8 stones an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -2, D:8) a +0 cloak