1011686 Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (1, -13, D:1) a +0 ring mail (6, -23, D:1) a hobgoblin skeleton (29, -30, D:1) a +0 club a kobold skeleton (32, 2, D:1) a rat skeleton (36, -13, D:1) 6 stones (43, -2, D:1) a +0 ring mail (44, 8, D:1) 6 stones (44, 9, D:1) a +0 short sword a stone (45, -30, D:1) a bat corpse (skeletalised by now) (45, 10, D:1) a +0 whip (48, 19, D:1) a +0 dagger (53, 3, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (3, -10, D:2) a +0 ring mail (6, 21, D:2) a bat skeleton (6, 25, D:2) 2 poisoned darts (7, -14, D:2) a quokka corpse (skeletalised by now) (10, 8, D:2) a bat skeleton (12, 12, D:2) a ball python skeleton (15, -13, D:2) a bat corpse (skeletalised by now) (24, 5, D:2) 7 stones (25, -9, D:2) a +0 robe (25, 27, D:2) a boomerang a +0 falchion an orc corpse (skeletalised by now) (26, -6, D:2) a +0 hand axe (26, 28, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 18, D:2) a +0 sling (36, -11, D:2) a +0 ring mail (38, -7, D:2) a +0 spear (38, 10, D:2) a +0 ring mail (42, -6, D:2) an adder corpse (skeletalised by now) (42, 10, D:2) 3 stones (44, -3, D:2) a +1 dagger of protection a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones (1, 1, D:3) a +0 dagger (9, 6, D:3) a +0 flail a +0 ring mail (9, 8, D:3) a +0 dagger a +0 robe a +0 dagger (9, 10, D:3) a +0 club a +0 long sword (9, 12, D:3) a +0 mace a +0 scale mail a +0 dagger a +0 robe (10, 41, D:3) a +0 short sword a +0 flail (10, 42, D:3) a +0 dagger a +0 robe (15, 18, D:3) a +0 club (17, 29, D:3) 4 atropa-tipped darts (24, -2, D:3) 2 potions of degeneration (26, -13, D:3) a +0 dagger (26, -2, D:3) a +0 dagger (27, -2, D:3) a +0 dagger (30, -10, D:3) a +0 short sword a +0 scale mail (30, -9, D:3) a +0 club (31, -9, D:3) a +0 trident a +0 chain mail (34, 23, D:3) 9 stones (39, 11, D:3) a ball python skeleton (39, 19, D:3) 6 stones (43, 13, D:3) a +0 short sword 6 poisoned darts a kobold skeleton (44, 2, D:3) a +0 spear (51, 6, D:3) a jackal skeleton a jackal skeleton (56, 1, D:3) a +0 short sword a +0 chain mail a +0 hand axe a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, -34, D:4) a +0 robe (7, 2, D:4) a +0 hand axe (14, -38, D:4) 9 stones (14, -8, D:4) a +0 club a +0 scale mail (14, 4, D:4) a +0 great sword (15, -14, D:4) a +0 dagger (16, -39, D:4) 2 darts of dispersal (16, -1, D:4) a +0 club (17, -9, D:4) a +0 dagger a +0 leather armour (17, -8, D:4) a +2 mace of venom (17, 0, D:4) a +0 spear (18, -21, D:4) a +0 short sword a +0 robe (18, -19, D:4) a +0 short sword (26, -33, D:4) a +0 rapier (43, -27, D:4) a +0 leather armour (45, -35, D:4) 3 stones (59, -34, D:4) a +0 short sword 4 poisoned darts Level 5 of the Dungeon [Shop] Jumpe's Antique Weapon Emporium a +0 war axe (84 gold) a +0 trident (84 gold) a +0 long sword (84 gold) a +0 sling (36 gold) a +0 sling (36 gold) a +0 sling (36 gold) the +7 arbalest of Nuorom {holy, rF+ rN++} (1622 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Yredelemnul disapproves of the use of such an item. the +3 whip of Yredelemnul, Ageing {distort, Dex+3} (828 gold) Dex+3: It affects your dexterity (+3). a +6 war axe of freezing (919 gold) (0, 0, D:5) a +0 ring mail (8, -4, D:5) a +0 spear (8, 3, D:5) 6 stones (9, -4, D:5) a +0 club a +0 whip a +0 flail a +0 leather armour a +0 whip (14, 2, D:5) a +0 plate armour (15, 1, D:5) 2 stones (17, 1, D:5) a +0 spear (34, -21, D:5) a +0 short sword a +0 ring mail (34, -4, D:5) 6 stones (35, -21, D:5) a +0 giant spiked club (35, 23, D:5) a flux talisman (39, -7, D:5) a +0 quarterstaff (39, -3, D:5) a +0 quarterstaff (42, -21, D:5) a +0 chain mail (43, -2, D:5) a +0 flail (44, 8, D:5) an amulet of the acrobat (49, 7, D:5) a +0 dagger a +0 leather armour (53, 14, D:5) a +0 dagger (55, -4, D:5) a +0 short sword (56, 27, D:5) a +0 trident (56, 29, D:5) a +0 club Level 6 of the Dungeon [Shop] Isem Piack's Magic Scroll Emporium a scroll of poison (48 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of vulnerability (48 gold) a scroll of vulnerability (48 gold) a scroll of fear (48 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) [Shop] Webaidgh's Distillery a potion of lignification (36 gold) 2 potions of lignification (72 gold) a potion of haste (120 gold) a potion of might (48 gold) a potion of mutation (96 gold) a potion of enlightenment (60 gold) (0, 0, D:6) a +0 robe (19, -14, D:6) a +0 dagger a +0 robe (20, -12, D:6) a +0 dagger a +0 robe a +0 club a +0 chain mail (34, -25, D:6) 2 poisoned darts (53, -28, D:6) 8 stones (59, -24, D:6) 4 poisoned darts Level 7 of the Dungeon [Shop] Teassal's Jewellery Shoppe an amulet of faith (440 gold) a +4 ring of protection (396 gold) a ring of ice (275 gold) a serpent talisman (330 gold) a ring of resist corrosion (220 gold) the ring "Xyebaf" {^Contam Will+ rCorr EV+5} (534 gold) [ring of evasion] EV+5: It affects your evasion (+5). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. the ring "Hekhli Esish" {Ice rElec rN+ Str+3 Slay-3} (405 gold) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. an amulet of the acrobat (330 gold) (0, 0, D:7) a +0 whip (6, -3, D:7) a +0 spear (7, -4, D:7) a +0 flail a +0 club a +0 club a +0 whip a +0 leather armour a +0 hand axe a +2 flail of holy wrath (19, 3, D:7) a +0 sling (24, -7, D:7) a +0 dire flail a +0 chain mail a +0 hand axe (25, -8, D:7) a +0 whip (33, 12, D:7) a +0 trident (47, -6, D:7) a +0 chain mail (52, -7, D:7) a +0 orcbow Level 8 of the Dungeon (7, 34, D:8) a +0 flail (10, 8, D:8) a +0 robe (13, -3, D:8) 16 gold pieces (13, 27, D:8) a +0 leather armour a +0 dagger (14, 3, D:8) a +0 trident (14, 22, D:8) a +0 dagger (15, 14, D:8) a +0 dagger a +0 robe (15, 15, D:8) a +1 dagger of protection a +0 robe (15, 16, D:8) a +0 dagger (17, 23, D:8) a +0 hand axe (18, 24, D:8) a +0 leather armour a +0 hand axe a +0 ring mail a +2 whip of draining (19, 24, D:8) a +0 club (34, 3, D:8) a +0 club (40, -6, D:8) a +0 spear a +2 halberd of freezing a +0 club (40, -5, D:8) a +0 leather armour a +0 whip (41, -2, D:8) a +0 whip (42, -10, D:8) a +0 club (42, -9, D:8) a +0 spear (42, -4, D:8) a +0 hand axe a +0 dagger (42, -3, D:8) 3 boomerangs a +0 club a +0 robe a +0 dagger (44, 34, D:8) 5 poisoned darts (49, 34, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (14, -3, D:9) a beast talisman (18, 6, D:9) a +0 ring mail (19, 13, D:9) a +2 mace of draining (25, 27, D:9) a +0 giant spiked club a +0 giant club (27, 5, D:9) a +0 scimitar of holy wrath a staff of earth (27, 13, D:9) a +4 spear of freezing (28, 9, D:9) a +0 plate armour (30, 21, D:9) a +0 pair of boots (31, 12, D:9) the +2 helmet of the Ten Spirits {rPois Int+6 Dex-2} Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. (41, 20, D:9) a staff of conjuration a +0 orcbow 5 stones (43, 3, D:9) a +0 dagger a +0 robe (44, 12, D:9) a +0 shortbow (51, -4, D:9) a +0 ring mail a +0 spear (56, -17, D:9) 2 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +1 dagger of venom a +0 robe (0, 2, D:10) a +0 dagger (1, -3, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 dagger a +0 robe (2, -2, D:10) a +0 whip 2 boomerangs a +0 chain mail (3, -4, D:10) a +0 dagger a +0 chain mail (3, -1, D:10) a +0 club a +0 leather armour (4, -4, D:10) a +0 club (10, 12, D:10) a +0 chain mail (15, 32, D:10) a +0 flail (17, 10, D:10) 4 stones (21, 18, D:10) a +0 war axe (34, 11, D:10) a +0 ring mail (35, 6, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (2, -2, D:11) a +0 robe (6, -6, D:11) a +0 robe (6, 34, D:11) a +0 ring mail (9, 15, D:11) a potion of degeneration (10, 18, D:11) 5 stones (11, 33, D:11) a +0 scimitar (12, 3, D:11) a +0 leather armour (15, 43, D:11) a +0 long sword (18, 35, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) a +0 pair of boots (6, -6, D:12) a potion of degeneration (11, -37, D:12) 7 stones (14, 9, D:12) a +0 short sword a +0 mace a +0 leather armour (15, 9, D:12) a +0 hand axe a +0 leather armour a +0 glaive a +0 chain mail a +0 short sword (16, 9, D:12) a +0 glaive a +0 chain mail a +0 short sword a +0 flail of draining a +0 scimitar a +0 plate armour a +0 hand axe a +0 short sword a +0 giant club a +0 dagger a +0 ring mail a +0 flail a +0 ring mail a +0 flail (19, 13, D:12) a +0 trident (31, -40, D:12) an orb of light (32, -19, D:12) 5 stones (33, -42, D:12) a +0 pair of gloves (42, -25, D:12) 4 stones (44, -23, D:12) a +0 dagger a +0 leather armour (44, 6, D:12) a +0 falchion (45, -8, D:12) a +0 spear (50, -22, D:12) a staff of alchemy (55, 7, D:12) a +0 morningstar (57, -3, D:12) 4 large rocks (64, -37, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) 4 stones (17, -4, D:13) a +0 short sword of distortion 4 curare-tipped darts (25, 8, D:13) a +0 short sword (27, -30, D:13) 5 large rocks (30, -11, D:13) a +0 shortbow (33, 2, D:13) a +0 dagger (34, 3, D:13) a +0 robe a +0 giant club (40, -32, D:13) a +1 scimitar of flaming (42, -4, D:13) a +2 orcbow of flaming (43, -3, D:13) a +0 shortbow (44, -4, D:13) a +2 heavy shortbow (46, -4, D:13) a +0 shortbow (47, -3, D:13) a +0 orcbow Level 14 of the Dungeon (0, 0, D:14) a +0 flail (1, -19, D:14) a +0 hand axe a +0 robe (2, -18, D:14) a +3 hand axe of freezing a +0 leather armour (11, 6, D:14) a +0 rapier (13, 13, D:14) a +1 hat a +0 long sword a +0 ring mail a +0 bardiche a +0 leather armour (15, -19, D:14) a +0 war axe a +0 robe (16, -11, D:14) 4 poisoned darts (16, 19, D:14) a +0 hand axe a +0 robe (20, 19, D:14) a +0 leather armour a +0 hand axe (21, 19, D:14) a +0 robe a +0 war axe (23, 0, D:14) a +0 long sword (24, 17, D:14) a +0 dagger (24, 19, D:14) a +0 cloak (27, 17, D:14) 5 large rocks (36, -28, D:14) 4 large rocks (37, -28, D:14) a ring of see invisible (39, -9, D:14) a +0 scale mail of positive energy (40, -18, D:14) a +0 long sword (42, -18, D:14) a +0 whip (42, -16, D:14) a +0 cloak (43, -13, D:14) a ring of protection from cold an amulet of faith a +0 robe (44, -14, D:14) a +0 battleaxe a +0 chain mail (44, -13, D:14) a +0 trident (47, -14, D:14) a +0 rapier a +0 ring mail (49, -21, D:14) a staff of conjuration (49, 5, D:14) a +0 dagger Level 15 of the Dungeon (0, 0, D:15) a +0 buckler (1, 7, D:15) a +0 rapier (13, 3, D:15) a +0 long sword a +0 ring mail a +2 kite shield of cold resistance (19, 4, D:15) a +0 short sword a +0 chain mail (20, -8, D:15) a +0 chain mail (22, -11, D:15) 2 stones (24, -10, D:15) a +0 ring mail (26, -1, D:15) 7 stones Level 1 of the Lair of Beasts