1011686 Level 1 of the Dungeon [Shop] Ynekaa's General Store a +0 whip (30 gold) 3 scrolls of fear (144 gold) 6 stones (7 gold) a phantom mirror (480 gold) 9 stones (10 gold) a +0 ring mail (48 gold) a potion of haste (120 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (0, 4, D:1) a bat corpse (skeletalised by now) (1, 1, D:1) a jackal corpse (skeletalised by now) (1, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, 7, D:1) a +0 dagger 9 stones (6, 0, D:1) a +0 plate armour (8, 9, D:1) a quokka corpse (skeletalised by now) (9, 9, D:1) a rat corpse (skeletalised by now) (12, -1, D:1) a +0 leather armour (15, -18, D:1) a hobgoblin corpse (skeletalised by now) (15, -2, D:1) a +0 short sword a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (15, 9, D:1) a hobgoblin skeleton (16, 1, D:1) a frilled lizard corpse (skeletalised by now) (16, 10, D:1) a hobgoblin skeleton (33, -14, D:1) 3 stones (33, -1, D:1) a +1 heavy flail a gnoll corpse (skeletalised by now) (43, 19, D:1) a +0 club (45, -8, D:1) a +0 short sword a quokka corpse (skeletalised by now) (45, 17, D:1) a jackal corpse (skeletalised by now) (46, -14, D:1) a +0 whip (46, 16, D:1) a jackal corpse (skeletalised by now) (47, -4, D:1) a hobgoblin corpse (skeletalised by now) (49, 21, D:1) a +0 club (51, -10, D:1) a +0 sling (51, -2, D:1) a rat skeleton Level 2 of the Dungeon (8, 6, D:2) a +1 short sword of speed a kobold corpse (skeletalised by now) (11, 6, D:2) a +0 club (11, 17, D:2) a +0 sling (13, 25, D:2) a +0 whip (27, 11, D:2) a +0 ring mail (29, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 18, D:2) a +0 dagger a stone a +0 dagger a +0 club a goblin skeleton a jackal skeleton a jackal skeleton a bat skeleton an adder skeleton (33, 18, D:2) a frilled lizard skeleton (36, 24, D:2) a ball python corpse (skeletalised by now) (43, -3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a human skeleton (3, 0, D:3) a human skeleton (3, 5, D:3) a +0 club (4, -24, D:3) a +0 club (4, 2, D:3) a human skeleton (6, -17, D:3) a +0 trident (6, 1, D:3) a human skeleton (10, 4, D:3) a quokka corpse (skeletalised by now) (11, -6, D:3) a +0 buckler (11, 5, D:3) a +0 dagger (14, -24, D:3) a staff of earth (16, -20, D:3) a ball python skeleton (19, -25, D:3) a +0 ring mail (19, 6, D:3) a +0 club (20, 2, D:3) a +0 leather armour (25, -2, D:3) a +0 sling (29, -11, D:3) a ball python skeleton (42, -6, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (17, -33, D:4) a +2 hand axe of flaming (18, -24, D:4) a +0 chain mail (22, 17, D:4) a staff of fire (29, -20, D:4) a +0 short sword 3 stones (29, 7, D:4) a +0 dagger (33, 13, D:4) a +0 leather armour a +0 hand axe (34, 12, D:4) a +0 robe a +0 dagger (35, 12, D:4) a +0 war axe (36, -19, D:4) a +0 hand axe (51, -34, D:4) an orb of energy (57, -13, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Kiefa's General Store the +6 hand axe of Circular Logic {drain, rCorr Str+4} (733 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). a scroll of blinking (123 gold) 9 stones (11 gold) a manual of Summonings (1040 gold) 3 stones (3 gold) a potion of curing (39 gold) a +2 ring mail of fire resistance (273 gold) (2, -39, D:5) a +0 chain mail (2, 0, D:5) 3 stones (4, -39, D:5) a +2 quarterstaff of draining (4, -30, D:5) a +0 quarterstaff (9, -42, D:5) 3 stones (14, -5, D:5) a +0 hand axe (19, -38, D:5) 4 atropa-tipped darts (33, 0, D:5) a +0 trident (41, -3, D:5) a +0 club (42, -2, D:5) the +1 mace of Disorder {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (45, -34, D:5) the +1 mace "Simnepse" {flame, rElec rF- rC+++} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Level 6 of the Dungeon [Shop] Moyxiuc's Tiny Tomes Werazid's Spellbook of Schematics (182 gold) Spells Type Level a - Forge Monarch Bomb Fire/Forgecraft 6 the Elucidation of Company (182 gold) Spells Type Level a - Summon Cactus Giant Summoning 6 the Vellum of Mischance (78 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 Sif Muna's Incunabulum of the Throng (234 gold) Spells Type Level a - Summon Horrible Things Summoning 8 the Guidebook on the Sun (104 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 the Catalogue of the Entourage (78 gold) Spells Type Level a - Call Imp Summoning 2 the Book of Artifice (182 gold) Spells Type Level a - Forge Phalanx Beetle Forgecraft 6 the Omnibus of the Summer (182 gold) Spells Type Level a - Forge Monarch Bomb Fire/Forgecraft 6 (6, 0, D:6) a +0 club a +0 whip a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 chain mail (7, -4, D:6) a +0 sling (21, 8, D:6) a maw talisman (43, -34, D:6) a +0 shortbow (56, 0, D:6) a +0 leather armour (58, -17, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +3 trident of draining a +0 robe an orb of guile (15, 14, D:7) a +0 robe (22, -1, D:7) a +0 dagger a +0 shortbow (25, -2, D:7) a +0 glaive a +0 chain mail (28, -2, D:7) a +0 dagger a +0 robe (30, 0, D:7) a +0 robe a +0 dagger (30, 1, D:7) a +0 robe a +2 dagger of electrocution (30, 2, D:7) a +0 robe (31, 0, D:7) a +0 robe a +0 dagger (35, -18, D:7) a +0 dagger 4 stones (36, -18, D:7) a +0 club (37, -18, D:7) a +0 dagger a stone a +0 short sword 4 poisoned darts (38, -18, D:7) a +0 whip 2 stones (39, -5, D:7) a +0 hand axe a +0 chain mail a +0 club a +0 flail (43, -14, D:7) a +0 mace (51, -14, D:7) a wellspring talisman (51, -7, D:7) a +1 whip of flaming a +0 robe (52, -8, D:7) a +0 club a +0 scale mail (53, -8, D:7) a scroll of noise Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 dagger (1, -1, D:8) a +0 scale mail a +0 dagger (2, -1, D:8) a +0 leather armour a +1 dagger of flaming a +0 scale mail a +0 whip (3, -1, D:8) a +0 leather armour a +0 mace (3, 24, D:8) a +0 scale mail (8, -16, D:8) a +3 mace of freezing a +0 robe a +0 trident a +0 robe (8, 0, D:8) a +0 great mace a +0 giant club (9, -16, D:8) a +0 long sword a +0 robe (10, -17, D:8) a +0 spear a +0 robe (14, -5, D:8) a +0 flail a +0 club (14, -4, D:8) a +0 plate armour a +0 glaive (15, 16, D:8) a +0 ring mail (29, 4, D:8) a +0 sling (33, 2, D:8) a +0 orcbow (34, -7, D:8) a +0 short sword (34, 10, D:8) 3 stones (35, -10, D:8) a +0 robe a +2 hand axe of electrocution (36, -11, D:8) 2 poisoned darts a +0 dagger a +0 scale mail (36, -1, D:8) a +0 shortbow (36, 2, D:8) a +0 robe a +0 dagger (41, 17, D:8) a +0 flail a +0 mace a +0 hand axe a +0 plate armour a +0 flail (47, 16, D:8) 5 large rocks Level 9 of the Dungeon [Shop] Uriqub Mumn's Antique Weapon Shoppe a +0 glaive of venom (336 gold) a +0 falchion (72 gold) a +1 scimitar of holy wrath (427 gold) a +0 scimitar (144 gold) a +0 sling (36 gold) a +0 hand axe (72 gold) the +1 dire flail of Dithmenos's Grace {chaos, *Corrode rN++} (621 gold) *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. a +0 flail (84 gold) a +0 sling (36 gold) [Shop] Soidof's Antique Armour Shop a +2 ring mail of poison resistance (378 gold) a +1 crystal plate armour (1407 gold) the orb of the Six Curses {*Rage, rElec} (441 gold) rElec: It insulates you from electricity. a +2 ring mail of cold resistance (441 gold) a +2 ring mail of willpower (441 gold) the crystal ball of Wucad Mu {*channel} (2100 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. the +12 plate armour of Kindness {MP+8} (2125 gold) MP+8: It affects your magic capacity (+8). a +0 scale mail of willpower (231 gold) the +2 leather armour "Xoefuaby" {rF+ Int+4} (722 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). a +0 robe of willpower (165 gold) (1, 17, D:9) a +1 dagger of speed a +0 robe (1, 18, D:9) a +0 club a +0 ring mail (2, 18, D:9) a +0 hand axe a +0 leather armour (3, -27, D:9) a +0 mace (4, -28, D:9) a +0 robe a +0 dagger (4, -27, D:9) a +0 scale mail a +1 flail of draining (5, 5, D:9) a +0 hand axe (6, 4, D:9) a +0 hand axe (6, 6, D:9) a +0 hand axe (7, -28, D:9) a +0 plate armour a +0 dire flail (7, 5, D:9) a +0 vampiric hand axe (13, -27, D:9) a +0 club (15, -29, D:9) a +0 animal skin (15, -27, D:9) a +0 scale mail a +0 club (15, -15, D:9) 5 javelins (16, -28, D:9) a +3 chain mail a +0 halberd (16, -26, D:9) a +0 club (25, -9, D:9) a +0 orcbow (25, -3, D:9) a +0 pair of boots a +0 orcbow (27, -8, D:9) a +0 ring mail (38, -4, D:9) a +0 orcbow (39, 18, D:9) a +0 cloak Level 10 of the Dungeon (13, 26, D:10) a +0 shortbow (15, -2, D:10) a stone (19, -15, D:10) a +0 dagger (20, -15, D:10) a +0 whip (21, -15, D:10) a +2 dagger of draining 3 poisoned darts (21, -14, D:10) a +1 short sword of freezing 4 stones a +1 dagger of venom (22, -15, D:10) a +0 club (22, -14, D:10) a +0 short sword 5 stones (22, 20, D:10) a +0 dagger a +0 robe (23, 20, D:10) a +0 orcbow a +0 scimitar a +0 plate armour (24, 19, D:10) a +0 club a +0 leather armour (29, -1, D:10) a +0 chain mail a +0 whip (29, 7, D:10) a +0 robe a +0 dagger (29, 8, D:10) a +0 club (30, 0, D:10) a +0 short sword (30, 1, D:10) a +0 trident (30, 2, D:10) a +0 plate armour a +0 flail (30, 5, D:10) a +0 leather armour a +0 club (30, 7, D:10) a +0 dagger a +0 plate armour a +0 partisan (30, 8, D:10) a +0 trident of protection (35, -13, D:10) a +0 leather armour (50, 0, D:10) a +0 whip (53, -10, D:10) 6 stones Level 11 of the Dungeon [Shop] Buleseezxass's Armour Shoppe the +1 ring mail of Qarivu {^Drain rPois Int+5 Dex+3} (533 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). the scarf of the Gravedigger {shadows, Fly Dex+2} (396 gold) Fly: It grants you flight. Dex+2: It affects your dexterity (+2). the +2 leather armour of the Known World {^Drain rElec rN+ SInv} (489 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. a +2 scale mail of cold resistance (357 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (314 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +1 chain mail of poison resistance (255 gold) a +2 scale mail of cold resistance (357 gold) a +4 ring mail of fire resistance (527 gold) [Shop] Torosaeneng's Distillery a potion of lignification (87 gold) a potion of brilliance (116 gold) a potion of attraction (87 gold) a potion of magic (233 gold) a potion of invisibility (233 gold) a potion of lignification (87 gold) a potion of enlightenment (145 gold) (3, 15, D:11) a +0 mace (7, -14, D:11) a +0 giant spiked club a +0 giant club (14, -27, D:11) a stone (16, 4, D:11) 4 poisoned darts (18, -22, D:11) a +0 dagger a curare-tipped dart (19, -21, D:11) a +0 dagger 8 poisoned darts (19, -20, D:11) a +0 dagger a +0 dagger a +0 dagger 2 curare-tipped darts a +0 short sword 11 poisoned darts (19, -18, D:11) a +2 whip of flaming (20, -22, D:11) a +0 dagger a +0 robe (20, -20, D:11) a +0 dagger a curare-tipped dart (20, -19, D:11) a +0 dagger a +0 dagger 2 curare-tipped darts a +0 whip 2 poisoned darts a +0 short sword (20, -18, D:11) a +0 short sword a +0 club a +0 short sword a +0 club a +0 dagger 19 poisoned darts (20, -17, D:11) a +0 short sword 4 stones (21, -18, D:11) a +0 whip a +0 whip a curare-tipped dart a +0 short sword a stone (22, -18, D:11) a +0 short sword 4 stones (34, -26, D:11) a hive talisman (41, 3, D:11) 3 flux baubles (43, -3, D:11) a +0 leather armour a +0 war axe (44, -3, D:11) a +0 robe a +0 dagger (44, 3, D:11) a +0 robe (45, -5, D:11) a +0 short sword (45, -2, D:11) a +0 scale mail a +0 trident Level 12 of the Dungeon [Shop] Bon Sitaxze's Antique Weapon Shop a +0 morningstar (162 gold) a +0 shortbow (81 gold) a +0 long sword (94 gold) a +2 dagger of speed (486 gold) a +0 mace (81 gold) a +2 sling of draining (396 gold) a +0 great mace (270 gold) a +0 arbalest (202 gold) [Shop] Ynwaez's Antique Armour Boutique a +0 robe (23 gold) a scarf of harm (234 gold) a +0 chain mail (156 gold) the +0 scale mail of Ypougel {Rampage Regen+} (286 gold) Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. a +0 robe (23 gold) the +3 ring mail "Putin" {rF+ Stlth+} (930 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +0 robe (23 gold) [Shop] Xirutete's Armour Shoppe a +0 plate armour (324 gold) a +0 pair of gloves (81 gold) a +0 plate armour (324 gold) a +0 scale mail (72 gold) a +0 pair of boots (81 gold) a +0 scale mail (72 gold) a +0 ring mail (72 gold) a +0 pair of gloves (81 gold) a +0 ring mail (72 gold) (0, 0, D:12) a +0 shortbow (0, 2, D:12) a +0 orcbow (1, 1, D:12) a +0 shortbow (2, 3, D:12) a +0 shortbow (3, 3, D:12) a +0 orcbow a +0 shortbow (4, 8, D:12) a scroll of noise (4, 22, D:12) a +0 giant spiked club a +0 giant club (7, 21, D:12) a +0 giant club a +0 giant club (13, 30, D:12) a +0 leather armour (30, 16, D:12) 5 large rocks (31, -12, D:12) a +0 mace (39, 19, D:12) a +0 short sword (40, 19, D:12) a +0 ring mail a +0 club (41, 19, D:12) a +0 robe a +0 dagger (41, 25, D:12) a +0 leather armour (52, 12, D:12) a +0 mace (52, 14, D:12) a +0 chain mail a +2 heavy hand axe (52, 15, D:12) a +0 leather armour a +0 whip (52, 37, D:12) a +0 leather armour (55, 6, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a +2 dagger of venom (6, 7, D:13) a +0 chain mail a +3 long sword (27, 12, D:13) a +0 robe a +0 trident (30, 13, D:13) a +0 dagger (31, 13, D:13) a +0 dagger (35, -4, D:13) a +0 arbalest 3 large rocks (45, 10, D:13) a +0 broad axe a +0 chain mail (49, 28, D:13) a +0 orcbow (49, 29, D:13) a +0 orcbow (53, 8, D:13) 2 large rocks (54, 19, D:13) a +0 scale mail (56, 8, D:13) a +0 giant spiked club a +0 giant club (60, 22, D:13) a +0 scale mail a +0 leather armour a +0 robe (61, 23, D:13) a +2 cloak (65, 18, D:13) a +0 robe a +0 dagger (66, 17, D:13) a +3 dagger a +0 robe a +0 shortbow (67, 29, D:13) a +0 chain mail Level 14 of the Dungeon (2, -30, D:14) a +0 mace a +0 long sword a +0 leather armour a +0 buckler (2, -7, D:14) a +0 trident (3, -29, D:14) a +2 dire flail of protection a +0 ring mail (18, -20, D:14) a +0 long sword a +0 orcbow 10 stones (19, -36, D:14) a +0 orcbow a +0 shortbow (19, -35, D:14) a +0 shortbow a +0 orcbow a +0 orcbow (23, -6, D:14) 6 large rocks (27, -48, D:14) a +0 leather armour (35, -33, D:14) 4 large rocks (37, -32, D:14) a staff of cold (53, 3, D:14) a +0 scale mail (58, -30, D:14) a +0 robe a staff of earth (62, -4, D:14) a +0 robe Level 15 of the Dungeon [Shop] Rich's Distillery a potion of berserk rage (156 gold) a potion of enlightenment (156 gold) a potion of moonshine (31 gold) a potion of curing (93 gold) a potion of berserk rage (156 gold) a potion of enlightenment (156 gold) [Shop] Cyrail's Jewellery Emporium the ring "Ceuqae" {rElec rPois EV+5 Dex-2} (1300 gold) [ring of evasion] rElec: It insulates you from electricity. rPois: It protects you from poison. EV+5: It affects your evasion (+5). Dex-2: It affects your dexterity (-2). an amulet of the acrobat (unknown) (780 gold) an amulet of magic regeneration (unknown) (780 gold) a +4 ring of protection (unknown) (936 gold) a ring of flight (unknown) (455 gold) the ring "Teroant" {rPois rF+ Str+6 Dex+3} (1573 gold) [ring of strength] rPois: It protects you from poison. rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). the ring of Joequol {rPois Will+++} (1305 gold) [ring of willpower] rPois: It protects you from poison. Will+++: It greatly increases your willpower. [Shop] Juest's Jewellery Emporium an amulet of reflection (unknown) (690 gold) the ring "Cuggexzo" {rN+ Str+6 Int-4 Slay+2} (1085 gold) [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of fire (unknown) (575 gold) an amulet of faith (unknown) (920 gold) an amulet of magic regeneration (unknown) (690 gold) the amulet of Acoob {Spirit Will- Int+4 Stlth+} (1012 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. a ring of wizardry (690 gold) (0, 0, D:15) an orb of light (2, -41, D:15) a +0 hand axe a +0 leather armour (2, -40, D:15) a +0 war axe a +0 robe (2, -39, D:15) a +0 hand axe a +2 robe of willpower (4, -6, D:15) a +0 demon whip of flaming a +0 chain mail (6, -35, D:15) 5 stones (7, -43, D:15) a +0 dagger a +0 robe (11, 0, D:15) a +0 dagger a +0 robe (12, 0, D:15) a +3 broad axe of flaming a +0 chain mail a +0 shortbow of flaming a +0 ring mail (19, -55, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club a +0 club a +0 robe a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant club (19, -36, D:15) a granite talisman (19, -4, D:15) a +0 war axe a +0 plate armour (22, -28, D:15) a +0 ring mail (32, -42, D:15) a +0 club a +0 morningstar (32, -18, D:15) a +0 ring mail (33, -42, D:15) a +0 mace a +0 plate armour a +0 trident a +0 plate armour (33, -41, D:15) a +0 war axe a +0 scale mail a +0 short sword a +0 dire flail a +0 chain mail (33, -40, D:15) a +0 short sword a +0 club a +0 trident a +0 plate armour a +0 giant club (33, -39, D:15) a +2 whip of venom a +0 long sword a +0 chain mail a +0 hand axe a +0 short sword a +0 leather armour a +0 dagger (33, -38, D:15) a +0 war axe a +0 whip a +0 giant club a +0 mace a +0 chain mail a +0 partisan a +0 plate armour (33, -37, D:15) a +0 mace of protection a +2 glaive of venom a +0 chain mail (34, -42, D:15) a +0 flail a +0 ring mail (38, -20, D:15) 4 large rocks (46, -53, D:15) a +0 shortbow (48, -47, D:15) 5 large rocks (48, -46, D:15) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). a +3 chain mail (52, -1, D:15) a +6 shortbow of flaming a +0 ring mail a +0 quarterstaff a +0 robe (53, 2, D:15) a +1 shortbow of flaming a +0 ring mail (54, 1, D:15) a +1 shortbow of flaming (56, -7, D:15) a +0 shortbow of flaming a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (12, -37, Orc:1) a +0 whip (12, -36, Orc:1) a +0 club (13, -38, Orc:1) a +0 robe a +0 trident (13, -36, Orc:1) a +2 chain mail of willpower a +0 trident of freezing (13, -35, Orc:1) a +0 club a +0 chain mail a +0 short sword (14, -36, Orc:1) a +0 flail (14, -35, Orc:1) a +0 mace (15, -37, Orc:1) a +0 chain mail a +0 battleaxe (15, -36, Orc:1) a +0 robe a +0 dagger (15, -35, Orc:1) a +0 whip (17, -37, Orc:1) a +0 trident (17, -13, Orc:1) a +0 hand axe a +0 leather armour (17, -11, Orc:1) a +0 giant club (18, -40, Orc:1) a +0 chain mail a +3 great sword (18, -39, Orc:1) a +0 ring mail a +0 short sword (18, -38, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 dire flail (19, -38, Orc:1) a +0 chain mail a +0 war axe a +0 plate armour a +0 flail a +1 war axe a +0 flail (19, -12, Orc:1) a +0 flail a +0 dagger a +0 leather armour (20, -38, Orc:1) a +0 club (still there?) 39 gold pieces (still there?) a +0 mace of protection (still there?) a +0 giant club (still there?) a +0 dire flail (still there?) (20, -12, Orc:1) a +0 hand axe a +0 leather armour (20, -1, Orc:1) a +0 dagger a +0 robe a +0 hand axe (20, 0, Orc:1) a +0 hand axe (21, -48, Orc:1) a +0 club a +0 dagger a +0 robe (21, -39, Orc:1) a +0 leather armour a +0 mace (21, -37, Orc:1) a +0 leather armour a +0 club (21, -12, Orc:1) a +1 chain mail of cold resistance a +0 long sword (21, -2, Orc:1) a +0 mace a +0 whip a +0 leather armour a +0 dagger a +0 leather armour (21, -1, Orc:1) a +0 trident a +0 chain mail (22, -49, Orc:1) a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour (22, -37, Orc:1) a +0 hand axe a +0 ring mail a +0 club (22, -14, Orc:1) a +0 hand axe (22, -13, Orc:1) a +0 dagger a +0 robe (22, -2, Orc:1) a +0 short sword (22, -1, Orc:1) a +0 hand axe a +0 leather armour a +0 glaive a +0 plate armour (23, -49, Orc:1) a +0 dagger a +0 ring mail (24, -15, Orc:1) a +0 plate armour a +0 flail (25, -18, Orc:1) a +0 cloak a +0 short sword (25, -3, Orc:1) an electric eel corpse (skeletalised by now) (25, -2, Orc:1) an adder corpse (skeletalised by now) (25, -1, Orc:1) an electric eel corpse (skeletalised by now) (25, 0, Orc:1) an adder corpse (skeletalised by now) (30, 1, Orc:1) a +0 dagger a +0 robe of willpower Level 2 of the Orcish Mines [Shop] Uwitwe Cito's Weapon Boutique the +9 mace "Zehimop" {flame, rF+ Dex+3} (1272 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). a +0 mace (54 gold) a +2 dire flail of draining (378 gold) 5 poisoned darts (54 gold) a +2 great mace of protection (432 gold) a +0 orcbow (72 gold) a +0 scimitar (108 gold) [Shop] Kimalonk's Book Shoppe a book of Touch (330 gold) a book of Duality (690 gold) a book of Hexes (540 gold) the Handbook of the Disturbing Realms (540 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Hydra Summoning 7 the Disquisition on Chemistry (570 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Eringya's Noxious Bog Alchemy 6 c - Sculpt Simulacrum Ice/Alchemy 6 a book of Dreams (360 gold) a book of the Earth (540 gold) a book of Death (660 gold) [Shop] Ade Beoj's Book Emporium a book of Wicked Creation (660 gold) a book of Frost (300 gold) a book of Burglary (330 gold) a book of the Tundra (450 gold) a book of Flames (420 gold) a Handbook of Applied Construction (360 gold) a book of Armaments (540 gold) [Shop] Buunyuf's Weapon Shop a +0 trident (52 gold) a +0 great sword (150 gold) a +0 spear (45 gold) a +0 glaive (150 gold) the +5 scythe "Finisher" {speed, execute} (660 gold) 7 stones (10 gold) a +0 short sword (45 gold) a +0 dagger (30 gold) (2, -11, Orc:2) a +0 trident a +0 orcbow a +0 plate armour (2, -9, Orc:2) a +0 club (3, -12, Orc:2) a +0 orcbow (3, -11, Orc:2) a +0 dagger a +0 leather armour (3, -10, Orc:2) a +0 dagger a +0 robe (4, -11, Orc:2) a +0 mace (14, -6, Orc:2) a +0 great mace a +0 orcbow a +0 leather armour (14, 0, Orc:2) a +0 orcbow (15, -1, Orc:2) a +0 leather armour a +0 hand axe a +0 orcbow (15, 3, Orc:2) a +0 ring mail a +0 glaive a +0 orcbow (18, -1, Orc:2) a +0 plate armour a +0 long sword (19, -4, Orc:2) a +0 orcbow a +0 morningstar a +0 ring mail (19, -3, Orc:2) a +0 great mace a +0 orcbow a +0 leather armour (19, 0, Orc:2) a +0 robe a +0 dagger (20, -5, Orc:2) a +0 mace a +0 chain mail (21, -4, Orc:2) a +0 shortbow (35, 0, Orc:2) a +0 plate armour a +0 mace (37, 0, Orc:2) a +0 leather armour a +0 battleaxe a +0 orcbow (37, 4, Orc:2) a +0 leather armour a +0 great mace a +0 orcbow (38, 0, Orc:2) a +0 chain mail a +0 short sword (40, 1, Orc:2) a +0 chain mail a +0 long sword (41, 6, Orc:2) a +0 chain mail a +0 battleaxe (42, 5, Orc:2) a +0 ring mail a +0 great mace a +0 orcbow (42, 6, Orc:2) a +0 leather armour a +0 glaive a +0 orcbow (43, 0, Orc:2) a +4 orcbow a +0 trident a +0 leather armour (43, 5, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest (44, 1, Orc:2) a +0 great mace a +0 arbalest a +0 leather armour (45, 13, Orc:2) a +0 robe a +0 dagger (45, 14, Orc:2) a +0 arbalest (46, 14, Orc:2) a +0 leather armour a +0 trident a +0 orcbow a +0 chain mail a +0 long sword (48, 15, Orc:2) a +0 giant spiked club a +0 chain mail a +1 broad axe a +0 shortbow a +0 leather armour a +0 broad axe a +0 orcbow (48, 16, Orc:2) a +0 chain mail a +0 trident a +0 trident (48, 17, Orc:2) a +0 trident (49, 14, Orc:2) a +0 leather armour a +0 hand axe a +0 orcbow (49, 16, Orc:2) a +0 plate armour a +0 halberd a +0 orcbow a +0 flail (49, 17, Orc:2) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 orcbow a +0 arbalest a +0 orcbow a +0 ring mail a +0 glaive a +0 orcbow a +0 leather armour a +0 great mace a +0 orcbow (49, 18, Orc:2) a +0 orcbow (49, 19, Orc:2) a +0 ring mail a +0 club (50, 17, Orc:2) a +0 robe a +0 dagger a +0 club (51, 13, Orc:2) a +0 leather armour a +0 dagger (51, 15, Orc:2) a +0 chain mail a +0 flail (51, 16, Orc:2) a +0 leather armour a +0 war axe a +0 orcbow (51, 17, Orc:2) a +0 orcbow (51, 18, Orc:2) a +0 leather armour a +0 flail a +0 ring mail a +0 great mace a +0 orcbow (51, 19, Orc:2) a +0 hand axe (52, 15, Orc:2) a +0 plate armour a +0 trident (52, 16, Orc:2) a +0 leather armour a +0 trident Level 1 of the Lair of Beasts (1, -16, Lair:1) a +0 long sword (2, -8, Lair:1) a +0 leather armour (6, -18, Lair:1) a +0 robe (6, -11, Lair:1) 6 stones (9, 18, Lair:1) a +0 barding (16, 16, Lair:1) a +0 ring mail (17, 13, Lair:1) a scroll of noise (21, 21, Lair:1) 11 potions of moonshine the +5 rapier "Veos" {flame, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (28, 29, Lair:1) a +0 spear (39, -8, Lair:1) a black bear skeleton (40, -9, Lair:1) a black bear skeleton (44, 0, Lair:1) 3 scrolls of amnesia 4 scrolls of brand weapon (47, 9, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (18, 17, Lair:2) a +0 pair of boots (19, 20, Lair:2) a +0 scale mail (27, 19, Lair:2) a +0 ring mail (29, -16, Lair:2) a book of Spatial Translocations (38, -35, Lair:2) a +0 leather armour (51, -10, Lair:2) a +0 plate armour (66, -7, Lair:2) 3 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (43, 29, Lair:3) a wand of charming (4) Level 4 of the Lair of Beasts (2, -14, Lair:4) a +0 hand axe (2, 2, Lair:4) a +0 buckler (9, -21, Lair:4) a +0 leather armour (32, -24, Lair:4) a +0 trident (49, 13, Lair:4) 4 javelins (55, -28, Lair:4) a maw talisman Level 5 of the Lair of Beasts (7, 37, Lair:5) a +0 robe (12, 8, Lair:5) a +0 rapier a +1 robe of willpower (17, 9, Lair:5) a +0 dagger a +0 robe (17, 10, Lair:5) a +0 short sword a +0 robe (20, 12, Lair:5) a +0 short sword a +0 robe an orb of energy (20, 13, Lair:5) a book of Spatial Translocations (22, 12, Lair:5) a +0 dagger a +0 robe (29, 3, Lair:5) a +0 ring mail (37, 32, Lair:5) a +0 short sword a +0 robe (38, 27, Lair:5) 5 stones (40, 34, Lair:5) a +0 spear a curare-tipped dart (44, 36, Lair:5) a +0 rapier a +0 robe (49, 31, Lair:5) a +2 dagger of venom a +0 robe a +0 buckler (53, 25, Lair:5) a +0 dagger a +0 robe (54, 25, Lair:5) a +0 spear 9 stones a +0 robe a +0 buckler (55, 21, Lair:5) a +0 short sword a +0 robe (61, 32, Lair:5) a +0 plate armour a +0 morningstar Level 1 of the Spider Nest (0, 0, Spider:1) 2 javelins