10x100 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, 32, D:1) a frilled lizard corpse (skeletalised by now) (11, -6, D:1) a quokka corpse (skeletalised by now) (12, -5, D:1) a +0 short sword (12, 34, D:1) 5 stones (14, 7, D:1) 3 stones (15, 22, D:1) a +0 spear (17, 5, D:1) a quokka corpse (skeletalised by now) (18, 19, D:1) 6 stones (20, 17, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 7, D:1) 4 stones (28, 6, D:1) a +0 club (28, 24, D:1) a jackal skeleton (29, 4, D:1) a +0 dagger (32, 0, D:1) a +0 ring mail (33, -7, D:1) a +0 short sword (34, 25, D:1) a +0 club a goblin skeleton (46, -2, D:1) a rat corpse (skeletalised by now) (54, 8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 7 stones (3, 14, D:2) a +0 dagger (4, -16, D:2) a +0 dagger (5, 8, D:2) a +0 sling (11, 9, D:2) a rat skeleton (13, 27, D:2) a +0 ring mail (15, -20, D:2) an adder corpse (skeletalised by now) (15, 9, D:2) a +0 hammer (15, 11, D:2) a +0 hammer (16, 8, D:2) a +0 hammer (16, 9, D:2) a +0 hammer (16, 10, D:2) a +0 hammer (16, 11, D:2) a +0 hammer (18, -9, D:2) a +0 scale mail (18, 8, D:2) a +4 hammer (18, 9, D:2) a +0 hammer (18, 10, D:2) a +0 hammer (18, 11, D:2) a +0 hammer (19, 9, D:2) a +0 hammer (19, 10, D:2) a +0 hammer (28, 11, D:2) a +0 hammer (29, 23, D:2) a +0 club a goblin skeleton (35, 14, D:2) a hobgoblin corpse (skeletalised by now) (36, 23, D:2) a +0 robe the human skeleton of Sigmund (44, -9, D:2) 7 stones (45, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 6, D:2) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (45, 7, D:2) a +0 flail a gnoll corpse (skeletalised by now) (53, 25, D:2) a +0 dagger