10x100 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, -35, D:1) a rat corpse (skeletalised by now) (13, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -25, D:1) a rat corpse (skeletalised by now) (20, -1, D:1) a bat skeleton (23, -15, D:1) a +0 club (28, -24, D:1) a +0 dagger (29, -23, D:1) a +0 whip (29, -8, D:1) a +0 dagger a +0 club a goblin skeleton (30, -23, D:1) a ball python skeleton (32, -21, D:1) a hobgoblin skeleton a jackal skeleton (33, -21, D:1) a +0 club a +0 dagger a goblin skeleton a kobold skeleton a hobgoblin skeleton a ball python skeleton (33, -20, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, -19, D:1) a hobgoblin corpse (skeletalised by now) (36, -21, D:1) a +0 spear (42, -42, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (9, 23, D:2) a +0 short sword (9, 29, D:2) an adder corpse (11, 1, D:2) a +0 dagger (13, 24, D:2) a quokka corpse (17, 3, D:2) a potion of might