10x100sm Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 6, D:1) a jackal skeleton (26, 34, D:1) a quokka skeleton (27, 35, D:1) a +0 dagger 5 stones (29, 10, D:1) a +0 ring mail (30, 5, D:1) a +0 buckler (30, 35, D:1) a +0 leather armour (37, -2, D:1) a +0 ring mail (37, 31, D:1) 4 stones (39, 0, D:1) a hobgoblin skeleton (52, 26, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (2, 17, D:2) 2 stones (4, 20, D:2) a +0 whip (5, -3, D:2) a +0 club a goblin corpse (9, 32, D:2) a +0 chain mail (10, 26, D:2) a ball python skeleton a hobgoblin skeleton (22, -13, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (25, -11, D:2) a bat corpse (skeletalised by now) (28, -9, D:2) a +0 long sword (29, -8, D:2) a rat corpse (skeletalised by now) (30, 40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 17, D:2) a +0 leather armour (50, 5, D:2) 3 stones