10x100sm Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -2, D:1) a +0 robe (7, 2, D:1) 3 stones (8, 30, D:1) a +0 short sword 3 stones (17, 16, D:1) a frilled lizard corpse (skeletalised by now) (23, 12, D:1) a +0 sling (29, 36, D:1) a ball python skeleton (32, -10, D:1) a +0 vampiric dagger a goblin corpse (skeletalised by now) (40, 1, D:1) a rat skeleton (51, 13, D:1) a ball python corpse (skeletalised by now) (58, 37, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 18, D:2) 5 stones (16, 22, D:2) a +0 club (20, 22, D:2) a +0 dagger (25, 15, D:2) a bat corpse (skeletalised by now) (31, 10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (4, 5, D:3) a +0 robe (5, -6, D:3) a scroll of identify (5, -3, D:3) a potion of heal wounds (7, 1, D:3) a +0 ring mail (7, 5, D:3) a +0 spear a gnoll corpse (7, 13, D:3) 8 gold pieces (8, 7, D:3) 4 stones (11, 0, D:3) a +0 robe