10x100sm Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -3, D:1) a +0 dagger (5, -23, D:1) a +0 club (22, 14, D:1) a ball python corpse (skeletalised by now) (26, -8, D:1) a +0 scale mail (26, -4, D:1) a +0 leather armour (28, -7, D:1) a +0 spear (28, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, -23, D:1) a +0 dagger 3 stones (33, -4, D:1) a +0 dagger a kobold skeleton (33, 7, D:1) a +0 club a kobold corpse (skeletalised by now) (36, 16, D:1) a +0 mace (40, 12, D:1) a +0 club (52, -17, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 30, D:2) a ring of see invisible (6, 19, D:2) a ring of see invisible (9, 31, D:2) a +0 chain mail (10, 14, D:2) a rat skeleton (11, 4, D:2) a +3 leather armour (11, 15, D:2) an adder skeleton (13, -12, D:2) a jackal skeleton (14, 16, D:2) a hobgoblin skeleton (15, -2, D:2) 3 stones (17, -7, D:2) a +0 dagger (20, 12, D:2) a +0 scale mail (25, 19, D:2) 5 javelins (36, -7, D:2) an adder skeleton (50, -8, D:2) a +0 club a kobold skeleton (53, 34, D:2) a +0 dagger (57, 31, D:2) a +0 short sword 5 stones a rat corpse a kobold corpse (59, 3, D:2) a ball python skeleton