10x100sm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -26, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, -25, D:1) a +0 whip (1, -17, D:1) a +0 club (2, -17, D:1) a rat corpse (skeletalised by now) (5, -22, D:1) a +0 whip (6, 1, D:1) a rat skeleton (7, -24, D:1) a +0 scale mail (18, 17, D:1) a bat corpse (skeletalised by now) (19, 15, D:1) a bat corpse (skeletalised by now) (25, 19, D:1) a +0 short sword (27, -22, D:1) a hobgoblin corpse (skeletalised by now) (27, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (27, 18, D:1) a +0 dagger (36, 12, D:1) a +0 sling (36, 15, D:1) a rat skeleton (49, -1, D:1) a quokka skeleton (58, 3, D:1) a +0 buckler (61, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 14, D:2) an adder corpse (skeletalised by now) (4, 6, D:2) a +0 ring mail (27, 6, D:2) a +0 short sword (29, 16, D:2) 7 stones (31, 7, D:2) 5 boomerangs (33, 0, D:2) a staff of alchemy (38, 13, D:2) 4 stones (41, 6, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -27, D:3) a potion of ambrosia (13, -28, D:3) 6 poisoned darts (17, -12, D:3) a +0 ring mail (37, -11, D:3) a hobgoblin corpse