16thOverlord Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 20, D:1) a bat corpse (skeletalised by now) (9, -13, D:1) a +0 spear (12, 13, D:1) a frilled lizard corpse (skeletalised by now) (15, 16, D:1) a jackal corpse (skeletalised by now) (15, 37, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (16, 17, D:1) a jackal corpse (skeletalised by now) (16, 36, D:1) a rat corpse (skeletalised by now) (16, 37, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (16, 38, D:1) a frilled lizard corpse (skeletalised by now) (26, -3, D:1) a staff of earth (30, 4, D:1) a bat skeleton (34, 16, D:1) a +0 club (35, 16, D:1) a +0 spear (39, 4, D:1) a kobold skeleton (39, 15, D:1) a +0 club (42, 6, D:1) a +0 whip 2 stones (43, 4, D:1) a frilled lizard skeleton (50, 15, D:1) a hobgoblin corpse (skeletalised by now) (52, 15, D:1) a +0 club a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Haryups's One-of-a-Kind Rings the ring "Nuilleor" {rPois Int+6 Dex+2} (514 gold) [ring of intelligence] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). a +8 ring of slaying (unknown) (1238 gold) a +3 ring of evasion (unknown) (100 gold) a +8 ring of intelligence (unknown) (550 gold) the ring of the Tormentor {Str+2 Int+6} (472 gold) [ring of intelligence] Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). a +2 ring of intelligence (unknown) (30 gold) a +8 ring of dexterity (unknown) (550 gold) the ring of Zanet {rC++ MP+14 Str+5} (789 gold) [ring of protection from cold] rC++: It greatly protects you from cold. MP+14: It affects your magic capacity (+14). Str+5: It affects your strength (+5). (0, 0, D:2) a +0 whip a kobold skeleton (1, 8, D:2) a +0 spear (2, -40, D:2) a +0 club a goblin skeleton (3, -6, D:2) a +0 sling (3, 8, D:2) a +0 dagger 5 stones a kobold skeleton (3, 9, D:2) a +0 club (4, -40, D:2) a frilled lizard skeleton (8, -12, D:2) a rat corpse (skeletalised by now) (10, -52, D:2) a +0 club (15, -43, D:2) a hobgoblin skeleton (17, -35, D:2) a +1 vampiric whip (21, -18, D:2) a +0 sling a +0 club a goblin skeleton (30, -22, D:2) a rat skeleton (30, -21, D:2) a +0 dagger a goblin skeleton (34, 0, D:2) a bat skeleton (50, -30, D:2) a +0 club a kobold skeleton (50, -27, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (16, 11, D:3) a bat corpse (skeletalised by now) (21, -17, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, -14, D:3) a goblin corpse (skeletalised by now) (26, -12, D:3) a +0 club (32, -13, D:3) a +0 leather armour (56, -18, D:3) a +0 sling (57, -15, D:3) a +0 quarterstaff a +0 leather armour an orc skeleton (57, -13, D:3) a +0 whip an orc skeleton (59, -31, D:3) 3 poisoned darts (60, -30, D:3) a +0 whip a +0 robe an orc skeleton an orc skeleton (60, -12, D:3) a +0 flail an orc skeleton