Dungeon Crawl Stone Soup version 0.32-a0-927-g1d8594b (webtiles) character file. Game seed: 4389080201063804186 67 1lSu2w the Shooter (level 4, -1/34 HPs) Began as a Human Hunter on Apr 12, 2024. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:36 (1668 turns). 1lSu2w the Shooter (Human Hunter) Turns: 1668, Time: 00:03:36 Health: -1/34 AC: 3 Str: 11 XL: 4 Next: 16% Magic: 4/4 EV: 11 Int: 9 God: Gold: 76 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) k - a +0 scale mail Jewellery i - a ring of resist corrosion (left hand) Scrolls b - a scroll of butterflies d - a scroll of enchant armour {unknown} h - a scroll of revelation {unknown} j - a scroll of brand weapon {unknown} Potions e - a potion of ambrosia {unknown} f - a potion of enlightenment {unknown} g - 2 potions of magic {unknown} Skills: + Level 2.7 Fighting + Level 4.4 Ranged Weapons + Level 2.7 Dodging + Level 2.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. A gnoll comes into view. It is wielding a +0 whip. You shoot an arrow. The arrow hits the gnoll! The gnoll shouts! The gnoll is heavily wounded. You hear a shout! You shoot an arrow. The arrow barely misses the gnoll. You shoot an arrow. The arrow closely misses the gnoll. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot an arrow. The arrow barely misses the gnoll. A gnoll comes into view. It is wielding a +0 halberd. You shoot an arrow. The arrow closely misses the gnoll. The arrow hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 halberd. You shoot an arrow. The gnoll shouts! The arrow hits the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 halberd. The gnoll hits you with a +0 whip! You shoot an arrow. The arrow closely misses the gnoll. The gnoll hits you with a +0 whip. x2 Why would you want to do that? There is a large open door here. There is a stone staircase leading down here. You shoot an arrow. The arrow barely misses the gnoll. The arrow hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... ≈≈§..§§§§#.......# . #§≈..§§§#######.# . #≈....§#### ##.########## .. #≈.....'[.# #............ ..§ #≈.....'..###..####.....# $.≈# ##§...§≈#.......####.#.... ..≈≈####≈≈..g§≈#gg.÷##......#.... §..≈≈≈§§≈.gg§≈≈#g##.##.##.#.###.. .......§§§.§≈≈##@##.##....#.....# ≈§§........≈≈##..##.##..#.###...# ≈§§......§§≈##.####)....#........ #§§.....§§§##..# #...#.###..#.## ##≈≈≈..≈≈≈###..# #.#.#...)....## ####++####....# #.#.###.###.### ###.## #.#.....# #.# # #.# #.####### #.# # #.# #.# #.# # You could see 3 gnolls. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 6 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) 5 goblins 4 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 38 | D:1 | Found a large runed translucent door. 38 | D:1 | Found a large runed translucent door. 119 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 583 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1234 | D:2 | Found Jeeteaf's Weapon Emporium. 1391 | D:2 | Found a radiant altar of Vehumet. 1489 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1668 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, st_stairs_12 D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_bloodbath_and_beyond, minmay_misc_feat_encased, hangedman_abyss_or_decor_stabs, kennysheep_big_empty_room, hangedman_feature_mirror Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Fighting | | 2.7 Ranged Weapons | | 4.4 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 117 | 23 || 140 Armour: Leather armour | 32 | 15 || 47 Dodge: Dodged | 39 | 7 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1699 | 1641 | 58 | 0 | 1368 | 2 | 849.5 | Dungeon | 1699 | 1641 | 58 | 0 | 1368 | 2 | 849.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1200 daAuts D:2: 499 daAuts