Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 18355185737902179677 81 1n5z the Magician (level 4, -4/33 HPs) Began as a Djinni Conjurer on Sept 27, 2021. Slain by Terence (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:12 (2806 turns). 1n5z the Magician (Djinni Conjurer) Turns: 2806, Time: 00:04:13 Health: -4/33 AC: 3 Str: 6 XL: 4 Next: 68% Gold: 92 EV: 12 Int: 20 God: SH: 0 Dex: 12 rFire + + . SeeInvis . k - +1 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons k - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} f - a scroll of enchant weapon {unknown} g - 2 scrolls of magic mapping h - a scroll of amnesia {unknown} i - a scroll of summoning {unknown} Potions j - 2 potions of lignification l - a potion of might {unknown} m - a potion of haste {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 22% 4 f - Foxfire Conj/Fire 80% 2x1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 2! You start resting. HP restored. You fly downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Level annotation: Sigmund, Terence You hear the quick rusting of a drain very nearby. The gnoll hits you from afar with a +0 halberd! There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * A ball python comes into view. The searing ray hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. You die... # # .##.# ## #... .. #..#..# #.###g.>.... #....# #.##@####.#.# #.@÷.....# ######...# # You could see Terence and a gnoll. Vanquished Creatures An adder (D:2) A gnoll (D:2) 2 dart slugs (D:1) 4 bats 2 endoplasms (D:2) 3 giant cockroaches 4 goblins 6 hobgoblins 14 jackals 4 kobolds A quokka (D:3) 3 ball pythons 4 frilled lizards 5 rats 54 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D:1) 2 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 295 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 485 | D:1 | Reached skill level 1 in Fighting 759 | D:1 | Reached XP level 3. HP: 20/27 MP: 0/0 759 | D:1 | Learned a level 1 spell: Foxfire 1782 | D:2 | Reached skill level 4 in Spellcasting 1782 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 2394 | D:3 | Noticed Sigmund 2527 | D:3 | Noticed Terence 2806 | D:3 | HP: 1/33 [gnoll (6)] 2806 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, hangedman_glass_teeth D:2: layout_basic, minmay_distorted D:3: layout_loops_cross, gup_sewer_entry_glass, minmay_joined_circles, uniq_grinder, uniq_jessica, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 5 | 1 || 6 Cast: Magic Dart | 75 | 34 || 109 Searing Ray | 1 | 2 || 3 Foxfire | 2 | || 2 Use: Scroll | | 2 || 2 Dodge: Dodged | 10 | 5 || 15