Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 2995617162601533211 22 1n5z the Magician (level 3, 0/29 HPs) Began as a Djinni Summoner on Oct 29, 2023. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:48 (177 turns). 1n5z the Magician (Djinni Summoner) Turns: 177, Time: 00:00:49 Health: 0/29 AC: 2 Str: 7 XL: 3 Next: 7% Gold: 0 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste g - a potion of flight {unknown} Skills: + Level 2.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 3% 2 c - Call Canine Familiar Summ 21% N/A 6% 3 d - Summon Guardian Gole Hex/Summ 21% N/A 6% 3 e - Summon Lightning Spi Summ/Air 21% N/A 19% 4 f - Freeze Ice 84% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (ally target) Attack! Unknown command. Unknown command. Unknown command. Casting: Summon Guardian Golem (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (ally target) You freeze Crazy Yiuf! Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Your magical contamination has completely faded away. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, ally target) You freeze Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf closely misses you. Unknown command. Unknown command. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (severely wounded, ally target) You freeze Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... ▓#'####.....♣♣ ▓.....#....~.♣♣♣ ▓.....#...~~♣♣.♣ ▓....[#..~~~~.♣♣ ▓####†#..~≈≈~~~♣ ▓...†.#.~~≈~~~.. ▓.....#9~≈~~~... ▓.....#g~~~..... ▓'#####.@....... ▓............... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see Crazy Yiuf (ally target) and a friendly guardian golem (summoned). Vanquished Creatures (collateral kills) A human (D) 2 endoplasms (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 1n5z the Djinni Summoner began the quest for the Orb. 0 | D | 1n5z set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 9 | D | Reached skill level 1 in Fighting 66 | D | HP: 4/25 [human (9)] 74 | D | Reached skill level 2 in Fighting 74 | D | Reached skill level 4 in Spellcasting 74 | D | Reached XP level 2. HP: 8/24 MP: 0/0 74 | D | Reached XP level 3. HP: 10/29 MP: 0/0 74 | D | Learned a level 1 spell: Freeze 166 | D | Noticed Crazy Yiuf 177 | D | Slain by Crazy Yiuf Illustrated notes Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.9 Spellcasting | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Summon Small Mamm || 10 Freeze || 3 Summon Guardian G || 1 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 93 | 1 | 1 | 187.0 | Dungeon | 187 | 187 | 0 | 93 | 1 | 1 | 187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 187 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 32.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 32.0 +-------+-------+-------+-------+-------+----------------------