Dungeon Crawl Stone Soup version 0.32-a0-540-g866d131 (webtiles) character file. Game seed: 448670196929544423 6 1n5z the Apothecary (level 1, 0/10 HPs) Began as a Deep Elf Alchemist on Feb 28, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:33 (94 turns). 1n5z the Apothecary (Deep Elf Alchemist) Turns: 94, Time: 00:00:34 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 1/6 EV: 12 Int: 19 God: Gold: 48 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3), flying A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of flight (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 1.5 Conjurations * Level 3.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11906 Altars: Message History Unknown command. Unknown command. The kobold throws a stone. The stone barely misses you. Your magical contamination has completely faded away. You see here 15 gold pieces. You now have 40 gold pieces (gained 15). The kobold throws a stone. The stone hits you. Unknown command. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (64% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! * * * LOW MAGIC WARNING * * * Found 8 gold pieces. Found a scroll labelled NOECKE SEAXTA. You now have 48 gold pieces (gained 8). d - a ring of flight You fly up into the air. d - a ring of flight (left hand) e - a scroll labelled NOECKE SEAXTA There is a stone staircase leading down here. You fly downwards. The adder bites you. x2 You are poisoned. The adder poisons you! There is a stone staircase leading up here. Unknown command. Unknown command. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The sting hits the adder. The adder is poisoned. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 53% to hit) The sting misses the adder. You die... ##........# #.........# #.........# #.........# #$........# #.........# ##.......## #..>...@..# #......!S.# #.........# #.........# #.........# ##.......## ##.....## ####### You could see an adder (poisoned). Vanquished Creatures 3 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:2 | HP: 1/10 [adder (4)] 94 | D:2 | Succumbed to an adder's poison Illustrated notes Action || total ---------------------------++------- Cast: Sting || 10 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 0 | 2 | 46.5 | Dungeon | 93 | 93 | 0 | 0 | 0 | 2 | 46.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts D:2: 9 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 +-------+-------+-------+-------+-------+----------------------