Dungeon Crawl Stone Soup version 0.32-a0-576-g706899e (webtiles) character file. Game seed: 1803567911473951506 94 1n5z the Apothecary (level 4, -6/24 HPs) Began as a Deep Elf Alchemist on Mar 1, 2024. Mangled by a sleepcap (21 damage) ... on level 5 of the Dungeon. The game lasted 00:02:48 (500 turns). 1n5z the Apothecary (Deep Elf Alchemist) Turns: 500, Time: 00:02:49 Health: -6/24 AC: 3 Str: 5 XL: 4 Next: 38% Magic: 1/11 EV: 2 Int: 22 God: Gold: 112 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . i - staff of air rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: sleeping A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 112 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) Magical Staves i - a staff of air (weapon) (You found it on level 4 of the Dungeon) Scrolls g - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} k - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} d - 4 potions of curing {unknown} e - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 3.0 Conjurations * Level 4.4 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 80% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 42% N/A 7% 2 Mephitic Cloud Conj/Alch/Air 22% N/A 12% 3 Olgreb's Toxic Radiance Alch 23% N/A 19% 4 Sticky Flame Fire/Alch 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26986 Temple: D:4-7 Altars: Message History Aim: a sleepcap (lightly damaged, poisoned, 100% to hit) The sting hits the sleepcap. The sleepcap partially resists. The sleepcap looks even sicker. The sleepcap is lightly damaged. The sleepcap releases spores at you. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, very poisoned, 100% to hit) The sting hits the sleepcap. The sleepcap partially resists. The sleepcap is lightly damaged. The sleepcap closely misses you. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, very poisoned, 100% to hit) The sting hits the sleepcap but does no damage. The sleepcap looks even sicker. The sleepcap is lightly damaged. The sleepcap barely misses you. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, very poisoned, 100% to hit) The sting hits the sleepcap. The sleepcap partially resists. The sleepcap looks as sick as possible! The sleepcap is moderately damaged. The sleepcap closely misses you. Unknown command. Unknown command. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, extremely poisoned, 100% to hit) The sting hits the sleepcap but does no damage. The sleepcap looks as sick as possible! The sleepcap is moderately damaged. * * * LOW MAGIC WARNING * * * The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #... .... #..(## #.#..## #.##..+ .. ###.##.# .... #....<.##..... ###f##........ #.@......... #..#.#...... #....)...... ######..#... ..# .# ... . ##. You could see a sleepcap (extremely poisoned). Vanquished Creatures A hound (D:4) A gnoll (D:1) 3 adders (D:2 D:4) A dart slug (D:2) 4 endoplasms (D:1 D:3) A giant cockroach (D:3) A goblin (D:4) 4 hobgoblins (D:1 D:2 D:3 D:4) 2 quokkas (D:3 D:4) 3 ball pythons (D:1 D:3 D:4) 3 bats (D:1 D:3) A kobold (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 69 | D:1 | HP: 4/10 [frozen (5)] 126 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/8 154 | D:2 | Reached skill level 2 in Conjurations 218 | D:3 | HP: 5/15 [frozen (5)] 220 | D:3 | HP: 2/15 [endoplasm (2)] 274 | D:2 | Reached XP level 3. HP: 15/19 MP: 1/9 280 | D:3 | Reached skill level 4 in Alchemy 450 | D:4 | Reached skill level 3 in Conjurations 450 | D:4 | Reached XP level 4. HP: 11/24 MP: 2/11 487 | D:5 | Entered Level 5 of the Dungeon 500 | D:5 | Mangled by a sleepcap Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.0 Alchemy | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Staff | 1 | || 1 Cast: Sting | 48 | 7 || 55 Armour: Robe | 45 | 3 || 48 Dodge: Dodged | 48 | 4 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 498 | 492 | 6 | 0 | 0 | 5 | 99.6 | Dungeon | 498 | 492 | 6 | 0 | 0 | 5 | 99.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 198 daAuts D:1: 128 daAuts D:4: 119 daAuts D:2: 40 daAuts D:5: 12 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------