Dungeon Crawl Stone Soup version 0.32-a0-614-gd166fa8 (webtiles) character file. Game seed: 13894452104016387667 5 1n5z the Apothecary (level 1, 0/10 HPs) Began as a Deep Elf Alchemist on Mar 5, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (98 turns). 1n5z the Apothecary (Deep Elf Alchemist) Turns: 98, Time: 00:00:47 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 0/6 EV: 12 Int: 19 God: Gold: 13 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of summoning {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 1.4 Conjurations * Level 3.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11900 Altars: Message History There is a stone staircase leading down here. You climb downwards. Found 24 gold pieces and a spear. There is a stone staircase leading up here. Unknown command. Unknown command. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The sting hits the jackal but does no damage. The jackal is poisoned. The jackal bites you. Unknown command. The jackal bites you but does no damage. The jackal bites you. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (poisoned, 64% to hit) The sting hits the jackal. The jackal looks even sicker. The jackal is moderately wounded. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Unknown command. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (64% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The jackal attacks as it pursues you! The jackal bites you. You die... ##...# ##.......## #...#######≈##### #........#≈≈≈#... #........#≈#.... ###........#..#.# #.......##...##.# #..####..........# ...# #.....####.# # .#.####.....####@##.##### .#..............h>h...... .######.................. ......................... #######.########......... .# #.# #......... .# .†. #......... .# ....J .......... ## ....... ########## You could see 2 jackals. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 96 | D:1 | HP: 4/10 [jackal (1)] 97 | D:1 | HP: 1/10 [jackal (3)] 98 | D:1 | Slain by a jackal Illustrated notes Action || total ---------------------------++------- Cast: Sting || 9 Armour: Robe || 13 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 0 | 2 | 49.0 | Dungeon | 98 | 98 | 0 | 0 | 0 | 2 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts D:2: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------