Dungeon Crawl Stone Soup version 0.32-a0-614-gd166fa8 (webtiles) character file. Game seed: 6448989119440572697 22 1n5z the Apothecary (level 2, 0/15 HPs) Began as a Deep Elf Alchemist on Mar 5, 2024. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (261 turns). 1n5z the Apothecary (Deep Elf Alchemist) Turns: 261, Time: 00:02:19 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 68% Magic: 2/8 EV: 12 Int: 19 God: Gold: 55 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} e - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 2.0 Conjurations * Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17738 Altars: Annotations: D:3 Robin Message History Unknown command. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club and quivering stones (lightly wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 whip. The gnoll closely misses you. The gnoll throws a stone. The stone barely misses you. The gnoll throws a stone. The stone misses you. The gnoll throws a stone. The stone closely misses you. Unknown command. Unknown command. You kill the gnoll! Your Conjurations skill increases to level 2! Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. Unknown command. Unknown command. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is severely wounded. The gnoll shouts! The gnoll hits you with a +0 whip. You die... #...........# #...... ##..........# #........ #..........# #.#...... #..........# #.#...... #..........# ....##### #..........# .....# #...###.#####...... #.................. #....###@#####.# . #... #g# .#.. #... ##r#####.... .... #........# ....##........# ..............# #####..g......# #.........# ####.#.####### You could see 2 gnolls and a rat. Vanquished Creatures A gnoll (D:2) An endoplasm (D:2) 3 goblins (D:1 D:2) 3 hobgoblins (D:2) A ball python (D:2) A bat (D:1) A kobold (D:2) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:2 | HP: 4/10 [goblin/+0 dagger (2)] 109 | D:2 | HP: 1/10 [endoplasm (3)] 121 | D:2 | Reached XP level 2. HP: 5/15 MP: 0/8 218 | D:3 | Noticed Robin 257 | D:2 | Reached skill level 2 in Conjurations 260 | D:2 | HP: 5/15 [gnoll/+0 whip (10)] 261 | D:2 | Slain by a gnoll Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Sting || 25 Armour: Robe || 8 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 261 | 261 | 0 | 0 | 0 | 3 | 87.0 | Dungeon | 261 | 261 | 0 | 0 | 0 | 3 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 220 daAuts D:1: 37 daAuts D:3: 3 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.7 +-------+-------+-------+-------+-------+----------------------