Dungeon Crawl Stone Soup version 0.32-a0-614-gd166fa8 (webtiles) character file. Game seed: 11879200814538932996 46 1n5z the Apothecary (level 3, -1/19 HPs) Began as a Deep Elf Alchemist on Mar 5, 2024. Slain by a howler monkey (5 damage) ... on level 5 of the Dungeon. The game lasted 00:02:32 (519 turns). 1n5z the Apothecary (Deep Elf Alchemist) Turns: 519, Time: 00:02:33 Health: -1/19 AC: 2 Str: 5 XL: 3 Next: 44% Magic: 7/19 EV: 12 Int: 21 God: Gold: 41 SH: 0 Dex: 15 Spells: 5/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of magical power (left hand) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of identify {unknown} g - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} h - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 2.5 Conjurations * Level 4.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 68% 1d7 3% 1 b - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 9% 2 Olgreb's Toxic Radiance Alch 20% N/A 24% 4 Sticky Flame Fire/Alch 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26830 Temple: D:4-7 Altars: Zin The Shining One Shops: D:5 * Message History Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (moderately wounded, poisoned, 71% to hit) The sting hits the howler monkey! The howler monkey looks even sicker. The howler monkey is severely wounded. The howler monkey hits you but does no damage. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Press: ? - help, v - describe, . - travel The floor. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (severely wounded, very poisoned, 71% to hit) The sting misses the howler monkey. The howler monkey hits you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (almost dead, very poisoned, 71% to hit) The sting misses the howler monkey. An orc comes into view. It is wielding a +0 flail. The howler monkey barely misses you. Unknown command. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (almost dead, very poisoned, 71% to hit) The sting hits the howler monkey. The howler monkey looks even sicker. The howler monkey is almost dead. The howler monkey hoots and howls with incredible vigour! You hear a shout! x4; You hear an angry hiss. x2; You hear a shout! Unknown command. Unknown command. Unknown command. The howler monkey hits you. You die... #########.## #........^# #.######..# ####.# ####..#### #....###........# #.##........##..##..... #..o....#####...## #### #####.#h####.....# #.#.@.......## #.########.## #. #.# #. #.# #.########'## #......#....# ##.....#...## .. #.....###...## ...#..∩.._⌠#....# You could see a howler monkey (very poisoned). Vanquished Creatures 2 adders (D:2 D:3) 2 white imps (D:5) An ufetubus (D:5) A giant cockroach (D:2) A bat (D:1) A goblin zombie (D:5) 3 hobgoblin zombies (D:5) A kobold (D:2) A kobold skeleton (D:5) 2 rats (D:2 D:3) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:2 | HP: 4/10 [poisoned by an adder] 165 | D:2 | Reached XP level 2. HP: 5/15 MP: 2/8 269 | D:3 | Reached skill level 2 in Conjurations 338 | D:4 | Noticed a phantom 350 | D:5 | Entered Level 5 of the Dungeon 357 | D:5 | Reached XP level 3. HP: 19/19 MP: 9/9 378 | D:5 | Found Zin's Purification Station. 382 | D:5 | Found a glowing silver altar of Zin. 404 | D:5 | Found a glowing golden altar of the Shining One. 424 | D:5 | Reached skill level 4 in Alchemy 482 | D:5 | HP: 7/19 [hobgoblin zombie (1)] 488 | D:5 | HP: 4/19 [hobgoblin zombie (1)] 511 | D:5 | Learned a level 3 spell: Mephitic Cloud 514 | D:5 | HP: 3/19 [howler monkey (6)] 519 | D:5 | Slain by a howler monkey Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.5 Alchemy | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 22 Punch || 1 Cast: Sting || 48 Use: Scroll || 1 Armour: Robe || 30 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 517 | 499 | 18 | 0 | 0 | 5 | 103.4 | Dungeon | 517 | 499 | 18 | 0 | 0 | 5 | 103.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 167 daAuts D:2: 145 daAuts D:1: 89 daAuts D:4: 63 daAuts D:3: 52 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.2 +-------+-------+-------+-------+-------+----------------------