Dungeon Crawl Stone Soup version 0.32-a0-614-gd166fa8 (webtiles) character file. Game seed: 10690659333886362742 605 1n5z the Apothecary (level 7, -2/36 HPs) Began as a Deep Elf Alchemist on Mar 5, 2024. Was a Follower of Vehumet. Slain by a water moccasin (6 damage) ... on level 6 of the Dungeon. The game lasted 00:09:01 (1446 turns). 1n5z the Apothecary (Deep Elf Alchemist) Turns: 1446, Time: 00:09:02 Health: -2/36 AC: 4 Str: 7 XL: 7 Next: 19% Magic: 17/17 EV: 12 Int: 22 God: Vehumet [*.....] Gold: 273 SH: 0 Dex: 15 Spells: 8/16 levels left rFire . . . f - +0 sling of Thieving Doom {flame, rPois Will- Str+2} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + e - +0 helmet rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.15/turn %: no passive effects @: mighty, lethally poisoned (-2 -> -24), silenced A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 273 gold pieces. Inventory: Hand Weapons f - the +0 sling of Thieving Doom (weapon) {flame, rPois Will- Str+2} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). rPois: It protects you from poison. Will-: It decreases your willpower. Armour a - a +0 robe (worn) e - a +0 helmet (worn) (You found it on level 2 of the Dungeon) k - a +0 cloak (worn) (You found it on level 4 of the Dungeon) Potions b - 2 potions of magic i - a potion of attraction Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting * Level 5.3 Conjurations * Level 6.3 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 b - Mephitic Cloud Conj/Alch/Air 23% N/A 6% 3 c - Olgreb's Toxic Radia Alch 33% N/A 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Mercury Vapours Alch/Air 38% N/A 4% 2 Momentum Strike Conj/Tloc 34% 3d8 4% 2 Freeze Ice 20% 1d4 10% 1 Slow Hex 20% N/A 10% 1 Hailstorm Conj/Ice 17% 3d6 10% 3 Blink Tloc 10% N/A 14% 2 Lesser Beckoning Tloc 10% N/A 14% 2 Sticky Flame Fire/Alch 19% 2d6 26% 4 Confusing Touch Hex 5% N/A 28% 3 Frozen Ramparts Ice 10% 1d2 28% 3 Sigil of Binding Hex 5% N/A 28% 3 Vampiric Draining Necr 5% 2d6 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26890 Temple (0/1) D:4 Altars: Vehumet Xom Annotations: D:3 Ijyb Message History The water moccasin is severely wounded. The water moccasin completely misses you. The water moccasin bites you but does no damage. Unknown command. You feel better. The water moccasin bites you. Fire: f) +0 sling of Thieving Doom {flame, rPois Will- Str+2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (silenced, severely wounded, 32% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: f) +0 sling of Thieving Doom {flame, rPois Will- Str+2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (silenced, severely wounded, 32% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet burns the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The water moccasin barely misses you. Unknown command. Fire: f) +0 sling of Thieving Doom {flame, rPois Will- Str+2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (silenced, almost dead, 32% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You die... #.# #.# #.# #.# #.# #.# #.# #S# #@# #.# #.# #.# #.# #.# #.# #.# #.# You could see a water moccasin. Vanquished Creatures A black bear (D:5) A howler monkey (D:6) 4 quasits (D:5) A bombardier beetle (D:4) 3 hounds (D:4) 7 gnolls (D:4) 5 adders (D:3 D:4 D:5) 2 shadow imps (D:5 D:6) 3 white imps (D:5) 6 ufetubi (D:5) A ribbon worm (D:2) A dart slug (D:4) 3 orcs (D:3 D:4) 4 ball pythons (D:1 D:3 D:4) 6 endoplasms (D:1 D:3 D:4) A giant cockroach (D:4) 4 goblins (D:2 D:3 D:4) 2 hobgoblins (D:3 D:4) 6 kobolds (D:1 D:3 D:4) A quokka (D:4) 4 bats (D:2 D:3) 2 frilled lizards (D:1 D:3) 3 rats (D:1 D:2) 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 86 | D:3 | Noticed Ijyb 103 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 216 | D:3 | Reached skill level 2 in Conjurations 232 | D:3 | Identified the +0 sling of Thieving Doom {flame, rPois | Will- Str+2} 240 | D:3 | Noticed an ice beast 296 | D:3 | Reached XP level 3. HP: 19/19 MP: 1/9 307 | D:3 | Learned a level 3 spell: Mephitic Cloud 384 | D:3 | Reached skill level 4 in Alchemy 391 | D:3 | Found a shimmering altar of Xom. 469 | D:4 | Reached XP level 4. HP: 19/24 MP: 7/11 509 | D:4 | Reached skill level 3 in Conjurations 525 | D:4 | Reached skill level 4 in Spellcasting 547 | D:4 | Reached XP level 5. HP: 28/28 MP: 0/13 626 | D:4 | Found a radiant altar of Vehumet. 629 | D:4 | Became a worshipper of Vehumet 666 | D:4 | Reached skill level 5 in Alchemy 675 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 756 | D:5 | Entered Level 5 of the Dungeon 756 | D:5 | Noticed a black bear 764 | D:4 | Found a staircase to the Ecumenical Temple. 792 | D:4 | Reached skill level 4 in Conjurations 819 | D:4 | Reached XP level 6. HP: 21/32 MP: 1/14 978 | D:4 | Reached * piety under Vehumet 978 | D:4 | Offered knowledge of Kiss of Death by Vehumet. 1118 | D:5 | Reached skill level 5 in Spellcasting 1126 | D:5 | Reached skill level 6 in Alchemy 1135 | D:5 | Reached skill level 5 in Conjurations 1135 | D:5 | HP: 10/32 [ufetubus (3)] 1186 | D:5 | Reached XP level 7. HP: 24/36 MP: 1/16 1205 | D:5 | HP: 12/36 [white imp/puff of frost (10)] 1207 | D:5 | HP: 4/36 [white imp/puff of frost (8)] 1254 | D:5 | HP: 13/36 [white imp/puff of frost (3)] 1440 | D:6 | HP: 10/36 [water moccasin (7)] 1445 | D:6 | HP: 8/36 [poisoned by a water moccasin] 1446 | D:6 | Slain by a water moccasin Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 4 5 | 5.3 Alchemy | 4 5 6 | 6.3 Spellcasting | 4 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | 6 | 4 || 19 Fire: Sling | | | 10 || 10 Cast: Sting | 41 | 84 | 25 || 150 Mephitic Cloud | | 3 | || 3 Evoke: Wand | 3 | 8 | 4 || 15 Use: Potion | | | 5 || 5 Scroll | | | 4 || 4 Stab: Confused | | 1 | || 1 Armour: Robe | 12 | 74 | 30 || 116 Dodge: Dodged | 21 | 81 | 17 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1451 | 1364 | 87 | 0 | 0 | 6 | 241.8 | Dungeon | 1451 | 1364 | 87 | 0 | 0 | 6 | 241.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 539 daAuts D:5: 335 daAuts D:3: 309 daAuts D:6: 107 daAuts D:2: 92 daAuts D:1: 67 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 144.2 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 144.2 +-------+-------+-------+-------+-------+----------------------