Dungeon Crawl Stone Soup version 0.32-a0-615-g36a8ca9 (webtiles) character file. Game seed: 14832178365027281505 2 1n5z the Apothecary (level 1, -3/10 HPs) Began as a Deep Elf Alchemist on Mar 5, 2024. Splashed by a jelly's acid (10 damage) ... on level 3 of the Dungeon. The game lasted 00:00:34 (105 turns). 1n5z the Apothecary (Deep Elf Alchemist) Turns: 105, Time: 00:00:35 Health: -3/10 AC: -2 Str: 5 XL: 1 Next: 33% Magic: 0/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 1.2 Conjurations * Level 3.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17894 Altars: Message History The sting hits the jelly. The jelly partially resists. The jelly is lightly wounded. Unknown command. Unknown command. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jelly Aim: a jelly (100% to hit) The sting hits the jelly. The jelly partially resists. The jelly is lightly wounded. Unknown command. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 100% to hit) The sting hits the jelly. The jelly partially resists. The jelly is poisoned. The jelly is moderately wounded. Unknown command. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, poisoned, 100% to hit) The sting hits the jelly. The jelly partially resists. The jelly looks even sicker. The jelly is moderately wounded. The jelly barely misses you. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, very poisoned, 100% to hit) The sting hits the jelly. The jelly partially resists. The jelly looks even sicker. The jelly is severely wounded. The jelly hits you but does no damage. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, very poisoned, 100% to hit) The sting hits the jelly. The jelly partially resists. The jelly looks as sick as possible! The jelly is severely wounded. * * * LOW MAGIC WARNING * * * The jelly hits you. The acid corrodes you! You are splashed with acid! Ouch! That really hurt! You die... ##.# #...# ### #...# ...# #...# .ß.# #.⌠.###...### #............ #........>. #..@J...... ####.......### #.........)# #.<........# #............ ####...###.⌠.# #.ß.# ...# #...# ..# ##### You could see a jelly (extremely poisoned). Vanquished Creatures A hobgoblin (D:2) A quokka (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 97 | D:3 | Noticed a jelly 105 | D:3 | Splashed by a jelly's acid Illustrated notes Action || total ---------------------------++------- Cast: Sting || 9 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 104 | 104 | 0 | 0 | 0 | 3 | 34.7 | Dungeon | 104 | 104 | 0 | 0 | 0 | 3 | 34.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 62 daAuts D:2: 30 daAuts D:3: 11 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 +-------+-------+-------+-------+-------+----------------------