Dungeon Crawl Stone Soup version 0.32-a0-1321-g432df90 (webtiles) character file. Game seed: 15754945022627782362 66 1n5z the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on June 2, 2024. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:54 (293 turns). 1n5z the Magician (Djinni Conjurer) Turns: 293, Time: 00:02:55 Health: -5/31 AC: 2 Str: 6 XL: 4 Next: 37% Gold: 44 EV: 11 Int: 21 God: SH: 5 Dex: 12 rFire + + + (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... e - amulet of reflection Stlth ++ d - ring of protection from fire HPRegen 0.25/turn (no ring) %: reflection, infuse magic (-6 HP) @: enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of protection from fire (left hand) (You found it on level 1 of the Dungeon) e - an amulet of reflection (around neck) (You found it on level 2 of the Dungeon) g - an amulet of the acrobat (You found it on level 2 of the Dungeon) Scrolls b - a scroll of brand weapon {unknown} c - a scroll of immolation {unknown} Potions h - a potion of might {unknown} i - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes Level 0.0 Charms * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations Level 0.0 Transmutations * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Summon Small Mammal Summ 96% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23707 Temple (0/1) D:4 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the jelly. The jelly is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The scorpion misses you. Unknown command. The searing ray misses the scorpion. The searing ray hits the jelly! You kill the jelly! * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel agile. Unknown command. The searing ray hits the scorpion! The scorpion is severely wounded. The searing ray hits the dart slug. The dart slug is heavily wounded. * * * LOW HITPOINT WARNING * * * The scorpion misses you. Unknown command. Unknown command. Unknown command. The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. The searing ray hits the dart slug. The dart slug is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. It was a potion of enlightenment. You feel more buoyant. You block the scorpion's attack. The scorpion stings you! You die... # .. #. #.....# ..#.h. #.###!.>..###..#... ##...#. ...#..?.... ....... .....#... .....###....#.#.. #...#.[....... #.@#.....# .## ##.sw....##....# ######........J #.###....# #.# #.## #########.# # ...g...<..# ####%.J..## #....... You could see a scorpion and a dart slug. Vanquished Creatures A jelly (D:4) An adder (D:2) A ribbon worm (D:3) 2 bats (D:3) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1 D:2) 3 hobgoblins (D:1 D:2 D:3) A kobold (D:1) 5 quokkas (D:2 D:3) 2 ball pythons (D:1 D:2) A frilled lizard (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D:1 | Noticed a seven-headed hydra 6 | D:1 | Noticed a komodo dragon 6 | D:1 | Noticed a brain worm 6 | D:1 | Noticed an anaconda 71 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 142 | D:2 | Reached skill level 4 in Spellcasting 142 | D:2 | Reached skill level 4 in Conjurations 142 | D:2 | Reached skill level 4 in Hexes 142 | D:2 | Reached skill level 4 in Summonings 142 | D:2 | Reached skill level 4 in Necromancy 142 | D:2 | Reached skill level 4 in Translocations 142 | D:2 | Reached skill level 4 in Fire Magic 142 | D:2 | Reached skill level 4 in Ice Magic 142 | D:2 | Reached skill level 4 in Air Magic 142 | D:2 | Reached skill level 4 in Earth Magic 142 | D:2 | Reached skill level 4 in Alchemy 157 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 157 | D:2 | Learned a level 1 spell: Summon Small Mammal 277 | D:4 | Noticed a scorpion 282 | D:4 | Found a staircase to the Ecumenical Temple. 283 | D:4 | Noticed a black bear 290 | D:4 | HP: 8/25 [scorpion (1)] 291 | D:4 | Reached XP level 4. HP: 10/31 MP: 0/0 292 | D:4 | HP: 2/31 [scorpion (6)] 293 | D:4 | Slain by a scorpion Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 44 | || 44 Searing Ray | 3 | || 3 Use: Potion | | 1 || 1 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 10 | 1 || 11 Block: Other | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 291 | 281 | 10 | 0 | 0 | 4 | 72.8 | Dungeon | 291 | 281 | 10 | 0 | 0 | 4 | 72.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 101 daAuts D:1: 98 daAuts D:2: 75 daAuts D:4: 15 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.8 +-------+-------+-------+-------+-------+----------------------