Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f (webtiles) character file. Game seed: 1001172144008557378 235 1n5z the Magician (level 6, -4/40 HPs) Began as a Djinni Conjurer on June 4, 2024. Slain by an ice beast (7 damage) ... on level 6 of the Dungeon. The game lasted 00:03:22 (599 turns). 1n5z the Magician (Djinni Conjurer) Turns: 599, Time: 00:03:22 Health: -4/40 AC: 3 Str: 6 XL: 6 Next: 27% Gold: 95 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . l - +0 short sword (speed) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . h - +0 cloak {rCorr} rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-5 HP) @: untranslocatable, immotile, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons l - a +0 short sword of speed (weapon) (You took it off an orc on level 5 of the Dungeon) Armour a - a +0 robe (worn) f - a +2 kite shield (You found it on level 2 of the Dungeon) h - a +0 cloak of preservation (worn) (You found it on level 4 of the Dungeon) Scrolls b - 2 scrolls of teleportation e - a scroll of fog {unknown} Potions d - a potion of haste {unknown} g - 2 potions of enlightenment {unknown} i - a potion of brilliance {unknown} j - a potion of degeneration {unknown} k - 2 potions of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.8 Spellcasting + Level 5.8 Conjurations + Level 5.8 Hexes + Level 5.8 Summonings + Level 5.8 Necromancy + Level 5.8 Translocations + Level 5.8 Fire Magic + Level 5.8 Ice Magic + Level 5.8 Air Magic + Level 5.8 Earth Magic + Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 9% 4 e - Apportation Tloc 64% N/A 1% 1 f - Lesser Beckoning Tloc 64% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26994 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You erupt in a blast of force! The mystic blast hits the ice beast. The ice beast is moderately wounded. The ice beast is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Unknown command. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (lightly wounded, ally target, 81% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast. The ice beast is heavily wounded. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You are caught in a field of spatial distortion. You are magically locked in place. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! You die... ## ..####. .....*.###### .......Y@$..# ..#########.# You could see an ice beast (ally target) and a friendly fulminant prism. Vanquished Creatures A black bear (D:5) A scorpion (D:4) A bombardier beetle (D:5) 2 adders (D:2) A shadow imp (D:4) 3 orcs (D:4 D:5) A bat (D:2) 3 endoplasms (D:1 D:4) 3 goblins (D:1 D:2 D:4) 2 hobgoblins (D:4) 2 jackals (D:1) A quokka (D:1) 7 ball pythons (D:1 D:3 D:4) 3 kobolds (D:1 D:2 D:4) 2 rats (D:1 D:3) 33 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed a tengu 4 | D:1 | Noticed a troll 6 | D:1 | Noticed a merfolk 6 | D:1 | Noticed a gargoyle 8 | D:1 | Noticed an oni 10 | D:1 | Noticed an armataur 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a ghoul 12 | D:1 | Noticed an elf 14 | D:1 | Noticed a draconian 14 | D:1 | Noticed a dwarf 16 | D:1 | Noticed a felid 16 | D:1 | Noticed a spriggan 18 | D:1 | Noticed an octopode 18 | D:1 | Noticed a djinni 20 | D:1 | Noticed a vampire 20 | D:1 | Noticed a formicid 22 | D:1 | Noticed a human 24 | D:1 | Noticed a demonspawn 24 | D:1 | Noticed a barachi 26 | D:1 | Noticed a naga 26 | D:1 | Noticed a minotaur 52 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 57 | D:1 | HP: 5/21 [jackal (1)] 66 | D:1 | HP: 2/21 [frozen (1)] 68 | D:1 | Reached skill level 4 in Spellcasting 68 | D:1 | Reached skill level 4 in Conjurations 68 | D:1 | Reached skill level 4 in Hexes 68 | D:1 | Reached skill level 4 in Summonings 68 | D:1 | Reached skill level 4 in Necromancy 68 | D:1 | Reached skill level 4 in Translocations 68 | D:1 | Reached skill level 4 in Fire Magic 68 | D:1 | Reached skill level 4 in Ice Magic 68 | D:1 | Reached skill level 4 in Air Magic 68 | D:1 | Reached skill level 4 in Earth Magic 68 | D:1 | Reached skill level 4 in Alchemy 94 | D:2 | Reached XP level 3. HP: 4/25 MP: 0/0 94 | D:2 | Learned a level 1 spell: Apportation 284 | D:4 | Noticed a scorpion 297 | D:4 | Reached XP level 4. HP: 23/31 MP: 0/0 297 | D:4 | Killed a scorpion 298 | D:4 | Reached skill level 5 in Spellcasting 298 | D:4 | Reached skill level 5 in Conjurations 298 | D:4 | Reached skill level 5 in Hexes 298 | D:4 | Reached skill level 5 in Summonings 298 | D:4 | Reached skill level 5 in Necromancy 298 | D:4 | Reached skill level 5 in Translocations 298 | D:4 | Reached skill level 5 in Fire Magic 298 | D:4 | Reached skill level 5 in Ice Magic 298 | D:4 | Reached skill level 5 in Air Magic 298 | D:4 | Reached skill level 5 in Earth Magic 298 | D:4 | Reached skill level 5 in Alchemy 298 | D:4 | Reached XP level 5. HP: 25/35 MP: 0/0 298 | D:4 | Learned a level 2 spell: Lesser Beckoning 542 | D:5 | Entered Level 5 of the Dungeon 558 | D:5 | Noticed a centaur 576 | D:5 | Noticed a black bear 583 | D:5 | Killed a black bear 584 | D:5 | Reached XP level 6. HP: 16/40 MP: 0/0 594 | D:6 | Noticed an ice beast 599 | D:6 | HP: 3/40 [ice beast (1)] 599 | D:6 | Slain by an ice beast Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 8 | 2 || 10 Cast: Magic Dart | 43 | 13 || 56 Searing Ray | 1 | 1 || 2 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 2 || 2 Use: Scroll | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 11 | 8 || 19 Dodge: Dodged | 11 | 7 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 596 | 539 | 57 | 0 | 0 | 6 | 99.3 | Dungeon | 596 | 539 | 57 | 0 | 0 | 6 | 99.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 323 daAuts D:1: 88 daAuts D:3: 65 daAuts D:2: 62 daAuts D:5: 51 daAuts D:6: 4 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.2 +-------+-------+-------+-------+-------+----------------------