Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f (webtiles) character file. Game seed: 1614487236050014988 19 1n5z the Magician (level 2, -2/21 HPs) Began as a Djinni Conjurer on June 4, 2024. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 5 of the Dungeon. The game lasted 00:01:02 (148 turns). 1n5z the Magician (Djinni Conjurer) Turns: 148, Time: 00:01:02 Health: -2/21 AC: 6 Str: 6 XL: 2 Next: 95% Gold: 56 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . c - +2 short sword (vamp) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + e - +4 ring of protection HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons c - a +2 vampiric short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery e - a +4 ring of protection (left hand) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of amnesia {unknown} Potions b - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26993 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc shouts! The orc wizard points at you and mumbles some strange words. The magic dart hits you. Unknown command. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc but does no damage. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray misses the orc. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc. You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. You are confused. Unknown command. Unknown command. Unknown command. The orc wizard gestures at you while chanting. The magic dart hits you! You die... #.#.######## #...o.)@...# ###.######.# You could see an orc wizard. Vanquished Creatures An adder (D:2) 2 orcs (D:5) 2 hobgoblins (D:2 D:4) A quokka (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 75 | D:2 | Reached skill level 4 in Spellcasting 75 | D:2 | Reached skill level 4 in Conjurations 75 | D:2 | Reached skill level 4 in Hexes 75 | D:2 | Reached skill level 4 in Summonings 75 | D:2 | Reached skill level 4 in Necromancy 75 | D:2 | Reached skill level 4 in Translocations 75 | D:2 | Reached skill level 4 in Fire Magic 75 | D:2 | Reached skill level 4 in Ice Magic 75 | D:2 | Reached skill level 4 in Air Magic 75 | D:2 | Reached skill level 4 in Earth Magic 75 | D:2 | Reached skill level 4 in Alchemy 75 | D:2 | Reached XP level 2. HP: 13/21 MP: 0/0 89 | D:3 | HP: 4/21 [orc priest/divine providence (12)] 113 | D:4 | HP: 6/21 [hobgoblin (2)] 142 | D:5 | Entered Level 5 of the Dungeon 148 | D:5 | Killed from afar by an orc wizard Illustrated notes Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Magic Dart || 15 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 145 | 0 | 0 | 0 | 5 | 29.0 | Dungeon | 145 | 145 | 0 | 0 | 0 | 5 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts D:4: 51 daAuts D:2: 22 daAuts D:5: 5 daAuts D:3: 4 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.6 +-------+-------+-------+-------+-------+----------------------