Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f (webtiles) character file. Game seed: 16892400621599510751 158 1n5z the Magician (level 5, -8/35 HPs) Began as a Djinni Conjurer on June 4, 2024. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 5 of the Dungeon. The game lasted 00:03:06 (557 turns). 1n5z the Magician (Djinni Conjurer) Turns: 557, Time: 00:03:07 Health: -8/35 AC: 2 Str: 10 XL: 5 Next: 66% Gold: 63 EV: 26 Int: 21 God: SH: 0 Dex: 12 rFire + + . j - +8 mace of the Stoat {freeze, Str+4 Stlth+} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... h - amulet of the acrobat Stlth +++ (no ring) HPRegen 0.25/turn (no ring) %: acrobat, infuse magic (-9 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons j - the +8 mace of the Stoat (weapon) {freeze, Str+4 Stlth+} (You found it on level 5 of the Dungeon) Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) Jewellery h - an amulet of the acrobat (around neck) (You found it on level 4 of the Dungeon) Scrolls b - a scroll of amnesia {unknown} c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} i - a scroll of revelation {unknown} Potions e - a potion of might {unknown} f - 2 potions of invisibility {unknown} g - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.3 Spellcasting * Level 5.3 Conjurations * Level 5.3 Hexes Level 0.0 Charms * Level 5.3 Summonings * Level 5.3 Necromancy * Level 5.3 Translocations Level 0.0 Transmutations * Level 5.3 Fire Magic * Level 5.3 Ice Magic * Level 5.3 Air Magic * Level 5.3 Earth Magic * Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Lesser Beckoning Tloc 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26919 Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and quivering boomerangs (severely wounded, 100% to hit) The magic dart hits the orc. The orc is almost dead. The orc throws a boomerang. The boomerang hits you but does no damage. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and quivering boomerangs (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! Unknown command. You see here a +0 club. Items here: ( )) †. Things that are here: a +0 trident; a +0 leather armour; an orc corpse An orc priest comes into view. It is wielding a +0 long sword. The orc priest moves out of view. Unknown command. 2 orc wizards come into view. Found a dagger. The orc wizard moves out of view. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc wizard shouts! The orc priest shouts! A fulminant prism comes into view. You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. The puff of flame misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #####.#o# #.......# #@#..*...o #.##...#o# #.# #.## #.# ## #.# #.# #.# #.# #########.# You could see an orc priest. Vanquished Creatures A hound (D:4) A jelly (D:4) An orc priest (D:5) 3 adders (D:2 D:3) 5 orcs (D:3 D:5) 2 endoplasms (D:3 D:4) 2 giant cockroaches (D:1 D:4) 2 goblins (D:2 D:3) 3 hobgoblins (D:2 D:4) 5 jackals (D:1) A quokka (D:3) 3 ball pythons (D:1 D:2) 2 bats (D:2 D:3) 2 frilled lizards (D:1 D:3) 2 kobolds (D:1 D:4) 2 rats (D:2 D:3) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 173 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 190 | D:2 | Reached skill level 4 in Spellcasting 190 | D:2 | Reached skill level 4 in Conjurations 190 | D:2 | Reached skill level 4 in Hexes 190 | D:2 | Reached skill level 4 in Summonings 190 | D:2 | Reached skill level 4 in Necromancy 190 | D:2 | Reached skill level 4 in Translocations 190 | D:2 | Reached skill level 4 in Fire Magic 190 | D:2 | Reached skill level 4 in Ice Magic 190 | D:2 | Reached skill level 4 in Air Magic 190 | D:2 | Reached skill level 4 in Earth Magic 190 | D:2 | Reached skill level 4 in Alchemy 193 | D:2 | Reached XP level 3. HP: 13/25 MP: 0/0 193 | D:2 | Learned a level 1 spell: Summon Small Mammal 316 | D:3 | HP: 10/25 [adder (2)] 318 | D:3 | Reached XP level 4. HP: 12/31 MP: 0/0 363 | D:4 | Found a blossoming altar of Fedhas. 474 | D:4 | Reached skill level 5 in Spellcasting 474 | D:4 | Reached skill level 5 in Conjurations 474 | D:4 | Reached skill level 5 in Hexes 474 | D:4 | Reached skill level 5 in Summonings 474 | D:4 | Reached skill level 5 in Necromancy 474 | D:4 | Reached skill level 5 in Translocations 474 | D:4 | Reached skill level 5 in Fire Magic 474 | D:4 | Reached skill level 5 in Ice Magic 474 | D:4 | Reached skill level 5 in Air Magic 474 | D:4 | Reached skill level 5 in Earth Magic 474 | D:4 | Reached skill level 5 in Alchemy 474 | D:4 | Reached XP level 5. HP: 27/35 MP: 0/0 474 | D:4 | Learned a level 2 spell: Lesser Beckoning 477 | D:5 | Entered Level 5 of the Dungeon 527 | D:5 | Identified the +8 mace of the Stoat {freeze, Str+4 Stlth+} 556 | D:5 | HP: 2/35 [orc priest/divine providence (17)] 557 | D:5 | Killed from afar by an orc priest Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | 27 || 82 Searing Ray | | 2 || 2 Fulminant Prism | | 1 || 1 Armour: Robe | 9 | 2 || 11 Dodge: Dodged | 15 | 5 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 555 | 555 | 0 | 0 | 0 | 5 | 111.0 | Dungeon | 555 | 555 | 0 | 0 | 0 | 5 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts D:4: 121 daAuts D:3: 113 daAuts D:5: 79 daAuts D:2: 53 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.2 +-------+-------+-------+-------+-------+----------------------