Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f (webtiles) character file. Game seed: 14631705688653448511 5 1n5z the Magician (level 1, -2/15 HPs) Began as a Djinni Conjurer on June 4, 2024. Frozen to death by an endoplasm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:26 (66 turns). 1n5z the Magician (Djinni Conjurer) Turns: 66, Time: 00:00:27 Health: -2/15 AC: 2 Str: 6 XL: 1 Next: 88% Gold: 18 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of acquirement {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes Level 0.0 Charms * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations Level 0.0 Transmutations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17933 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the hobgoblin. The hobgoblin is almost dead. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. Your magical contamination has completely faded away. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * Things that are here: a hobgoblin corpse; a giant cockroach corpse There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. Found a stone staircase leading down. Unknown command. Unknown command. Unknown command. The endoplasm quivers. The endoplasm barely misses you. There is a stone staircase leading down here. The endoplasm closely misses you. You fly downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a scintillating wooden ring. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... # .. ... .... ...=.#### ...>..J.# #@# #...# ###.# ... ... ..... .... .... You could see an endoplasm. Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 66 | D:3 | Frozen to death by an endoplasm Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 15 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 0 | 3 | 21.7 | Dungeon | 65 | 65 | 0 | 0 | 0 | 3 | 21.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 62 daAuts D:2: 2 daAuts D:3: 0 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.7 +-------+-------+-------+-------+-------+----------------------