Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f (webtiles) character file. Game seed: 2889007470575069658 276 1n5z the Magician (level 6, -1/40 HPs) Began as a Djinni Conjurer on June 4, 2024. Slain by a hound (4 damage) ... on level 5 of the Dungeon. The game lasted 00:03:18 (578 turns). 1n5z the Magician (Djinni Conjurer) Turns: 578, Time: 00:03:18 Health: -1/40 AC: 2 Str: 6 XL: 6 Next: 50% Gold: 44 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} f - a scroll of fog {unknown} g - a scroll of noise {unknown} h - a scroll of identify {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.0 Spellcasting + Level 6.0 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Fire Magic + Level 6.0 Ice Magic + Level 6.0 Air Magic + Level 6.0 Earth Magic + Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 8% 4 e - Sting Conj/Alch 100% 1d9 1% 1 f - Lesser Beckoning Tloc 66% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26753 Ossuary (visited) Temple: D:4-7 Altars: Annotations: D:5 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Conjurations skill increases to level 6! Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! You reach down and close the door, pushing everything out of the way. You see here an adder corpse. You reach down and open the door. A scorpion comes into view. Found a white potion. You reach down and close the door. You reach down and open the door. A hound comes into view. There is an open door here. The hound barks! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (73% to hit) The searing ray hits the hound. The hound is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the hound. * * * LOW HITPOINT WARNING * * * The hound bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the hound. The hound is heavily wounded. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... ###........# #..........# #.. !...s..# #.##+##....# #######.#†..#....# #.......+...'h...# #.#####.#...#....# #.# #.#####....# #.# #.@h....#### #.# ######### #.####### #.......# #######.# #.# #.# #.# #.# You could see a hound. Vanquished Creatures An ogre (D:5) A scorpion (D:5) A bombardier beetle (D:3) A crocodile zombie (Ossuary) 2 hound zombies (Ossuary) A howler monkey zombie (Ossuary) An adder (D:5) A white imp (D:5) A dart slug (D:1) 4 endoplasms (D:1 D:4) A goblin (D:1) A hobgoblin (D:4) 4 jackals (D:1) 5 ball pythons (D:1 D:2 D:4) 3 kobolds (D:1 D:2 D:4) 2 rats (D:1 D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 58 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 92 | D:1 | HP: 7/21 [dart slug (1)] 95 | D:1 | Reached skill level 4 in Spellcasting 95 | D:1 | Reached skill level 4 in Conjurations 95 | D:1 | Reached skill level 4 in Hexes 95 | D:1 | Reached skill level 4 in Summonings 95 | D:1 | Reached skill level 4 in Necromancy 95 | D:1 | Reached skill level 4 in Translocations 95 | D:1 | Reached skill level 4 in Fire Magic 95 | D:1 | Reached skill level 4 in Ice Magic 95 | D:1 | Reached skill level 4 in Air Magic 95 | D:1 | Reached skill level 4 in Earth Magic 95 | D:1 | Reached skill level 4 in Alchemy 112 | D:1 | HP: 8/21 [jackal (1)] 163 | D:2 | Reached XP level 3. HP: 12/25 MP: 0/0 163 | D:2 | Learned a level 1 spell: Sting 226 | D:3 | Reached XP level 4. HP: 20/31 MP: 0/0 276 | D:5 | Entered Level 5 of the Dungeon 339 | D:5 | Noticed a scorpion 344 | D:5 | Killed a scorpion 344 | D:5 | HP: 11/31 [white imp/puff of frost (15)] 345 | D:5 | Reached skill level 5 in Spellcasting 345 | D:5 | Reached skill level 5 in Conjurations 345 | D:5 | Reached skill level 5 in Hexes 345 | D:5 | Reached skill level 5 in Summonings 345 | D:5 | Reached skill level 5 in Necromancy 345 | D:5 | Reached skill level 5 in Translocations 345 | D:5 | Reached skill level 5 in Fire Magic 345 | D:5 | Reached skill level 5 in Ice Magic 345 | D:5 | Reached skill level 5 in Air Magic 345 | D:5 | Reached skill level 5 in Earth Magic 345 | D:5 | Reached skill level 5 in Alchemy 345 | D:5 | Reached XP level 5. HP: 12/35 MP: 0/0 345 | D:5 | Learned a level 2 spell: Lesser Beckoning 345 | D:5 | HP: 2/35 [white imp/puff of frost (9)] 349 | D:5 | Noticed an ogre 373 | D:5 | Killed an ogre 374 | D:5 | Reached XP level 6. HP: 4/40 MP: 0/0 423 | D:5 | Noticed Pikel 495 | D:5 | Found a sand-covered staircase. 500 | Ossuary | Entered an ossuary 527 | Ossuary | HP: 15/40 [hound zombie (2)] 532 | Ossuary | HP: 9/40 [hound zombie (1)] 558 | D:5 | HP: 11/40 [adder (1)] 576 | D:5 | HP: 7/40 [hound (4)] 578 | D:5 | Slain by a hound Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 1 || 2 Cast: Magic Dart | 33 | 8 || 41 Searing Ray | 1 | 11 || 12 Armour: Robe | 6 | 17 || 23 Dodge: Dodged | 6 | 11 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 578 | 563 | 15 | 0 | 0 | 6 | 96.3 | Dungeon | 522 | 507 | 15 | 0 | 0 | 5 | 104.4 | Ossuary | 55 | 55 | 0 | 0 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 245 daAuts D:1: 134 daAuts Ossuary: 55 daAuts D:4: 53 daAuts D:3: 50 daAuts D:2: 38 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 65.8 Dungeon | 86.7 | 86.7 | N/A | N/A | 78.5 | 62.0 Ossuary | 13.3 | 13.3 | N/A | N/A | 21.5 | 85.0 +-------+-------+-------+-------+-------+----------------------