Dungeon Crawl Stone Soup version 0.32-a0-1328-gc82b5af (webtiles) character file. Game seed: 10802986407784874525 23 1n5z the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on June 5, 2024. Slain by a hound (2 damage) ... on level 5 of the Dungeon. The game lasted 00:00:49 (114 turns). 1n5z the Magician (Djinni Conjurer) Turns: 114, Time: 00:00:50 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 10% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes Level 0.0 Charms * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations Level 0.0 Transmutations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26967 Temple: D:4-7 Altars: Annotations: D:3 Sigmund D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) You hear a loud, deep croak! The searing ray hits the hound but does no damage. The hound is severely wounded. The hound bites you but does no damage. The hound bites you. The searing ray hits the hound. The hound is almost dead. * * * LOW HITPOINT WARNING * * * The hound closely misses you. Unknown command. Unknown command. The searing ray misses the hound. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The hound bites you. * * * LOW HITPOINT WARNING * * * Prince Ribbit comes into view. The hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Prince Ribbit croaks regally. Unknown command. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead, 100% to hit) The magic dart hits the hound. The hound is almost dead. * * * LOW HITPOINT WARNING * * * The hound bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You aren't carrying any potions. Unknown command. Unknown command. Unknown command. Unknown command. The hound attacks as it pursues you! The hound bites you. You die... .. .# ". .# #. .# ### #.## #.#####. #.. [..# ....... #.# #..# .....# #.# #..# #.##.# #.# #<. #F##@#### #.# #.# #..h....######.###.# ####...............## #####.#####.###..< #.# #.# #### #.# #.# #.. ... .## #.# . ... You could see a hound. Vanquished Creatures 2 adders (D:2 D:4) A dart slug (D:2) An endoplasm (D:2) A rat (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 38 | D:2 | Reached skill level 4 in Spellcasting 38 | D:2 | Reached skill level 4 in Conjurations 38 | D:2 | Reached skill level 4 in Hexes 38 | D:2 | Reached skill level 4 in Summonings 38 | D:2 | Reached skill level 4 in Necromancy 38 | D:2 | Reached skill level 4 in Translocations 38 | D:2 | Reached skill level 4 in Fire Magic 38 | D:2 | Reached skill level 4 in Ice Magic 38 | D:2 | Reached skill level 4 in Air Magic 38 | D:2 | Reached skill level 4 in Earth Magic 38 | D:2 | Reached skill level 4 in Alchemy 38 | D:2 | Reached XP level 2. HP: 11/21 MP: 0/0 42 | D:2 | You are sucked into a shaft and drop 2 floors! 58 | D:3 | Noticed Sigmund 81 | D:4 | Reached XP level 3. HP: 11/25 MP: 0/0 81 | D:4 | Learned a level 1 spell: Slow 82 | D:5 | Entered Level 5 of the Dungeon 110 | D:5 | HP: 6/25 [hound (4)] 110 | D:5 | Noticed Prince Ribbit 112 | D:5 | HP: 1/25 [hound (3)] 114 | D:5 | Slain by a hound Illustrated notes Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 15 Searing Ray || 1 Armour: Robe || 14 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 113 | 113 | 0 | 0 | 0 | 5 | 22.6 | Dungeon | 113 | 113 | 0 | 0 | 0 | 5 | 22.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 39 daAuts D:4: 38 daAuts D:5: 31 daAuts D:1: 2 daAuts D:3: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.6 +-------+-------+-------+-------+-------+----------------------