Dungeon Crawl Stone Soup version 0.32-a0-1328-gc82b5af (webtiles) character file. Game seed: 6361174877679615541 2 1n5z the Magician (level 1, -2/15 HPs) Began as a Djinni Conjurer on June 5, 2024. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (94 turns). 1n5z the Magician (Djinni Conjurer) Turns: 94, Time: 00:00:33 Health: -2/15 AC: 2 Str: 6 XL: 1 Next: 44% Gold: 14 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes Level 0.0 Charms * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations Level 0.0 Transmutations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11905 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is lightly wounded. Terence closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence completely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Unknown command. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. Unknown command. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. You die... Terence says, "That felt goooood." #.# #.# ## #+# ##.# .. #.# #... #. #.# #..# #. ##.## #$.# #.########...###..# #.@@............... ##########...###.#. ##.## #.#. #.# #.## #.# #.. #.# ### #.# #.# #.. You could see Terence. Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) 2 rats (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 59 | D:2 | Noticed Terence 90 | D:2 | HP: 4/15 [Terence/+0 hand axe (6)] 94 | D:2 | Slain by Terence Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 14 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 89 | 4 | 0 | 0 | 2 | 46.5 | Dungeon | 93 | 89 | 4 | 0 | 0 | 2 | 46.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts D:2: 37 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------