Dungeon Crawl Stone Soup version 0.32-a0-1328-gc82b5af (webtiles) character file. Game seed: 4233024210739014108 69 1n5z the Magician (level 4, -10/31 HPs) Began as a Djinni Conjurer on June 5, 2024. Killed by an exploding ribbon worm (11 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:02:23 (322 turns). 1n5z the Magician (Djinni Conjurer) Turns: 322, Time: 00:02:24 Health: -10/31 AC: 2 Str: 6 XL: 4 Next: 42% Gold: 13 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . c - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-11 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) (You took it off an orc on level 3 of the Dungeon) Armour a - a +0 robe (worn) f - a +0 buckler (You found it on level 3 of the Dungeon) Skills: - Level 3.5 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes Level 0.0 Charms + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations Level 0.0 Transmutations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Necrotise Necr 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17679 Altars: Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History It was a potion of attraction. You feel attractive to monsters. The rat splashes around in the water. Unknown command. Unknown command. Unknown command. Unknown command. You aren't carrying any scrolls. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You hit the ribbon worm. Flame seeps out of the ribbon worm. The ribbon worm is poisoned. The ribbon worm is lightly wounded. Flame seeps out of the ribbon worm. The rat barely misses you. The ribbon worm splashes around in the water. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (grey smoke, inner flame, 78% to hit) The searing ray hits the rat. The searing ray hits the adder. Flame seeps out of the adder. The adder is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The rat explodes! The fiery explosion engulfs the adder!! The fiery explosion engulfs you. You resist. * * * LOW HITPOINT WARNING * * * The fiery explosion engulfs the ribbon worm!! The ribbon worm explodes! The fiery explosion engulfs you! You resist. You die... ###### #.... # ########...#.# ~~#~~~#...#.### ### #~#~#~#~...... #~~~~#~#~#~#~..#.# #~~~§§#~~~~...# ################§#~#~..### #.......#~~~~~§§@#~~~..# #.......##~#######~#..†########## #.......# #~~~......††.... #.......##########~~...#....##### ########...........##...(...# #...........######...# #...........# #...# #....................# #####....................# There were no monsters in sight! Vanquished Creatures 5 adders (D:2 D:3) 2 ribbon worms (D:3) 6 orcs (D:3) 3 endoplasms (D:2 D:3) 3 hobgoblins (D:1 D:2 D:3) A kobold (D:3) A ball python (D:3) 2 goblins (D:1 D:3) 7 rats (D:2 D:3) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 85 | D:2 | Reached skill level 3 in Dodging 85 | D:2 | Reached XP level 2. HP: 9/21 MP: 0/0 94 | D:2 | HP: 5/21 [frozen (3)] 127 | D:2 | Found an iron altar of Okawaru. 152 | D:3 | Reached XP level 3. HP: 12/25 MP: 0/0 152 | D:3 | Learned a level 1 spell: Necrotise 234 | D:3 | Reached skill level 4 in Spellcasting 234 | D:3 | Reached skill level 4 in Conjurations 234 | D:3 | Reached skill level 4 in Hexes 234 | D:3 | Reached skill level 4 in Summonings 234 | D:3 | Reached skill level 4 in Necromancy 234 | D:3 | Reached skill level 4 in Translocations 234 | D:3 | Reached skill level 4 in Fire Magic 234 | D:3 | Reached skill level 4 in Ice Magic 234 | D:3 | Reached skill level 4 in Air Magic 234 | D:3 | Reached skill level 4 in Earth Magic 234 | D:3 | Reached skill level 4 in Alchemy 276 | D:3 | HP: 9/25 [rat (3)] 285 | D:3 | HP: 9/25 [rat (1)] 293 | D:3 | Reached XP level 4. HP: 7/31 MP: 0/0 314 | D:3 | HP: 9/31 [adder (2)] 322 | D:3 | HP: 1/31 [spore (3)] 322 | D:3 | Killed by an exploding ribbon worm... ignited by their | inner flame Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.5 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 6 | 2 || 8 Cast: Magic Dart | 45 | || 45 Searing Ray | 2 | 2 || 4 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armour: Robe | 12 | 6 || 18 Dodge: Dodged | 9 | 12 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 0 | 0 | 3 | 107.0 | Dungeon | 321 | 321 | 0 | 0 | 0 | 3 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 192 daAuts D:2: 77 daAuts D:1: 51 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+----------------------