Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc1 (webtiles) character file. Game seed: 6240144008528770773 27 1n5z the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on June 6, 2024. Killed by nerve-wracking pain ... invoked by a shadow imp (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:19 (341 turns). 1n5z the Magician (Djinni Conjurer) Turns: 341, Time: 00:03:20 Health: -4/25 AC: 3 Str: 6 XL: 3 Next: 25% Gold: 112 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . f - +1 long sword (holy) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons f - a +1 long sword of holy wrath (weapon) (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} g - a scroll of fog {unknown} Potions b - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Shock Conj/Air 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23659 Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The shadow imp shouts, "Take thy face hence, thou rank tardy-gaited socdollager!" The searing ray hits the phantom! The phantom is heavily damaged. The phantom closely misses you. Unknown command. The searing ray hits the phantom. The phantom is severely damaged. The phantom closely misses you. Unknown command. Unknown command. The searing ray hits the phantom. The phantom is severely damaged. You finish channelling your searing ray. The phantom hits you! * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Unknown command. Unknown command. Unknown command. The phantom hits you but does no damage. The shadow imp attacks as it pursues you! The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - phantom The searing ray hits the shadow imp! The shadow imp is severely wounded. The searing ray hits the phantom but does no damage. The phantom is severely damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Without enough magic to sustain it, your searing ray dissipates. The shadow imp gestures at you. Pain shoots through your body! You die... .. ... ######♣ . ...# ##.....♣♣ .. .)... ##.......♣♣♣... ...#.##............. #..).)..5W)......# #......@###'###..# #....##.#.$...#..# ##.##....#.$.$.#..# ..#..###...#$$_..#.## ...........#.$...#$.# #....#.....#....$#..# .....#.....#######..# ....#................ #.#........(......... You could see a phantom and a shadow imp. Vanquished Creatures 3 orcs (D:4) 2 endoplasms (D:1 D:4) 4 giant cockroaches (D:1 D:3 D:4) 3 goblins (D:1 D:2) 3 hobgoblins (D:1 D:3 D:2) A quokka (D:1) 2 bats (D:1) 2 frilled lizards (D:1 D:2) A kobold (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 49 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 220 | D:3 | Reached skill level 4 in Spellcasting 220 | D:3 | Reached skill level 4 in Conjurations 220 | D:3 | Reached skill level 4 in Hexes 220 | D:3 | Reached skill level 4 in Summonings 220 | D:3 | Reached skill level 4 in Necromancy 220 | D:3 | Reached skill level 4 in Translocations 220 | D:3 | Reached skill level 4 in Fire Magic 220 | D:3 | Reached skill level 4 in Ice Magic 220 | D:3 | Reached skill level 4 in Air Magic 220 | D:3 | Reached skill level 4 in Earth Magic 220 | D:3 | Reached skill level 4 in Alchemy 290 | D:4 | Found a basalt altar of Yredelemnul. 307 | D:4 | Reached XP level 3. HP: 21/25 MP: 0/0 307 | D:4 | Learned a level 1 spell: Shock 319 | D:4 | Noticed a phantom 337 | D:4 | HP: 6/25 [phantom (7)] 341 | D:4 | Killed from afar by a shadow imp Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 57 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 340 | 340 | 0 | 0 | 0 | 4 | 85.0 | Dungeon | 340 | 340 | 0 | 0 | 0 | 4 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 191 daAuts D:3: 60 daAuts D:4: 56 daAuts D:2: 32 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.8 +-------+-------+-------+-------+-------+----------------------