Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc1 (webtiles) character file. Game seed: 772764410781987395 23 1n5z the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on June 6, 2024. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:03 (113 turns). 1n5z the Magician (Djinni Conjurer) Turns: 113, Time: 00:01:04 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 12% Gold: 5 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes Level 0.0 Charms * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations Level 0.0 Transmutations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Necrotise Necr 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17886 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. The searing ray hits Ijyb. Ijyb is moderately wounded. Unknown command. Unknown command. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb screams, "It's all mine!" Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits Ijyb. Ijyb is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of mindburst (heavily wounded, 72% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is severely wounded. * * * LOW HITPOINT WARNING * * * Ijyb stops to check on her wand. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" ,,,* *,**,,* *,* ,,,* ######.##..####,* ,,### ######.........,* ,##.##############..####** *#.........#######..#### ,*#<#****#.#######..#### ,*#.# #.#######..#### ,*#.## #.#######..#### ***** ,*#..# #......@g..#### *,,,* ,*##.# ########...####**,,,*** ,* #.# #####......####,,,,,,,* ,* #.########...##..####,,,,,,,* ,* #.............#..####,,,,,,,* >* ##########....#..####,*,,,*** ,*** #####.#.#....J#,*,,,* ,,,* #####.#.##.##.#,**,** ,,,* #.#.#*.#*,*,**,* You could see Ijyb. Vanquished Creatures 2 adders (D:2) An endoplasm (D:2) A hobgoblin (D:2) A ball python (D:3) A frilled lizard (D:2) A kobold (D:2) 7 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:1) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:2 | Reached XP level 2. HP: 12/21 MP: 0/0 73 | D:2 | Reached skill level 4 in Spellcasting 73 | D:2 | Reached skill level 4 in Conjurations 73 | D:2 | Reached skill level 4 in Hexes 73 | D:2 | Reached skill level 4 in Summonings 73 | D:2 | Reached skill level 4 in Necromancy 73 | D:2 | Reached skill level 4 in Translocations 73 | D:2 | Reached skill level 4 in Fire Magic 73 | D:2 | Reached skill level 4 in Ice Magic 73 | D:2 | Reached skill level 4 in Air Magic 73 | D:2 | Reached skill level 4 in Earth Magic 73 | D:2 | Reached skill level 4 in Alchemy 73 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 73 | D:2 | Learned a level 1 spell: Necrotise 103 | D:3 | Noticed Ijyb 110 | D:3 | HP: 10/25 [Ijyb/+0 dagger (4)] 111 | D:3 | HP: 4/25 [Ijyb/+0 dagger (5)] 113 | D:3 | Slain by Ijyb Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 3 Use: Scroll || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 112 | 0 | 0 | 0 | 3 | 37.3 | Dungeon | 112 | 112 | 0 | 0 | 0 | 3 | 37.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 57 daAuts D:3: 28 daAuts D:1: 26 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.3 +-------+-------+-------+-------+-------+----------------------