Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc1 (webtiles) character file. Game seed: 4402801349542176373 26 1n5z the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on June 6, 2024. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (61 turns). 1n5z the Magician (Djinni Conjurer) Turns: 61, Time: 00:00:34 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 22% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes Level 0.0 Charms * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations Level 0.0 Transmutations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Freeze Ice 88% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11938 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the ball python! You kill the ball python! The searing ray misses the gnoll. (Press . to maintain the ray.) The adder barely misses you. Unknown command. Unknown command. The searing ray hits the adder. The adder is almost dead. The searing ray hits the gnoll! The gnoll is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder! You kill the adder! The searing ray hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Freeze wells up from within. Spell assigned to 'e'. Unknown command. The searing ray hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The gnoll hits you with a +0 flail. You die... ###....##........ ..g......##.....# .##.#g)#.....#..# #...........# #..##.##.#.## #.... #....#... #.##. #†#..# ## ## #.##g#..##.# #.#.@.).)..# #.#..###.# #. .## # #. .. ## .## .. ## You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) A ball python (D:2) An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:1) 2 kobolds (D:1 D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:2 | Reached skill level 4 in Spellcasting 53 | D:2 | Reached skill level 4 in Conjurations 53 | D:2 | Reached skill level 4 in Hexes 53 | D:2 | Reached skill level 4 in Summonings 53 | D:2 | Reached skill level 4 in Necromancy 53 | D:2 | Reached skill level 4 in Translocations 53 | D:2 | Reached skill level 4 in Fire Magic 53 | D:2 | Reached skill level 4 in Ice Magic 53 | D:2 | Reached skill level 4 in Air Magic 53 | D:2 | Reached skill level 4 in Earth Magic 53 | D:2 | Reached skill level 4 in Alchemy 53 | D:2 | Reached XP level 2. HP: 10/21 MP: 0/0 59 | D:2 | HP: 7/21 [adder (2)] 61 | D:2 | Reached XP level 3. HP: 6/25 MP: 0/0 61 | D:2 | Learned a level 1 spell: Freeze 61 | D:2 | Slain by a gnoll Illustrated notes Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 15 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 0 | 2 | 30.0 | Dungeon | 60 | 60 | 0 | 0 | 0 | 2 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 34 daAuts D:1: 26 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+----------------------