Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc1 (webtiles) character file. Game seed: 845861343875055924 98 1n5z the Magician (level 5, -3/35 HPs) Began as a Djinni Conjurer on June 6, 2024. Killed from afar by a white imp (19 damage) ... with a puff of frost ... on level 5 of the Dungeon. The game lasted 00:01:53 (323 turns). 1n5z the Magician (Djinni Conjurer) Turns: 323, Time: 00:01:53 Health: -3/35 AC: 7 Str: 6 XL: 5 Next: 1% Gold: 11 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.25/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery c - a +4 ring of protection (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of poison {unknown} f - a scroll of fear {unknown} h - a scroll of teleportation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Scorch Fire 52% 2d7 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26996 Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion misses you. You hit the scorpion. The scorpion is almost dead. The scorpion misses you. You hit the scorpion. You kill the scorpion! You have reached level 4! You feel agile. You have reached level 5! The power to cast Scorch wells up from within. Spell assigned to 'f'. Found 11 gold pieces. Unknown command. You now have 11 gold pieces. An endoplasm comes into view. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You feel a little less mighty now. Found a stone staircase leading down. There is a stone staircase leading down here. You fly downwards. Found 19 gold pieces and a scroll labelled CEJIENT ANGIKA. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. A white imp comes into view. There is a stone staircase leading up here. The white imp grinds its teeth. The white imp gestures at you. The puff of frost hits you!! You feel a terrible chill! Ouch! That really hurt! You die... ...... ...... .....5 ......#+## #.......# #.......# +.......# #....$..# #......@# #.......# #......... #.........# #.........# +.........# #.........# ?........+ You could see a white imp. Vanquished Creatures A scorpion (D:4) A sleepcap (D:4) A ball python (D:3) A bat (D:2) 2 endoplasms (D:3 D:4) A goblin (D:2) 2 hobgoblins (D:2 D:4) A quokka (D:4) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 60 | D:2 | Found a runed translucent door. 61 | D:2 | Noticed Crazy Yiuf 146 | D:3 | Reached XP level 2. HP: 15/21 MP: 0/0 187 | D:4 | Identified the +0 pair of boots of Disguise {+Blink Int-2 | Dex-2 Stlth+} 246 | D:4 | HP: 6/21 [sleepcap (1)] 253 | D:4 | Reached skill level 4 in Spellcasting 253 | D:4 | Reached skill level 4 in Conjurations 253 | D:4 | Reached skill level 4 in Hexes 253 | D:4 | Reached skill level 4 in Summonings 253 | D:4 | Reached skill level 4 in Necromancy 253 | D:4 | Reached skill level 4 in Translocations 253 | D:4 | Reached skill level 4 in Fire Magic 253 | D:4 | Reached skill level 4 in Ice Magic 253 | D:4 | Reached skill level 4 in Air Magic 253 | D:4 | Reached skill level 4 in Earth Magic 253 | D:4 | Reached skill level 4 in Alchemy 253 | D:4 | Reached XP level 3. HP: 14/25 MP: 0/0 253 | D:4 | Learned a level 1 spell: Kiss of Death 259 | D:4 | Noticed a scorpion 263 | D:4 | HP: 10/25 [scorpion (2)] 266 | D:4 | HP: 2/25 [scorpion (6)] 270 | D:4 | Killed a scorpion 271 | D:4 | Reached XP level 4. HP: 4/31 MP: 0/0 271 | D:4 | Reached XP level 5. HP: 4/35 MP: 0/0 271 | D:4 | Learned a level 2 spell: Scorch 320 | D:5 | Entered Level 5 of the Dungeon 323 | D:5 | Killed from afar by a white imp Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 17 | 1 || 18 Searing Ray | 4 | || 4 Use: Potion | 2 | || 2 Armour: Robe | 11 | 1 || 12 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 290 | 31 | 0 | 0 | 5 | 64.2 | Dungeon | 321 | 290 | 31 | 0 | 0 | 5 | 64.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 150 daAuts D:2: 90 daAuts D:1: 40 daAuts D:3: 36 daAuts D:5: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.2 +-------+-------+-------+-------+-------+----------------------