Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc1 (webtiles) character file. Game seed: 9072037801321125232 8 1n5z the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on June 6, 2024. Slain by Sigmund ... wielding a +0 scythe of freezing (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (170 turns). 1n5z the Magician (Djinni Conjurer) Turns: 170, Time: 00:02:07 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 15% Gold: 30 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an amulet of faith (You found it on level 1 of the Dungeon) Scrolls b - a scroll of fog {unknown} d - a scroll of fear {unknown} e - a scroll of identify {unknown} Potions c - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11829 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Unknown command. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. Sigmund the Dreaded comes into view. He is wielding a +0 scythe of freezing. Sigmund shouts! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe of freezing and wearing a +0 robe (75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe of freezing. Sigmund freezes you. Unknown command. Unknown command. The searing ray hits Sigmund. Sigmund is heavily wounded. Unknown command. Unknown command. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe of freezing! You die... Sigmund begins carving another notch in his scythe. ... ... ... ..# ... ..# # #.. #.# .# .##..##.# .# ........##.# #..@....# #@# #<# #.# ..# #### You could see Sigmund. Vanquished Creatures 2 giant cockroaches (D:1) 3 bats (D:1) 3 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 166 | D:2 | Noticed Sigmund 170 | D:2 | Slain by Sigmund Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 23 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 0 | 0 | 2 | 84.5 | Dungeon | 169 | 169 | 0 | 0 | 0 | 2 | 84.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 165 daAuts D:2: 4 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------